
Product Placement
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KIROKAZE

Kaledo Art
wallacepolsom
trying on a metaphor
occasionally subtle

pixel skylines
styofa doing anything

shark vs the universe

blake kathryn
2025 on Tumblr: Trends That Defined the Year


Janaina Medeiros
almost home


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@nuka-master

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
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Preston always carries an old, decrepit map of the Greater Boston area that way you can still find all those settlements that need your help, even when you “accidentally” left your pip-boy back in Sanctuary.
All of my fan art shirts, including the Dsquad shirt, have been taken down by fucking zenimax lmfao rip
Lmao yall they made New Vegas into a real thing 😂😂😂😂
Lmao yall they made Primm into a real thing 😂😂😂😂
Lmao yall they made NCR correctional facility overrun with Powder Gangers into a real thing 😂😂😂😂
Lmao yall they made Goodsprings into a real thing 😂😂😂😂
YALL THEY MADE THE ENTIRE MOJAVE DESERET REAL I CAN’T EVEN 😂😂😂😂😂😂
hell yeah you got this nick
His wiggles
when someone makes a typo in group chat and it’s not you

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
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FALLOUT 76 → Vault Tech Informational Videos ↳ THE KEYS TO LASTING SUCCESS
Vault 112
can we talk about the huge difference in how fo1, fo2 and new vegas talk about old-world america versus how fallout 3, 4, and now 76 seem intent on portraying it
todd howard’s youtube interview about fallout:
no NPCs in fallout 76
there are still robots, holotapes, quests, but every human character is real
running into raider gangs basically replaced by other players
no completely offline mode, but you can choose whether you want to become involved with people… they’re trying to create an environment without griefing with certain incentives yet to be revealed
it seems PVP will always be a present part of the gameplay & can’t be avoided entirely, he was a bit dodgy with revealing
stats will still be present in some way as a way of making alternatives for people who aren’t good at shooters
no mods at launch
https://www.youtube.com/watch?v=PdYtulRRfDU heres the actual interview

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
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My Chrysalis Highwayman – Mark Morgan Fallout 2
take me home, country roads…
When Bethesda announced Fallout 76 with a teaser trailer this morning, promising more information at E3, it was easy to assume that the new game would be a traditional single-player role-playing game. But Fallout 76 is in fact an online survival RPG that’s heavily inspired by games like DayZ and Rust, according to three people familiar with the project.
But Fallout 76 is in fact an online survival RPG that’s heavily inspired by games like DayZ and Rust, according to three people familiar with the project.
Those people, speaking anonymously so as not to damage their careers, confirmed that Fallout 76 is an experimental new entry in the longrunning post-apocalyptic series. When Bethesda first teased the game on Tuesday morning, fans and pundits speculated that it might be a Fallout 3 remaster or a New Vegas-style spinoff in a new location, but as Kotaku reported that afternoon, it is in fact something completely new and completely different. The teaser might lead Fallout fans to believe that this is a traditional entry in the series, but according to our sources, that’s not the case.
Originally prototyped as a multiplayer version of Fallout 4 with the goal of envisioning what an online Fallout game might look like, Fallout 76 has evolved quite a bit over the past few years, those sources said. It will have quests and a story, like any other game from Bethesda Game Studios, a developer known for meaty RPGs like Skyrim. It will also feature base-building—just like 2015’s Fallout 4—and other survival-based and multiplayer mechanics, according to those sources. One source cautioned that the gameplay is rapidly changing, like it does in many online “service” games, but that’s the core outline.
the new fallout game makes me so nervous asdfasdfadsf fallout 4 really fucked me up
also hello I am Not dead

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the new fallout game makes me so nervous asdfasdfadsf fallout 4 really fucked me up
Fallout 76 Theories
Since the Vault was set to open 20 years after the bombs dropped its safe to say people would be rapid to get inside.
Similar to Fallout 1, possible you have to find parts for the Vault since it was ransacked as well as finding those to become Dwellers with you. Maybe you’re officially the Overseer.
Ghoulification wouldn’t have fully set in maybe so we could see the beginnings of what is to come with ghouls, the skin burning off, the nose disappearing - all that.
The FEV wouldn’t be prevalent at this point, Super Mutants were truly born with the Master then spread across everywhere - maybe you might see one at the end or none at all! Or you’ll see those effected by the virus but like the ghouls not fully ghoulified, they wouldn’t have fully mutated.
The Vault might have not EVEN opened after the 20 years and you, the lucky little sod, finds it, opens it and THEN you become the Overseerer for it.
OR YOU WERE IN IT THE WHOEL TIME AND YOU GET TO OFFICIALLY OPEN THE VAULT UP TO THE WASTELAND.
It’s either set in West Virginia or somewhere southern because of the song. The radio music in Fallout is known to connect to the games themes in one way or another, 3&4 being family and New Vegas being living in the past in the good old days with that country twang.
If you are the Overseer then this could be our direct look to what Vault-Tec is/was truly trying to do with these Vaults other than experiments - something more is behind it all.