I’m so..
I just feel like the rendering process flattens the piece, does anyone have advice on preserving the motion if the sketch?
I’m more specifically asking about preserving the motion in my cleaned line work
weight.. I think the answer is more consideration for the impact weight of a drawn object has on other drawn objects
-> (eg fragility of discord’s chicken hand, celestia’s weight is not leaned onto discord, it’s as if she’s straining to still hold herself up. I think the end of the tail is pretty good)














