[ SOFT DAISY ]
My current main project is Soft Daisy, a first person RPG in the vein of System Shock and Fallout with an emphasis on non traditional interaction and post-human weirdness. You play as a baby-tapeworm-shrimp CPU thing that becomes sentient and steals a "commercial corpse" to escape/conquer a corporate Dyson sphere, all the while battling privatized security forces, a rampant AI, and struggling corporate factions in a stagnating, abandoned mining outpost.
Working on this with @mpwgamedev (on Twitter). I do writing, assets, and sounds while he does programming (the important stuff, ehe) and a good bit of similar things as well. A very WIP project right now.

















