Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
â Live Streamingâ Interactive Chatâ Private Showsâ HD Quality
Anya is LIVE right now
FREE
Free to watch âą No registration required âą HD streaming
This is not just a mod, but the key to a new level of the game. Free construction, full control over objects and unlimited scope for imagination. Start creating your perfect world today!
With it, you can build protected zones from changes (even outside the kingdom). It allows you to change the height of an object, tilt it, and quickly move it around the area.
âRemember, the more objects there are in the world, the longer the game takes to load. Use the mod wisely.
âMAIN FUNCTIONS
Call object
Select an object \ Deselect it
Move the selected object here
Clone
Change the color
Settings
đCALL OBJECT
You can place an object anywhere, even if it is protected from changes, using the "Call Object" function.
You can use the ready-made list, which contains some frequently used objects, or call them yourself from the purchase mode by entering the original name of the object in the field.
Another option is to save your favorite places to your list for quick access at any time.
đMOVE
Select any object and move it to the desired location. The instant transfer feature works anywhere in the world (except water).
đ§ROTATION
The mod assigns new keyboard shortcuts. The selected object can be shifted, rotated, and tilted along all axes.
They work not only in the life mode, but also in the purchase mode (having previously placed the object on the ground).
Turn in place to the left Shift + 8 Turn in place to the right Shift + 9 Height up Shift + 7
Height Down Shift + 6
Left Shift Alt + 6
Right Shift Alt + 7
Shift back Ctrl + 6
Shift Forward Ctrl + 7
Tilt to the right Ctrl + 8
Tilt to the left Ctrl +9
Tilt Forward Alt + 9
Tilt back Alt + 8
DOWNLOAD
Thanks to dear @leebbi04 for this wonderful description and design!
I've polished a few things to make the mod more intuitive and user-friendly. Here's what changed:
Color Picker Instead of Numbers
Changing an object's color now opens a proper palette â no more typing RGB values manually.
Less Clutter on Rabbit Holes
"Remember Height" and "Change Color" interactions no longer appear on rabbit holes (village outskirt, forest, etc.) where they didn't belong.
Helpful Hint on Mode Entry
When you enter Buy or Build mode, a notification now pops up explaining how to use the mod and listing all the hotkeys.
Hotkeys in Selection Message
The notification when you select an object now also includes the full hotkey list, so you always have them at your fingertips.
Localization Fixes
Cleaned up typos and inconsistencies in the English and Russian localization â everything should read much smoother now.
Did you know the mod lets you create things that normally aren't possible? For example, bunk beds! If you raise one bed with Builder Assistant and then place another one directly underneath using MoveObjects, both will function correctly. A sim will sleep on the top one as usual, and on the bottom one too - giving you a fully working bunk bed setup without any extra hassle.
You can also sink a bed into the floor to make a futon. Sims will sleep on it properly, and it looks incredibly cozy and unique. So much creative potential!
đ„ Important Note About Hotkeys in Buy Mode
I know many of you aren't quite sure how to use the hotkeys correctly in Buy Mode. Here's the key rule:
Do NOT hold the object in your hand. Pick it up with the hand tool, place it down - and then the hotkeys will start working on it, and nothing will reset. While the object is still in your hand, any adjustments get reset, and unfortunately I haven't been able to fix that yet.
TSM Command Center is a comprehensive mod that gives you full control over the game.
With it, you can control the generation and population, fix bugs, instantly customize characters (traits, skills, appearance), repaint objects without downloads, and reset missing or broken items.
With it, you will get full control and will be able to customize the game for yourself â quickly and without problems!
WHAT PROBLEMS DOES IT SOLVE?
âïž Stuck character\object
âïž Removing objects from getting stuck in your hands
âïž Inventory cleaning from overloaded items
âïž Fixing the pregnant gait bug of the character
âïž Adding a forced exit from the tutorial mode
âïžThe ability to limit the generation of characters, reduce the size of the save
MAIN FUNCTIONS
đŽSIM
Reset
Clear inventory
Character stats
Turn off the drop in needs\Make me happy
Make it manageable
Kill\Make him immortal
Grow up
Edit in CAS
Change your name\title
Change your physique
Change character traits\skills\abilities
Choose a profession\religion\faction\orientation\zodiac sign
Family budget
Moving
Assign clothes to armor/nightclothes
Add a wound
Change relationships
Add a relative
Make my relative
Reset the pedigree
Show bloodline
Save to sim bin
đŽPREGNANCY
Start/terminate pregnancy
Enable/disable pregnant gait
Choose the sex of the child
Give birth now
Choose a trimester
Establish the chance of pregnancy\nausea\ back pain
Change the duration of pregnancy\ "baby" stage
đŽLOT
Reset
Information about the lot
Build
Sell everything
Bring the camera closer here
Exit the tutorial mode
Teleport here
đŽMAILBOX
Reset the world
Kingdom statistics
Change the name\metrics\points\taxes of the kingdom
Change the probability of generating children\urban personalities
Limit the size of the population
To age the population\make children adults
Make everyone happy
Discover all herbs\ore deposits
Change the time\day\weather
Build on the selected site
Kingdom change mode
Turn on the antique effect
Cheats
Exit the training mode
Bring the kingdom into decline
đŽTHE WELL
Fill it up\Empty it
Select the water condition
Enable debugging actions
Set the amount of water\refresh time\queue
đŽCOOKING
Enable\Turn off the flame
Change the color of the flame
Empty the barrel
Set the price of cooking \the price of a portion of alcohol
Set the number of servings of food/alcohol
Set the cooking/burning time of the food\queue
đŽOBJECT
Reset
Delete
â ïž IMPORTANT
â Some features of the mod may damage the save. With extreme caution, you should use:
Editing children in CAS (first tab)
Kingdom change mode (test world edit option)
Deleting objects (from inventory or world) may result in loss of related data if the item was part of an active quest.
â ïž RECOMMENDATIONS
1) Create backups of your saves before using the mod.
2) Gradually apply the functions, monitoring the stability of the game
3) Avoid mass purges in the middle of important game events.
đDOWNLOAD
MC TSM Command Center | v 1.6 | Full version (Google)
A Massive Update for the Sims Medieval Command Center!
After a week of intense work, I am thrilled to present the biggest update yet for the "Command Center" mod! Dozens of critical bugs have been fixed, stability has been greatly improved, and long-requested features have finally been added. A huge thank you to all the testers and everyone who shared their feedback - this update wouldn't have been possible without you.
âšÂ What's New:
âïž Persistence & Configurations
All settings (wells, cooking, pregnancy, casks, kingdom, weather) are retained between save reloads.
đșïž Territory Management
Territory Management menu added to the mailbox and tactical map.
Ability to open/conquer territories (all or one by one).
Loyalty adjustment: reset, maximize, raise/lower with territory selection and a custom value.
Enable/disable loyalty decay (original decay value is saved).
Mass operations: open all, conquer all, reset loyalty, raise loyalty, maximize all loyalty.
đčïž New Cheats
FadeObjects on/off â objects now fade when the camera is close.
Paginated display of face blends (20 per page) and read books (2 per page) with «Back/Forward/Back to Menu» buttons.
Added names for all lots, including previously unnamed ones.
Automatic return to the main menu after selecting any function (menu looping).
Mass Operations â select multiple sims at once for assigning relationships or for aging up.
Ability Tooltips â hovering now displays a description of each ability.
đ Major Bug Fixes
«Delete» and «Reset» actions now work on the tactical map and on spawners.
False notifications in configs when no input was given have been fixed.
Removed actions on terrain where no lot exists (fixed for 4 interactions).
Title display in sim info corrected (now shown properly, without the name, also for heroes).
Menu unloading (optimization).
Removed unnecessary camera zoom.
Added instant-action icons for «Save to Sim Bin», «Clear Genealogy», «Add All Books».
«Make Me Know Everyone» now only works on the active sim; the count of new acquaintances is fixed.
«Show Genealogy» moved to character info.
Sexual orientation info moved to the Charm journal; general info slightly reworked.
Added notifications when changing relationships.
Fire on cooking stations persists after reload; conflicting «light/extinguish» states fixed.
Flame color can now be changed via a color picker.
Cooking settings are now also available for larders (fridges).
Fixed a bug where you couldn't exit the main menu back to the game if there was only one Command Center.
Sim portraits in selection windows are slightly larger.
đ Confirmations & Greyed-Out States
Added confirmation dialogs for: Make Me Know Everyone, Clear Genealogy, Cheer Up, Make Everyone Happy, Add All Books, Zero Cask, Zero Well, Refill Well.
Greyed-out states (unavailable): Make Me Know Everyone (no strangers left), Clear Genealogy (genealogy is empty), Zero Cask (cask already empty), Zero Well (well already empty), Refill Well (well already full).
Input limits added to well/cask/cooking settings to prevent accidental game-breaking values.
Polygamy: children can no longer be chosen as spouses; prevented marrying the same sim twice; all spouses are now shown in the genealogy; clearing genealogy breaks all marital ties.
Incest: fixed critical freezes when creating relationship loops; cannot set yourself as your own relative; genealogy clearing works reliably; limited to two parents maximum.
Children: a child can no longer be made a parent (age check).
đ New Features
Mass selection of sims for relationship assignment and for aging up
Tooltips with descriptions for all abilities.
Mark actual pirates / guild members and clear all manual tags
đ Localization
Fixed typos in Russian and English STBL
Added missing English strings
⥠Miscellaneous
Improved outfit handling when changing profession, added failure notifications.
Various icon and UI improvements in menus.
â ïž Some planned features have been postponed to the next update â I decided not to rush and to make them as polished as possible later.
Thank you for sticking with the mod! Share your impressions and report any issues you find. Happy simming! đ
Is there a way to unlock all interactions in the Sims Medieval, regardless of level/profession? Similar to the sims 2 allmenus cheat.
Hello!
I'm not familiar with that particular mod or exactly how it works, but honestly, nothing quite like it exists for The Sims Medieval đ
That said, you can still unlock most interactions through the Command Center without changing your sim's profession or level:
Change Characteristics â Abilities â Add All Abilities
This will instantly grant every ability in the game, opening up some of new actions for your sim while keeping their current role intact đ
Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
â Live Streamingâ Interactive Chatâ Private Showsâ HD Quality
Anya is LIVE right now
FREE
Free to watch âą No registration required âą HD streaming
I think I dropped out of life for a few days. I barely slept, drank way too much coffee, and rewrote the Command Center piece by piece. I ended up with a huge list of changes â well over a hundred, and I pushed through all of them. I can't help but brag about the work I've done, because when was the last time I was so productive?
So what's new?
đ§Â Interface & Navigation
Added a «Back» button to all complex menus
Pageâbyâpage browsing for facial sliders and books (with «Forward/Back» navigation)
Names for every lot, crests in territory lists, tooltips for all 30 abilities
Larger, clearer portraits in the multiâsim picker
A cleaner pie menu:
It was like this:
And it became so:
đșïžÂ Territory Management
Unified menu on the message post and the tactical map
Open/conquer territories one by one or all at once
Adjust loyalty (reset, maximize, raise/lower by an exact amount)
Disable loyalty decay
âïžÂ Configuration & Settings
All settings (well, cooking, pregnancy, casks, kingdom, weather) are now preserved between sessions
Removed false notifications when nothing was actually changed
đ Now you can become a cemetery caretaker. The mausoleum records every Sim who has died, and beneath it lie dark catacombs waiting to be explored. Step carefully⊠No one knows what â or who â might be hiding in the shadows.
Together with @mariacherry, we came up with a whole story for the mausoleum and a brand new profession. The mechanics are fully implemented in the Supernatural mod.
Also download functional tombstones from my blog â then you'll be able to create a proper, fully working cemetery!
2) Massive selection of Sims in the family creation and growing up menu:
Of the interesting things, I chose 4 spouses and now Sebastian is a polygamist :D
Unfortunately, the jealousy hasn't gone away :c
3) Now the cancel button will bring you back to some menus, rather than completely exiting it. For example, in the statistics of a character, you can now view all the information at once without leaving. I also found that the slider window, if there are custom ones, flies down somewhere and does not close without the task manager, so I changed the window to a multi-page one. I also designed a window for books I've read.
Sorry for the screenshots in Russian, I'm adding localization at the last moment. But I think the meaning is clear.
Hi! Please tell me how you made the mod no pirates and nobles responsibilities. I want to make a little mod for myself, where I will remove one annoying responsibility from the basic game. The problem is that s3pe does not read files with responsibilities ("UNKN") because they are in a binary format ("BNRY"). So I understand that I need to find a line and replace "true" with "false," or something like that, because if I just copy and paste the responsibility file into your mod, my obligation isnât voided. Please explain how you deactivated the responsibilities from P&N
Hi! Honestly, I literally just replaced those annoying responsibilities with dummy files (empty placeholders) ^^"
To make your own tiny mod:
Open my "No P&N Responsibilities" mod in s3pe and export any of the disabled responsibility files â that's your dummy
Find the original game responsibility file you want to get rid of
Use the "Replace" button (right-click the file in s3pe and choose Replace) and select the dummy file you exported from my mod
The game checks the file name, sees it's "there", reads it, finds nothing â and the responsibility is gone. Super simple!
If you need more detailed steps, let me know â but judging by your question, you definitely know your stuff :)
Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
â Live Streamingâ Interactive Chatâ Private Showsâ HD Quality
Anya is LIVE right now
FREE
Free to watch âą No registration required âą HD streaming
đ ïžÂ Command Center â Work in Progress Update
Hey everyone! đ
I've finally sat down to properly update the Command Center, and things are already rolling. Here's what's done, what's coming, and a question for you.
â Already done:
Added names for all lots, including ones that previously had no name or localization. No more nameless empty fields
Fixed saving of config settings and weather when you reload a save. You no longer need to re-apply everything every time you log in
Added territory management. You can now open, conquer, and adjust loyalty for territories from the Command Center
đ Planned:
Add a cheat to toggle camera fade
Add a cheat to hide UI effects over sims' heads
Probably a few smaller tweaks I've already forgotten about, honestly
đŹ And now a question for you:
Since I'm already deep in the code â do you have any wishes or ideas? What would you love to see in the Command Center? Any settings or features you're missing? Drop them in the comments â I'm collecting feedback, and I'll try to add whatever is within my power...
_______________________
P.S. You're all so quiet â I honestly can't tell if the mod is working perfectly or if you're just too shy to speak up đ Feel free to drop a comment even if it's just to say everything's fine!
Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
â Live Streamingâ Interactive Chatâ Private Showsâ HD Quality
Anya is LIVE right now
FREE
Free to watch âą No registration required âą HD streaming
I love aWTâs hat sliders, but the scale X slider is broken. It only works to make hats larger, not smaller, and whenever itâs pushed into the negative region (moving the slider to the left) it randomly alters the hatâs position a different way every time the game is loaded. So I fixed it.
You will need to delete aWTâs original scale X hat slider and replace it with my updated version. Putting this package into your overrides folder without deleting the original slider may work, but I cannot guarantee it. You wonât break your game or anything if you try, but the results will likely be inconsistent.
Download aWTâs Hat Slider- Scale X Fix HERE.
This will not affect any preexisting sims unless you already have the scale X hat slider in the negative region (pulled past the middle to the left), in which case it should, theoretically, revert back to zero (same as if you removed a custom slider that a sim was using from the game). However, I doubt anyone will encounter this issue as the left side of the hat scale X slider was broken anyway. If you already have it set in the positive region on a sim (pulled past the middle to the right), it should remain at the correct value, as I didnât alter that half of the slider at all.
Finally, a word of caution. I tested this mod extensively in my own game, and it appears to work just fine. However, Iâm nervous about releasing it as Iâve never made a slider before, so please let me know if you have any issues with it. Thank you! :)
Hey Maria how are u? I recently start using command center for changing weather to fantasy and it looks SO GOOD with my light mod u nailed it, the problem is everytime I re enter my save I have to put the option again and also the game doesnt save the cheat fadeobjects off which is so essential because it is only applied on some chandeleirs and leaving it on looks so weird, I dont know how hard is to do that but can u make so fantasy weather and fadeobjects off perma active forever and ever?
Hey! ^^
About the weather â I'm not sure when I'll get to updating the Command Center next, but I've noted your request and will definitely look into making it stick between saves when I do
As for the camera fade â there's a mod called No Camera Fade. It works for TSM