DUST- First Update 27|10|2020
I’ve challenged myself to make as much of a game as I can with the thirty day trial of GameMaker Studio 2.
Current features:
* Basic collision
* Player physics including acceleration & friction
* Idle & run animations
This concept is one I’ve had in my head for a while. You play as a dust bunny in a house. Your ultimate goal is to make it to the living room, where your family of dust bunnies are waiting for you under the couch. In between you face platforming challenges, meet enemies, and interact with some NPCs.









