If i may ask, how did you make that vhs cover for three cheers?
Hi, I hope you didn't send this ask a million years ago, for some reason I never got a notification for it.
Anyway, I no longer have access to the original Photoshop file, but I tried to (very quickly) remake the front cover just to be sure of the process/layers I used. More under the cut!
I started out with a template (this one, in this case). I'd recommend something more high quality though, this file was pretty small. I made some quick brightness/contrast adjustment to it, but I pretty much used the thing as is.
On a separate PSD file, I created the front cover image. It's very simple in this case, just Gerard's drawing (with some minor color correction) and some text at the top and the bottom.
This file was converted into a smart object and imported into the VHS template file, set to 'Lighten' blending mode. In general, I suggest you always stop and experiment with blending modes, because what works in one case might not work in another. Here's what it looks like when the cover is imported and set to Lighten.
In a new layer, I added scratches and noise using some dust particles brushes I had on hand (mine were part of an art set, but you can easily find some), then on another layer I added the price sticker using these brushes. All the layers except for the VHS template were then grouped together, and a layer mask was created for this group. In the layer mask, I erased parts of the cover using the same dust/noise/scratch brushes I mentioned earlier. Working on a layer mask has virtually the same effect as erasing part of the group/layer, with the added bonus of being reversible so you can always restore the image if you change your mind. They're all around a VERY useful tool. Anyway, after adding all that noise the image will look something like this:
Afterwards, I added an ink bleed effect using a paper texture and the displacement map filter. It's not super noticeable except for a few parts of the image, but I feel like it adds just a little more realism lol
The last thing I did was use the sharpen tool on some small dust particles to make the texture pop (it's best not to over-sharpen things though) and added a color halftone filter to give the impression that the cover was scanned. I don't really like how it looks in this quick recreation but I hope it serves its purpose:
And that's pretty much it! I used the exact same process for the rest of the cover. I kind of assumed some photoshop knowledge here and there for brevity, but if you're not super familiar with it I'll try and be more detailed.
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me [saw gerard in a kilt with lipstick stains on the collar of their shirt and gay ass doc martens and got so emotional i got nauseous]: i think i hauve covid
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