My Favorite Pokémon Improvements
Generation 6 (Black 2 to X)
Character Customization: I love, love, love this feature! It kind of goes without saying at this point, because many people have talked about the appeal of customization/aesthetics in video games as a means of self-expression and socialization, but I am an absolute sucker for stuff like this. I love changing my hair and clothes to reflect different styles or to just be myself. My only complaint is that the stores are scattered around the region and have rotating daily stock, so you have to Fly back and forth on multiple days to be able to buy everything you like. I kind of wish the stores worked the same way Poké Marts do, with stock updating based on story progression.
Mega Evolution: I can't totally speak to Megas on a competitive level, but just generally I think they're super cool. Something about the extra details in their design and how hyped up their power is just really struck me. I was so disappointed that Megas became harder to get in later games, and I'm so hyped they're back in Legends ZA.
Realistic Touches: Your character will squat down to talk to children and small Pokémon, and you can sit now! It's the attention to details like this that makes the world more engaging.
Language Selection: I believe this feature was mostly implemented so the games could be released at the same time worldwide, instead of making some parts of the world wait for localized versions to be produced, but as someone who speaks multiple languages, I absolutely love the accessibility of this feature. X & Y were the first games I ever played in French, and it's been so convenient to just have one copy of the game where I can play in any language. To this day, it is still very difficult to hunt down French versions of the earlier games if you don't live in a French-speaking area. I do wish you could swap between languages without restarting your save file. Animal Crossing: New Leaf did it (though you could only switch to the handful of languages programmed into the console, like English/Spanish/French/Portuguese for North American 3DS's).
Starting with the Running Shoes from the beginning: Enough said.
Starters have a STAB Move at Level 5: From this point on, when you choose a Starter at the beginning of the game, they have already learned a STAB move in addition to the basic Tackle/Scratch and a stat-changing move. I think this is a great way to introduce the type system from the get-go, instead of waiting a level or two to test it out.
Pikachu uses its cry from the anime (Pika-pi!) instead of the sound byte it used to have.
Gaining Exp. for catching Pokémon: Before this was introduced, I never understood why it didn't work this way. Your Pokémon is literally experiencing a battle, even if the opponent doesn't faint at the end. Plus, I think it incentivizes catching Pokémon and completing the Pokédex.
The PSS: Multiplayer connectivity is so easy to use, and the connection works very well most of the time. In Sword and Shield, for contrast, my partner and I could only connect to each other in local mode (not even using the internet!) by dancing our Switches around each other. In Gen 6, local and internet connections were fast and easy.
Pokémon Amie: As a Nintendogs and Webkinz veteran, I absolutely love this feature just for the sheer fun of it. Every Pokémon has unique animations, which must have been insane to program. Plus, it ties in with the new Affection stat, which gives your Pokémon bonuses in battle.
Super Training: I've never been much of a competitive player, but I definitely respect and appreciate the effort to make training and competitive play more accessible. There are tons of features in every Pokémon game that aren't explained clearly, so all efforts to be more transparent about how the game works are appreciated in my book.
The Fairy Type: It's so nice to have a more accessible counter to Dragon-type Pokémon than Ice, and I think it levels the playing field while still retaining the cool/rare/powerful aspect of Dragon types.
Wonder Trading: I have used Wonder Trading in every Pokémon game since it was introduced. It's got all the thrill of gambling without losing money, and it can usually help you fill in the Pokédex a bit, too.
The Berry Farm: There is now one centralized location for growing Berries, instead of having dozens of 2-5 tile plots scattered around the region. Every Pokémon game includes features that require you to hop around the map once a day to participate, like NPCs who ask to see a different Pokémon every day. I basically never do these because I can't be bothered to remember every location and Fly around the map every day. I don't have a good solution for the NPCs, but at least the Berries are all in one place now.
Battle Backgrounds: Did you know you can change the appearance of the battle menu on the bottom screen? It's in the Options menu. There's a variety of options, too, from Pikachu and Eevee-themed ones to sci-fi.