Tabletop RPG where taking damage in combat is represented by physically setting the target's character sheet on fire. Different damage types specify different parts of the sheet where the fire must be set (e.g., top-right corner, etc.), and the amount of damage is the number of seconds the player has to wait before stamping it out. Any physically destroyed traits are disabled until they fill out a new sheet.
Does "filling out a new sheet" mean intensive healing via magic or are you creating a new character from scratch?






















