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@mooshroom-lesbian
Welcome to Taskmaster!!! Would you like to play a game?

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gradual new editions
some screenshots of a desert palace that @cookieg122 and I started some time ago! we've since moved this build elsewhere and are starting from scratch to make a Bigger and Better version for our giant desert town (that I might share in the future if we can get it finished!), but I'm still quite happy with how this smaller, cozier palace turned out! :'D
got a few pics of the bathhouse in the back as well - we'll be repurposing it somewhere in the new town, but for now it's still part of this older build. I thought it would be a nice addition to this post, though!
(ignore the mess on the right side of the palace tho, lol... we have plans to move all of that to a nearby jungle but we haven't gotten around to it yet haha)
me and bugs cooked on this one, fish n chips shop on the first floor (bugs made it), office on the second floor, if u wanna see the whole area i did record a little video of it all ↓

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The bedroom floor of @indigoforiver's pagoda
Home Tower⚙️✨ Build With @itstopsyx for an upcoming solarpunk build 🔥 ---------------------------------------------------------------- Like ❤️ Comment 💬 Share 📨
Shaders: BSL
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Here's my final build for @otherside-wanderer's buildtober.
When an ominous pyramid started appearing near this desert village at night, the villagers started to worship the sun, hoping the pyramid would go away. However, not only did the pyramid continue to appear but, soon after they started to worship the sun, an image of a creepy version of their village appeared beneath the pyramid! Now the villagers spend their nights exploring the pyramid, hoping it contains some clue to how they can save their village from ending up like the one below.
When I started this build, I was only planning on doing a desert temple in a different style but, when there ended up being a village right next to the spot I picked, I started trying to think of a way to incorporate it into the build and had the idea of having the pyramid contain some alternate version of the village so...yeah, here it is. For a while I was also planning on making a puzzle that you could solve to unlock doors that lead down to the creepy version of the village. The micro-biomes inside the pyramid were meant to be clues for how to solve the puzzle but, I ended up having to scrap that idea because I had already spent way more time on this build than I planned.
Minecart rail and station from my pagoda to the sorter
Hybrid sorter hub and its three branches - read more about its structure, how it works, and the development process below the cut!

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out here getting fucking harassed trying to build a nether base
We had a storage warehouse on our realm already, but I really wanted a space for plant-specific storage for the ten million oak leaves I inevitably need to save for custom trees -- so I built us a greenhouse! I think this might be the largest build I've done yet!!
A couple of things have labels, but for the most part storage spaces are delineated by the plants themselves -- barrels for a particular type of leaf have the corresponding sapling sitting on top, flowerboxes show off what kinds of flowers go in the barrels next to them, etc. I really wanted the space to have practical room to store EVERY PLANT, but to also feel like the primary purposes is growing and enjoying them.
And bonus planning sketches:
in progress screenshots of my mc base :3 there are still some final touches for the inside but im very happy with how its turned out!
砂漠の家を作りました。
参考動画 : https://youtu.be/3WIpo2TV6Vg?si=3hx7VuY749umjNiD
I wanted to try my hand at a build using only a few kinds of blocks, and this is what I came up with! I was largely inspired by M.C. Escher's work and love how the light and shadows worked out in this piece.

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the dock i’ve been slowly chipping away at is finally done! surrounded water and beautiful redwood trees, it’s the beginning to what i hope will become a large village situated in the middle of the forest :P
Minecraft Tips
or, a list of things about Minecraft that took me forever to figure out, that might not be obvious to new players, or that I just found helpful
Equal parts gravel and dirt can be crafted into coarse dirt, and using a hoe on coarse dirt changes it to normal dirt, so you can effectively change gravel into dirt if you have at least 2 dirt blocks with you
I know the game technically teaches you this BUT: you can cure zombie villagers by hitting them with a splash weakness potion and then feeding them a golden apple. This is an easy way to populate a village you built yourself, I've done it in all my survival worlds. The easiest way to protect newly potioned and appled villagers is to dig a long trench, get the zombie villager to chase you, circle the pit until the villager falls in, and cover the pit so no mobs attack the zombie villager when it changes into a villager.
Killing fish is a pretty good way to get bones. I don't need a skeleton farm because automatic fish farms are probably among the easiest automatic farms to build
drinking milk stops status effects
Tiny slimes can't damage you. You can keep them as pets.
The fastest transportation method is, for some reason, a boat on blue ice. Many horses are faster than powered rails.
Suspicious stew can be crafted, even though it's not part of the creative inventory or recipe book, using the normal recipe for mushroom stew+one flower. Allium gives a couple seconds of fire resistance, poppy gives night vision, cornflower gives jump boost, blue orchids or dandelions give saturation, and oxeye daisy gives regeneration.
A lot of wooden items—fences, doors, bows, fishing poles, and so on—can be used as fuel in furnaces. It's not efficient but it's a good way to get rid of excess items
Sneak to add blocks to the side of a furnace or chest directly. Do y'all have any idea how long this took me to figure it out. (This is also how you add a hopper to a chest.)
gold or iron armor can be melted down into gold and iron nuggets
The fortune enchantment affects sapling drops from trees and crop harvests.
Early in game, smelting copper into ingots is one of the best ways to get XP fast.
Fishing odds are slightly better when it's raining.
When you first get a full set of diamond armor your first instinct may be to wear it on a quest into the Nether. Don't. Take a couple stacks each of gravel/sand and any stone and run repeated suicide missions until you've made a stone shelter around your portal and paths across surrounding lava lakes.
More nether navigation tricks: drop columns of gravel down precipices in the Nether and then add cobblestone to the side of the gravel columns to build stairs from the top down
If your nether portal goes out while you're in the Nether, a Ghast fireball hitting the inside of the frame will relight it. But please don't get caught in the Nether without flint and steel
Lava breaks your fall much like water does, and you can't drown in it, though it's very hard to move in. Fire resistance potions will let you exploit both of these things.
Fill a basalt delta with three- or four-block-high towers of whatever block you like, two blocks apart, in staggered rows. Occasionally place a block on the side of the towers' top blocks. This won't stop magma cubes from spawning, but it will stop the large ones from moving effectively.
Using silk touch to grab the red and blue "turf" layers in Nether forests lets you farm both kinds of giant nether fungi by bone-mealing mushrooms, though the turf colors and mushroom colors have to match up. The growth is unaffected by obstructions above and the fungus "foliage" blocks never decay like leaves do. I have no idea who thought that was a good idea. BUT doing this repeatedly will eventually completely obstruct the "sky", protecting you from Ghasts
Nether fortresses and bastions are found along a "grid" pattern, so when you find one nether fortress you can travel in a straight line to find another fortress or bastion. Villages do the same thing, except when they don't. (Really, how villages spawn is a total mystery to me.)
Bonemealing moss will straight up convert surrounding stone into moss. I have no idea why. Since bone meal can be automated using a dropper iirc, this seems like it could lead to some weird redstone contraptions.
Horses can survive falls that would seriously damage a player.
Animals can and will climb ladders. I don't know why. But if you push a sheep or cow toward a ladder, they will often automatically ascend it. I've used this fact for automatic farms before.
You can name literally anything using an anvil, even if you can't repair or enchant it
Soul sand placed underwater creates bubble columns that shoot you upward. Magma blocks create bubble columns that pull you down. You can breathe in the bubble columns.
Night vision potions, if you've never used one, will also let you see the ocean floor.
A water source block in an "ocean" biome will spawn ocean animals, whether there is room for them there or not. If you change a section of ocean into a one-block-deep pond, you'll still get fish in there
you probably won't like this one but. keep a notebook with the coordinates of important spots it is SO HELPFUL
I'll add more when I think of them. please note that I play bedrock and some of these might not work in java