Parody Pink
Last Christmas, while preparing for a family gathering, I continued the long and arduous process of ensuring every child in my extended family is raised exactly the way I was: surrounded by an inexhaustible supply of Legos.
The children had aged a lot since I first began my endeavor to produce clones of myself. I had already upgraded them from the larger, colorful blocks to the more advanced models and it was getting time to take that next step into functional things with working mechanical parts. For the boys, this was easy: there was no shortage of complex machines with a variety of versatile pieces, marketed to look more action-packed and enticing than a backhoe has any right to be. For the girls, though, I was faced with a different problem entirely.
On one hand, I didnât want to have the little girls open their presents and think I had accidentally given them something meant for their brother. Itâs bad enough that I had forgotten all these children's names and solely referred to them by their height and hair color; I didnât want to make it look like I had forgotten their genders too. Not to mention if they just ended up trading the presents to a sibling, I would have failed in my attempt to create clones of myself.
On the other hand, I didnât want to enforce gender roles on these small children. If you look at the Lego products that are marketed toward girls, theyâre not veryâŚÂ Lego. They have a strong focus on characters and accessories, and any actual building is typically limited to very simple tables, countertops, and other elements of interior decorating. Something with building versatility or actual mechanical functions was completely out of the question - the closest you got was this âinventor workshopâ that was ultiimately little more than a doll representing the concept of invention.Â
How do the chemical vials and microscope relate to her mechanical work? Who knows. The math on the chalkboard isnât even actual math; itâs just âA+D = Câ. Itâs the concept of algebra. This might be more excusable if it wasnât coming from Lego; while boys are marketed actual robotics kits, girls are effectively marketed a toy of a toy.
I was raised pretty gender-neutral. My parents got me Polly Pockets and stuff right alongisde my action figures, and it wasnât until I was much older that I learned about that implicit divide between âgirl activitiesâ and âboy activitiesâ. I didnât want to start pushing these kids into strict gender roles just by trying to get them a gift that was clearly for them, but I wasnât quite sure what to do.Â
So, I consulted a Lego Store employee on the matter.
She suggested I get something gender neutral for the girls. While everything mechanical and functional was very explicitly marketed toward boys, she pointed out to me that their Creator line was much more neutral. It had the pieces to build colorful houses and animals and stuff. If the girls liked it, maybe theyâd eventually move on to the more advanced things in spite of the masculine marketing. Thatâs what she did.Â
I wasnât entirely happy with it, but it was the best I had. I went with some gender-neutral-yet-overly-childish-looking animal-building kits for the girls, and some running cars and machinery for the boys. The presents went over well; as usual I was totally the cool relative who made everyone elseâs presents look lame. The experience was something that stuck with me, though. It was the first time I really came face-to-face with this curious absence not just in Legoâs product line, but in the market in general.
Pink Gears
Lego makes no pink gears.
I mean, yeah, sure, girls donât have to like pink things. Theyâre allowed to shop in the whole toy store, not just the Fabled Pink Aisle, and there are plenty of gray and black gears out there should they choose to play with them. But why is there this necessity to sideline femininity if you want to explore these things?
I read an interesting piece recently by a game writer who made the rather poignant statement that sexism comes at her from two directions: in the male-dominated technology field she was expected to pretend to be âone of the guysâ, while in the female-dominated publishing field she was expected to be a âproper womanâ. I think this highlights the important point: sexism does not favor men or women, but dichotomy - the real losers being the stereotype-breaking people whose interests donât cleanly fall into either the male/female category. We donât do much to recognize those who straddle the divide, and this means we get no pink gears.
This is pretty silly, though. There is nothing explicitly masculine about engineering or robotics. In fact, it has some very traditionally feminine elements that I think you could play up into a brilliant marketing angle. Machines can be delicate, intricate, and beautiful. An action-packed piece of boxart showing a fast car skidding across a muddy highway is just as representative of mechanical creation as an elaborate piece of clockwork.Â
In fact, watch, Iâll come up with a Lego product line right now:
On the low-price end, I went for a hummingbird. I figure itâd come with alt instructions to rebuild it into a dragonfly or butterfly or something, and basically be playing up this idea of turning circular motion from a crank into up-and-down motion to animate wing flapping. Maybe it could even make that conversion twice: a cable going up the stalk being pulled back and forth would be converted back into gear rotation, which would then power the wing flapping. Itâd entail enough small parts that you could make some cool stuff with it.
On the mid-tier, I went for a kitten. I figure itâd be built around a pouncing function, its associated muscles rigged up with rubber bands. You could wind it up (maybe an excuse to use a worm screw?) and then hit its tail or something and it could probably clear at least three feet of air. Throw in some alt instructions for a turtle or something that can use the same spring principles for a wind up engine that makes it turtleflop across the ground.
For the highest priced bit, Iâd go for a panther. Swap in green gears for pink to make it more special, have lots of sparkly green parts to accent the black. Iâm envisioning this being motorized - large felines have a very iconic walk cycle, and I think the right parts could simulate it pretty well. Heck, depending how good its designer is maybe you could even have a secondary motor that will bend its midsection and shift its weight to the side so you can actually steer its movement. Alt instructions would probably be a dolphin or something; instead of a walk cycle itâd just be on wheels and animate its fin/tail movement.Â
You could market these things in an extremely feminine way. Like, go full Lisa Frank on the fucking box art. Theyâre pretty and they play up an angle to robotics and creation you donât see in toys much. And not just that, but it goes all the way up - itâs not just some gateway drug to get girls to buy the trucks and racecars, but rather a whole line of robotics that plays up traditionally feminine elements. Girls could buy it without feeling like theyâre sacrificing their femininity to experiment with these interests. Boys would uncomfortably buy it and defend its awesomeness to their friends. It would make so much money.Â
Companies are apparently afraid of money, though, since this hasnât happened yet. Well, maybe the truth is a little more complicated than that.
Breaking Patterns
I frequently refer to myself as an Overglorified Fanfiction Author because itâs funny. Thereâs a lot of humor in the fact that Iâm best known for writing a story based off an eight-year-old video game, and calling it âfanfictionâ highlights the sheer ridiculousness of the entire situation. When you get down to the specifics, however, the stuff I write isnât fanfiction - itâs parody.
The distinction is an important one that a lot of people miss when they try to undertake similar projects. There are tons of people who try to do Elder Scrolls-inspired stories that very accurately or realistically chronicle their experiences in the game, yet such stories quickly fade out of existence without you ever hearing about them. Sometimes itâs even by people who really love the source material, but theyâre simply not saying anything about it. You saw the same phenomenon in the Homestuck fandom at its apex: hundreds of people coming up with their own âSburb Groupsâ of internet friends and chronicling their adventures into the Medium. They saw a formula that worked, and they struck out to imitate it.Â
I think this is sort of the same mentality that drives gendered marketing. People know it works - products that hit every stereotype of masculinity have an audience among men, and products that hit every stereotype of femininity have an audience among women. So, creators make fanfiction that tries to capitalize off these successes, showing reverent respect and homage toward the companies that have sold better than them.Â
And you rarely see that proper sense of parody toward these things. Like, you donât see that drive that makes a creator simultaneously imitate and attack something. Itâs baffling, because when this does happen itâs often wildly successful. Who wouldâve thought to take the traditionally masculine concept of monsters and zombies and build a line of fashion dolls around it? Who wouldâve thought to build a setting and adventure cartoon around traditionally feminine palettes and iconigraphy? These are ideas of parody - attacking the problems or monotony of a concept while simultaneously paying it homage, and itâs something that can generally only be created through a conscious effort to do just that.
People who just try to ignore gender stereotypes alltogether often fall into them anyway. Like a fantasy author who insists his story isnât just Star Wars with dragons, people tell themselves that they're not going to play their work into gendered stereotypes, but then do it anyway simply because theyâve come to view it as how things work. To make things worse, they donât even call the resultant work âmasculineâ or âfeminineâ - they play into the stereotypes exactly but give it names like âseriousâ, or âpro-socialâ. In an attempt to be progressive with their language, they make an implicit statement that women are frivolous and men are antisocial.Â
Itâs something I think you can only really circumvent through intentional parody. You need to find that middleground that sexism attacks and openly start dancing around in it. Mock the work of others; acknowledge the established rules and violate them anyway. You need to be a beacon or weirdness that spurs other people to stand along with you, until in time you have created a bastion where your unconventional tastes are Just Plain Okay.Â
Market Mercenary
You donât defeat ideas by criticizing them. You defeat them by outcompeting them.
Far too few people recognize that criticism is a means to an end: you isolate the problems with something so that you can eventually render it powerless or irrelevant.
As I established at the beginning, Legoâs approach to gendered marketing left me without a satisfactory solution in my attempts to build a clone army. Iâm probably not the only one who feels this way. There is an untapped money mine here while creators continue to pick away at the long-hollow ridges at each end of the gender spectrum.Â
This isnât just something that affects big companies. If youâre a creator, stop making fanfiction and start making parody. Be honest with yourself - no matter how original you think your work is, youâre paying homage to something you like. Recognize this, and poke a little fun at it instead. Address your biggest criticism. Combine it with something else you like. Do something no one else would ever think of doing. Donât think it will work? Well itâll definitely work better than a straight-up rehash of something else.Â
The worst thing you can do is nothing new. Remember that the next time you make your gears gray.
Still working on the stuff Iâm supposed to be doing! But Iâm reblogging this old post since the holidays are coming up, and I (along with probably many others) have been doing this same gift-buying dance yet again.Â
Credit where creditâs due: in the years since writing this, Lego has branched out their female-targeted product lines and now holds about as much real estate in the Pink Aisle as any of the heavy-hitters. Theyâre still not really pushing advanced mechanical models or selling things so cool that even boys want them, but they have some solid adventure- and superhero-based themes. There are entire sets that donât contain a single piece of furniture!
A stronger shoutout goes to Nerfâs Rebelle line, which has really come into its own since 2013 when I wrote this. Early on it was just a handful of standard Nerf designs spruced up with pink and flowers, but itâs since moved into having a strong focus on bows and smallarms, some of which have rather neat designs that are not available on any other current product (see: the CornerSight, with at least one review boasting that the recipientâs brothers were now jealous). This isnât just a matter of âgirls can get cool things tooâ - itâs an opportunity for companies like Nerf to explore elegant and specialized designs that would be difficult to market under the traditional âsafety orange and mechanicalâ look. I mean, letâs be honest: the sort of boys who are into bows probably donât want something that looks like a motorcycle.Â
Like I emphasized in the original post, the creation of products like this isnât just about gender equality: these things make money. Whether youâre talking about gender in toys, or genre in games, or structure in fiction, the fact is that very few people are completely satisfied with the current ânormsâ. There will be girls who want to pretend they are Katniss without looking like theyâre carrying a motorcycle, just like there will be RPG fans who love RPGs but wish they could try exercising diplomacy with the monster tribes theyâre mowing down, or fantasy fans who can identify the elements of the Heroâs Journey so fluently that the entire structure has become dull. While all the proven formulas are certainly proven, everyone has a certain way they want to see them broken. In many cases, people might not even know how much they want it until they see it in front of them, making the little girl look at the Lego box and say âyes⌠I want to build that goddamn robot catâ. Except without the âgoddamnâ, because sheâs twelve.Â
In short: if you make those pink gears, and you love and understand gears enough to do it well, youâre bound to find an audience. And while some literal pink gears would no doubt bring more women into tech fields than a Barbie doll holding a laptop will, this advice extrapolates to all manner of absences in the market. If you can take something out there and make it just a little different according to your personal criticisms or a demand you see, you can potentially reach a lot of people who share your critique.Â
I vaguely remember hearing about the Rebelle line. Of course, I can see the complaints about the Cornersight from people who donât know what theyâre talking about. âOh, sure, put a mirror on the girlâs gun, so she can check her makuep because sheâs a girl. Sexist mysogyny blah blah blahâ I remember seeing a video a while ago that some parents took of their girl saying something like âpink is bad becasue they want to say all this stuff is for girls, and âtheyâ want me to not play with the boy stuffâ And that was just so surreal. I think some people just have this attitude that the color pink is the perpetrator in an insidious plot to control women. I just donât understand.
I think if anyone actually fielded that criticism of Nerfâs Cornersight, my response to them would be âso what?â. A gun you can check your makeup in is like a Swiss army knife simultaneously made manlier and more effeminate. Their criticism might be warranted if it was a cheap Nerf gun with a superfluous makeup kit on the side, but the whole Rebelle line is solid and functional.
I needed some Nerf weapons for a tabletop game I DMed recently (long story), and it gave me an opportunity to try a bunch out. Compared to most Nerf weapons, Iâd actually say the Rebelle line contains much less stuff that is vestigial to its core function. The mechanical, 90s-punk design is foregone in favor of a sleeker, ergonomic build, replacing all the boxy fake mechanics with airy aesthetic choices (compare Nerfâs Thunderbow to their Arrow Revolution). If weâre criticizing non-gun elements slapped on for gender appeal, we should be more offended by all the fake pistons and bolts that line most Nerf weapons to make them more âmanlyâ.
The stigma around pink stuff stems from the fact that - in many cases - it is a legitimately inferior product. When people become too dedicated to the idea that âpink is for girlsâ, it means companies can market an inferior or overpriced product and people will still buy it if there is nothing better being sold âfor girlsâ. The reason Iâm praising Rebelle so much is because it takes the feminine design and fucking delivers. Not only do the weapons have seemingly equal quality to Nerfâs other products (at least from what Iâve seen), but those two bows I linked up there are sold at the exact same price point.Â
By contrast, the reason Iâm so critical of Legoâs female-targeted products is because they donât have the same level of functionality as the male-targeted ones. Theyâre getting better, and the new sets have much more in the way of moving parts and creative piece usage (and I kind of want some of the Elves stuff, maybe), but itâs still very much a âgateway drugâ to advanced Lego sets, whereas Rebelle delivers a well-rounded arsenal and only stops short of fully-automatic weapons (which I view as understandable, given the whole âelegant spyâ aesthetic).







