A singular Enderman will refer to themselves as ‘we’, as well as when referring to another Enderman. Due to their psychic abilities Endermen are linked to one another in the end through a web of thoughts and images which the Endermen refer to as the Chorus. The Ancient Humans, in the later stages of their civilisation predescessing their catastrophic downfall, saw Endermen as a threat due to their extremely advanced intelligence and unique capabilities, and so, they constructed a biomechanical tyrant, The Dragon, which constantly sent off huge disruptions into The Chorus which agitated and weakened Endermen, and garbled and warped their only true way of communication. Endermen are basically a hive mind, but an individual Enderman, over time if separated from The End’s Chorus, can develop individual needs and desires. This is seen in Overmen, which are Endermen who live in the Overworld. They spend unnatural amounts of time in solitude and silence separated from the Chorus and so their rapidly changing mind breaks off from their hive. They still follow their collective use of a single pronoun for their species and are still affected by any major changes in the Chorus, however.
Due to Endermen viewing their entire species as essentially a singular mind, they, when within their home dimension, do not understand the concept of self, friendship with other entities nor comprehend other organisms as having minds, personalities or sentience. This may make them seem malevolent, irrational or dangerous - and while they should be respected and are certainly unpredictable, they seldom mean harm. Overmen, however, having separately adapted from the linked consciousness, may unknowingly discover friendship (or enemyship) with other sentient beings such as Villagers. Their presence is heavily stigmatized however - Many villagers see them as a sign of bad luck, a symbol of impending death to the family akin to a Banshee or a black cat.
They are labeled as ghosts, demons or monsters and regarded with as much fear and apprehension as the undead or various dangerous predators such as spiders and phantoms. Illagers (not abiding by villager superstition and folklore) regard Endermen as feral animals. Some evokers show interest in the study of teleportation and conduct experiments on Endermen. Wandering traders are different, however. They have a seperate set of unspoken social ‘rules’ which regard Overmen with more respect. There is the understandable warning to avert eye contact, but it is also out of respect as it is of caution. Endermen are to be treated as a benevolent force which comes and goes as they please - they will not stay and they will not leave by demand of someone. The wandering traders acknowledge either way, however, that Endermen (of any kind, Overmen, End-native or Belowmen (nether)) are otherworldly beings and do not follow the terms, rules and values that villagers - and other Overworld beings - do.
Regarding Belowmen (Nether Endermen), Piglin see them as silent, harmless yet eerie ghosts. They are a sign to stay away from an area - like a living ‘caution’ sign (this stems from the dangerous properties of warped fungus) yet they are not seen as destructive or dangerous themselves.
Endermen have very faint markings on their face that differentiate them. These differences are more prominent on Overmen due to water scars. Endermen do not have names for themselves, but if they befriend a villager, player, piglin, etc, they will accept any name given to them.