something wild and untamed / cruel and proud / beautiful & sometimes evil
SORCERESS. ENCHANTRESS. Mage.
[ eva green, cis woman, she/her, 32/200 ] we’ve followed [ Nereinne of Gors Velen ] for awhile now, the [ MAGE ] has been in Skellige for [ on and off throughout her life but has only recently returned ]. They found a true kinship within [ The Lodge of Sorceresses ]. They’re known to be [ DECEITFUL ] and [ POWERFUL ]. They often remind us of [ the dark night when the moon is blood and the night sky cold & silver, ink-black velvet skirts that billow like sails on a burning sea / radiance and heat & the smell of crushed lavender ]. Our thread has already been woven on what their future is looking like, but we’re eager to see the [ SORCERESS ] experience it.
inspired by: Yennefer of Vengerberg, Morrigan & Morgaine le fay
name: nereinne ( of gors velen / of the deadwight wilds )
age: 32/200
race: she is of an unnatural origin of olden sylph (nymph) and part aen saevherne elf blood / mage. Her Mother, a powerful sorceress herself, never gave birth to her: she, powerful witch of the Deadwight Wilds, forever dabbling in necromancy and ancient forbidden dark magics, bound old sylvan spirits to the womb of a half human, half elf handmaid, and borne of it, a daughter of Chaos, terribly powerful and full of ancient magics: the death of her natural mother further nourished Morgante's power, who meant to sacrifice her daughter as she had done before with other mages and magical creatures, to harness their Chaos and bind it to hers, meaning to make of herself, a Goddess, almost. The most powerful woman in the world.
gender: cis woman
occupation: Sorceress
stories • musings • aesthetic • the lady
ORIGINS
daughter of Chaos, pitiless and powerful - Nereinne of the Wilds, was born in the sacred groves of Deadwight one moonless night with neither sun nor star to light her path - her cries, a bloodless wound, an offering to Morrigan, to olds gods of strange lands - to maiden, mother, crone. An offering to the Queen of the Veil.
Nereinne is the daughter of Morgante of Gors Velen, the legendary Witch of the Deadwight Wilds who has reputedly dabbled in the darkest of magics and ended the lives of scores of magical creatures to harness their Chaos for her; she has lived for well over four centuries.
Her mother: she who refuses to bow; she who wrecks destruction gladly for all the ages of man. Sylph, they had often called her. Spirit. And that she had been- more Nymph than woman, possessed by spirits from beyond the natural world after centuries upon centuries of prowling the realms beyond and dabbling in forbidden magic.
An apostate mage, who had once been a powerful sorceress of the conclave. Accused of dabbling with forbidden blood magics, goetia & necromancy. Accused of being a member of the conspiracy, which murdered the king whom she served. She had then been, married to a powerful diplomat of the Kingdom of Redania; and yet, the life that swelled her belly, had been unnatural - for every soul alive and dead well knew- a mage could not give life to that which chaos had claimed as its price. And yet... She had ( only it had been something else growing inside of her, a demon - a bes, bound to her blood, her body becoming a vessel for it as long as it gave her that which she desired.)
She was captured and imprisoned, only for her to disappear into the Deadwight wilds one bitter, sunless dawn.
And thus Nereinne was raised by Morgante in isolation from civilization. Mor instilled a distrust of humankind in Nereinne, strictly forbidding her from venturing out into settlements. As such, Nereinne sought solace among nature and the animals of the Deadwight wilds and groves.
Daughter of Chaos, mother had too often called her. Magic-laden blood in her veins, her chaos consumed her at very early an age; she could summon the storms and gather the power of the sky itself between her hands before Morgante could teach her how to better command it; and that she did, and that was all that she had been, then, daughter of Chaos, water and fire- magic.
On the 6th of Birke, Morgante, whom she was captured by witch hunters during raids in Redania, whom she had slain every last one of them, came home dripping in blood.
That night, Nereinne, too, awoke in the Dark Grove where mother did her goddesses homage in sour mead and bones, crown to foot dripping in blood. She had screamed then, had tore her throat raw with it- she had been, for the first time in her life, powerless. Mother, she realized (had she truly been her mother? Had she ever even been born at all?) meant to make her blood an offering to the Goddess - ancient, sacred silvan blood of the spirits she had summoned from beyond and tied to this realm to give her this daughter of hers— this daughter that could purify her; this daughter who would spill her life's blood for the gods, a sacrifice, a gift to the Mother, to the Crone, and make Morgante the most powerful woman in the world.
They say clouds wept stones that night; leaves and fruit were dashed to the ground. Morgante’s rage became winter wind; her tears the first snow.
Something had come for her then, darkening the sky with a terrible storm and a vicious flock of ravens — The Morrigan, — she had later thought, in secret- something cold and terrible and ancient cometh to spill over her as she lay in the grove with her blood flowing into the earth...
when next she awoke, she was half naked on the banks of a river, far, far away from home.
She had been only a girl then- a wild thing, beggared and on the run, more prey than woman, hunted down. From town to town she went, using her magics and whatever knowledge she possessed of herbs and poisons, to scrap together a living; then, prowling the dark forests of Redania at the side of a Witcher chanced upon her— the fabled Witcher of Gradobor whom would become her lover; until she was soon discovered by another - another powerful enchantress, Isadore - and brought to Aretuza where she, a wild thing of pure, primal magic and chaos, remained for a long while, until a summons to her old blood came to her one moonless night before the Belatain... She could no longer stay there, a prisoner, refused her freedom, a puppet to be toyed with, ordered about by a chapter she had no care for. She refused to become what they wanted her to be.
Close to solstice, when the sun barely rises, skims the heads of skeletal trees, and drops, she fled Aretuza, older now, wiser - seeking justice; seeking her truth.
To Skellige she dwelt a long, long time, near the Drummond Clan, favored by the jarls. Arcane advisor, they called her, for a time. Enchantress. Witch. She who gives.
Until the time to flee the northern isles came calling, hands dripping in jarl blood- treason, they called it, later; betrayal. Only she had been the one hunted down by those who stood against her; fearful of a mage's influence over a King.
Apostate, she has been called, blood witch of the wilds; a poisoner she has been, a powerful enchantress; once, arcane advisor to the jarls of Clan Drummond.
Sacred, ancient lass of the forest.
IMPORTANT (Synopsis)
She has lived many lives: she has been prowling the lands for decades, a powerful daughter of primal Chaos hunted down by her own Mother and the bes demon she has bound to her, brought to Aretuza only to flee it after years of suffering their suffocating ways in which they meant to have her wield her chaos — gone to Skellige a powerful enchantress, where she lived as an arcane advisor to jarls of clan Drummond; advisor, who was then accused of betraying her King when the blood of the innocent was spilled only to flee to the Kingdom of Redania once more.
She has worked as a poisoner, has worked as a healer. She has traveled the lands before and after her years at Aretuza at the side of the fabled witcher of Gradobor, the white wolf of Kaer Morhen. @ofgradobor
She has been captured by witch hunters during raids in Ard Skellig, has dwelt in the dark woods of the lands beyond the Dragon Mountains where hags and druids gather and learned of their secret, dark magics; she has - as her mother had once done too - dabbled in necromancy and blood magic ( Goetia. ) She has travelled the continent, learning of ancient magics and spells, from druids and mages and enchantresses, forever seeking to grasp in her hands everything that Chaos has to offer and more— power and knowledge.
After fleeing Skellige and reuniting with Aldric, she prowled the continent at his side— and while he hunted monsters and coin, making a living for the both of them, she hunted Morgante, dabbling in the shadows: in dark, forbidden magics, summoning the bes demon Morgante had once bound to her to find her. After finding her mother, she fled the Witcher's side, meaning to capture and kill her herself, but he followed her anyway— and so did catastrophe...
Facing off with Morgante proved fatal: she overdrew Chaos from the place of power upon which they met one another, and in the firestorm of magic that followed, the fight for power between the two of them, Aldric of Gradobor would die, and Morgante would disappear.
Nereinne believed the Witcher to be gone and dead— she spent two days upon that mountain amidst ice and snow, trying to bring him back to life only to fail and leave him dead and buried (and she, ruined and unrecognisable, a shadow of a woman savaged by loss) —
— Morgante came back for him, using dark, ancient spells to heal him, indebting him to her. (In truth, the Witcher had never truly been dead— it had been only a powerful enchantment laid upon him and Nereinne by Morgante to make her believe she's killed him after unleashing colossal floods of arcane fire upon Morgante in hopes of killing her. )
She has eluded her ever since, and so has the Witcher who's denied her attempts of reconciliation throughout the years.
NOVIGRAD
During her time in Novigrad, destiny spun another thread for her to follow: a daughter of Chaos was thrust into her path, changing the course of her fate: Fjandi @sircnum. The sorceress came to care for the girl to such extraordinary lengths, that she fought tooth and nail to keep her safe and out of the sights of the Eternal Flame, extremist witch hunters that sought to snuff out all magic from the Kingdom of Redania. During the witch hunts, Nereinne remained in the city, in spite of being personally targeted all throughout the cleansing, from the very moment the fires began, to the last, as there were wanted posters of her plastered all over the whole of Novigrad, offering up a hefty reward for her capture: still, the enchantress had nowhere to flee what with Morgante (the only thing she's ever feared) once more coming to hunt them down: between one evil and another, the sorceress was ready to give everything that she had to keep her child-surprise of sorts, safe; amidst the chaos that trailed after her every step, she reunited with the fabled witcher of Gradobor @ofgradobor - a hopelessly unexpected turn of events that saw the witch's destiny once more interweaving with that of the witcher's; she tirelessly worked alongside the Lodge to help mages escape the city, and did everything within her power not to let control slip from her grasp. Nereinne was eventually captured by the Eternal Fire and suffered horrible abuses at their hands before escaping them with the help of trusted allies (family, at this point) and fleeing once more to Skellige.
PERSONALITY / ABOUT.
Morgante's harsh lessons has engendered in Nereinne a self-serving attitude. She can be callous to those she has little respect for, pitiless and cruel in obtaining that which she desires or believes to be the right thing to do − even if it comes at the expense of others.
Powerful, pitiless, fearless enchantress of Chaos, she is a six foot pillar of golden weaponized beauty, adept at using her wiles to manipulate people.
She has a fascination with ancient, dark spells and forces. Power is what she lives for (...or had been until crossing paths with Fjandi and reuniting with her witcher.)
A svelte, exotic-looking young woman with long black hair and large violet-blue eyes.
Menacing, they have often called her; malicious. Too proud, too cruel, too cold.
Languid, pragmatic, cold-hearted and oftentimes, sardonic, Nereinne cynically values power and autonomy. She looks down on mages who refuse to command the full, true power of Chaos and blindly follow rules imposed upon them by a Conclave she has little regard for.
She worships The Morrigan, the Queen of the Veil.
She is an extraordinarily powerful sorceress. Elemental control fascinates her, and she has mastered commanding nature to her wills. ( Particularly, fire magic. )
















