Hi! Here's a list of all the walkthroughs I have posted so far. It's short right now, but more will be added over time. I'm currently focusing on games that don't have too many walkthroughs available. Unless indicated, these are all intended for Nintendo Switch (but they might work on other platforms). <3
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"Fifteen years after the Heiji Rebellion, the Heike clan has reached the height of its power, while the Genji clan remains devastated by defeat. Hidden deep within the mountains of Kurama lives Shanao, the youngest surviving male heir to the Genji name. However, Shanao harbors a deep secret known by very few.
The youngest heir to the Genji name is no man.
Her adventure leads her to find new cherished relationships, as well as something deeper than the feud between the rivaling clans."
This review will contain marked spoilers, which will be indicated by red text stating "spoiler zone" and will be struck through. The spoiler zones' endings will be denoted by "end spoilers" in green text.
Genre:Â Historical / Action / Adventure / Romance
Rating:Â ESRB T
Developer & Publisher:Â Otomate & Red Entertainment + Idea Factory International
Where to Buy: Nintendo eShop, Amazon
When I first heard about Birushana, I was super excited about the enemies-to-lovers route. Unfortunately, I took a pretty long break from gaming right before it was released, so I only got the chance to play it recently. Iâm a massive fan of historical fiction, and this was my first otome series taking place in historical Japan, so I had a lot to expect. I had exceptionally high expectations for Tomomori, and I can confidently say he met all of them :). The game took me a little under 45 hours to complete over the course of a month; however, itâd probably take a little less time if you use walkthroughs most of the time.
I really liked the art, and the music was a perfect addition to immerse you into the time period. I loved how they implemented faceless sprites for most of the extras and how each character had multiple costume changes. Birushana is slightly unconventional in terms of directing, which I absolutely loved. The developers truly took advantage of the ability to move around the character sprites, which definitely ramped up the action.
The fight scenes were action-packed and incredibly immersive, as the sprites were constantly moving to mimic the energy of an actual fight (think piofiore gunfights on steroids). The developers also made excellent use of the perspective and rear sprites of characters, as well, which I donât see too much. Overall, the art, directing, and music amplified the gameâs immersion and made it super visually appealing and entertaining. All in all, *chefâs kiss*. 9/10
*the gif might be a little lossy since I had to really trim it down*
Birushana pretty much checked off all the boxes for my favorite features. It has a heroine portrait, bold and outlined text (making it so much easier to read), a flowchart, a status page, a dictionary, a skip-to-choice button, love catch, and sprite animation. The only thing keeping the system from being a 10/10 is the fact that the game itself was pretty slow and sometimes laggy. It was especially prominent when it came to disengaging the skip feature. Sometimes, Iâd have to press twice to disengage, which is incredibly annoying when I accidentally activated "skip all". I typically play games with the second-fastest text speed, but I had to switch to the fastest speed since it sometimes lags between lines.
Instead of simply having points for each love interest, there are measures for strength, knowledge, and kindness. Not going to lie, this made the game kind of hard. Instead of getting as many points with your target love interest as possible, you also have to balance the other three measuresâŚotherwise, youâll end up on a bad end or the wrong route. When it came to Noritsune, I kept either getting a bad end or ending up on Benkeiâs route over and over again until I gave up and decided to use a walkthrough. Benkeiâs route was also a struggle since I kept getting bad ends. I canât even begin to remember how many tries it took before I resorted to a walkthrough. Thankfully, after those two routes, I figured out exactly how to land on the proper route, and my struggle was no more.
Coupled with the fabulous directing I mentioned above, the fact that the sprites were animated served to turn the game into a cinematic masterpiece! It really coupled well to play upon the gameâs adventurous nature. Iâm not too particular about voice acting, but I think it was pretty good. I was rlly happy to learn that Tomomori's VA voiced Korosensei in Assassination Classroom and also had roles in various other series I really like, such as Iâm the Villainess, The Masterful Cat is Depressed Again Today, Horimiya, High Rise Invasion, Boruto, My Love Story, and about a billion other series. Idk that was a bit random lol. 9/10
Birushana takes place in the Heian era of Japan and revolves around two Samurai clans: the Heike and the Genji. In addition to taking place in a historical setting, the game revolves around the real-life Genpei War and various battles that occurred alongside it. In fact, many of the characters and love interests are based on actual historical figures (although the writers do take various liberties, obviously).
The common route is pretty short (I didnât track how many hours), and it differs from typical otoge as there are common parts during the individual character routes. Additionally, due to keeping in line with history, the unique character routes tend to be a little repetitive in some aspects, which was a bit annoying at times. Still, once I learned that it actually happened, it made sense why the developers chose to do that. While I usually play whichever character I feel like first, I decided to follow the developerâs recommended route order, and I feel like it really enhanced the gameplay experience. The best way I can describe it is pretty much layers. Each route is pretty much juicier than the previous one and unveils more and more each time. It also plays a lot of dramatic irony. Thereâs a LOT to be uncovered by the story, so it really encourages you to develop various theories and whatnot regarding the characters. I loved the more subtle touch of fantasy, so it wasnât overly dramatic but still played an important role.
As for the endings, each route has a âHappy End,â a âTragic Love End,â âIf Ends,â and a couple âBad Endsâ.
*** SLIGHT SPOILER ZONE ***
The tragic love ends were a bit like a lite version of Piofioreâs notorious tragic endings, but when it came to the happy endings, I wasnât particularly satisfied. They felt more like normal endings than âhappyâ ones, but I guess it just boils down to keeping it realistic.
*** END SPOILERS ***
Something that I absolutely loved were the âIfâ endings. After completing each route except Noritsuneâs, youâll unlock an ending with one of four side characters earlier on in the route. As a lover of side characters, I was absolutely pumped when I realized it. Their stories apparently continue in the fandisc, which I hope IFI will announce soon. Shigehira was my favorite side character, and I was super happy once I realized that he wouldnât be limited to an undatable. I really wished other games would employ that practice *cough cough* Dairoku *cough cough*. I think Birushana did a pretty good job of tying up any loose ends in terms of plotline. I had very few lingering questions, none of which were quite pressing or anything. Some elements felt a little band-aidy, but nothing that made me completely roll my eyes. 7/10
When I started the game, my rankings for love interests were Tomomori > Yoritomo > Noritsune > Shungen > Benkei. After I completed it, my rankings surprisingly didnât change. I didnât dislike any of the love interests (which is pretty rare for me), and I absolutely loved two of them. 7/10
*the game's route order*
Shanao/Yoshitsune Minamoto is the youngest heir of Genji, who has spent her life living as a boy in the Kurama temple and has been training all her life in hopes of one day standing up to the Heike. Throughout her life, the name of Genji, which she holds dear, has been weighing her down, pushing her towards combat when all she truly wants is to make the world a better place and live in peace. Birushana follows Shanao as she leaves the temple in Kyoto and embarks on a journey to defeat the Heike and achieve her dreams.
I really liked Shanao as a character and found her interesting throughout. Sheâs strong, resilient, and quick-witted; overall, she is a very admirable heroine. She takes a very active role in the story and isnât just a damsel. Sheâs also extremely dedicated to her beliefs and gives her all to reach her dreams. I loved how her strength was showcased throughout and not subjugated once a love interest appeared. Iâve found that in many battle/action series, the FL starts out as some goddess of war, but once she meets the ML, her abilities are pretty much disregarded, and she just becomes the MLâs cheerleader (cough, SAO). Thankfully, Birushana strays away from this and keeps Shanao at the forefront. Sheâs pretty much one of those characters you canât help but cheer on.
Noritsune Taira is the nephew of Kiyomori, the Heikeâs leader, and the cousin of Shigehira and Tomomori. Heâs a bit sheltered when it comes to the real world due to his upbringing, has a hostile attitude, and quite a competitive spirit. Like Shanao, although he feels pride in his clan, he also feels weighed down by it and begins to see her as a rival.
What got me really excited for Birushana initially was the existence of an enemies-to-lovers route, which happens to be Noritsuneâs. While they never really seemed like enemies, they were definitely intense rivals. His route was pretty light compared to the following routes, but it was also an excellent way to start off the game. Something I really liked about it was the character dynamic between him and Shanao. He sees her as a rival to overcome and, in turn, is pushed to grow as a person and escape the shell of his family, learning what itâs like to be in the real world. Throughout his route, he pretty much matures from a sheltered, bratty, rich boy to someone who knows how to work hard, respect others, and is self-aware. They pretty much have that iconic battle shounen rivalry that pushes each other to do better despite being on opposing sides (kind of like Sasuke & Naruto) but with a romantic twist (speaking of Naruto, one thing that drew me to his character was the fact that he has the same pink hair and green eyes as my favorite character, Sakura).
One of the great things about Noritsune is that he never disregarded Shanao as a rival, even after finding out she was a woman, and didnât even care too much for her gender in general. He always saw her as an equal and admired her strength.
*** LIGHT SPOILER ZONE ***
I really loved how they could set aside their differences in the middle of the route and pretty much just be together for some time. Seeing them fight together was so power-couple. It absolutely broke my heart when they were separated towards the end.
*** END SPOILERS ***
I will say that getting on his route was an absolute nightmare without knowing how the game works, but I think it was all worth it for him.
Benkei is an exiled monk on a journey to collect either 999 or 1000 swords from the Heike (I forgot ngl). Heâs a bit of a gentle giant and somewhat of a himbo. He is also incredibly loyal to Shanao as her âfirst vassalâ despite having a bit of a notorious background. He also happens to be the oldest love interest in the game at 30 years old. Something I found a bit funny is how much older he looks than Yoritomo despite being only a year apart.
Benkei was probably my least favorite LI, but I did like his character. I found his himbo-ness quite funny and liked his route a lot, but I couldnât really bring myself to see him as a love interest. Benkei takes great pride in being her vassal, and the two develop somewhat of a father-daughter relationship, bonding due to their lack of parentage...which made it hard for me to see them as a couple.
*** LIGHT SPOILER ZONE ***
One of the things about Benkeiâs route thatâs a bit unconventional (but Iâm not complaining at all about it) is the lack of Benkei himself. This route pretty much felt like a Shigehira & Tomomori ad and is what turned me into a diehard Shigehira fan and got me super pumped for Tomomori lol. Safe to say, I was pretty satisfied with some of the bad endings. The route delves into the mysteries of Shanaoâs origin and serves as a starting point for unpacking the layers of the story. It also really exposes the fantasy element of the story.
I wasnât a massive fan of the romance in this route, as it felt a bit underdeveloped. Benkei pretty much served as a shoulder to cry on. Still, I will admit he makes a phenomenal side/platonic character.
*** END SPOILERS ***
Benkei's unwaveringly dedicated to Shanao and will do whatever he can in hopes of making things easier on her, even if it comes at his own expense. Overall, I liked the route (mainly due to the villains, lol) and I like Benkei as a character. Still, the chemistry as lovers wasnât really there, in my opinion (but it was good in a more platonic sense).
Shungen is the son of Shanaoâs fatherâs retainer and has been raised alongside her in Kurama since birth. Heâs pretty overprotective when it comes to Shanao and is the pair's brain, while Shanao is the brawn.
Iâm not typically a fan of the childhood friend troupe since they usually tend to go sour; however, Shungen exceeded my expectations. While the romance itself wasnât anything to write home about, I did really like him as a character. Heâs a bit nerdy and likes to read a lot, which, looking back, doesnât seem to be super common. Heâs also a talented flute player, which was also a cool addition. He cares a lot for Shanao and profoundly values her due to their close relationship throughout their lives. As opposed to Noritsune, he was more overprotective. He doesn't let her breathe as much, but it kinda makes sense since she's constantly in extreme danger (given the war and all). Heâs definitely one of the sweeter LIs and seems quite innocent, lol.
This route was a big one in terms of plot twists, building upon the revelations in previous routes. While playing, I attempted to predict what was going on over and over again and got pretty close. It also unveiled even more questions surrounding Shanao, so it keeps you on your toes.
*** MEDIUM SPOILER ZONE ***
My favorite part was probably when he played the flute for Shanao every day, which really tugged on my heartstrings. I laughed a bit at the thought of Shungen being called some player-inputted name, like idk Emily, once the big reveal came out. I liked how this route had a big focus on the emperor as opposed to simply the Heike as well. Something pretty interesting to see was Shungenâs little light-yandere streak, especially since heâs been portrayed as this sweet, intellectual character who doesnât seem very threatening. The happy ending for this route was a bit surprising since I was scared I did something wrong, but overall, it turned out pretty well. I felt so bad for Shanao in this route, and I canât even begin to imagine what she must have been feeling after learning the truth. Thankfully, it made Yoritomoâs route feel a lot less wrong.
*** END SPOILERS ***
This route hyped me up for Yoritomoâs route, so I was pretty eager to get through with Shungenâs, which might have limited my enjoyment a little bit. While Shungen was likable, I couldnât care too much for their romance. This route really tugged on my heartstrings, and I liked Shanao and Shungenâs close relationship as friends. I think Shanaoâs role was a bit toned down in this route and that there were a couple of conflicts that could have easily been solved via communication. But overall, it was a really great building block for the rest of the story and ramped up the dramatic irony in the following routes.
Yoritomo Minamoto is Shanaoâs older half-brother who has been exiled in Izu for the past 16 or so years. I know what youâre thinking, but donât worry, and just ignore it. Heâs distant and closed off, and it takes some time for him to open up, but it makes sense given his background.
Having seen him throughout the previous routes, I was just itching to play this route. Itâs full of angst, is pretty slow-burn, and really showcases the extent of Shanaoâs dedication. She seemed a bit out of character for this route, but it made sense that it highlights how deeply she years for familial love. Being so far into the game, the route has a lot of spoilers, so I'll limit most of my commentary.
*** MEDIUM SPOILER ZONE ***
Growing up essentially as an orphan, Shanao's been longing for familial love for years, and upon meeting her only family, she canât help but be dedicated even if itâs bad for her in the long run. Yoritomo starts off very stoic, but Shanao slowly chips away at his exterior, and they begin to open up to one another. It absolutely broke my heart when Shanao overheard Yoritomo discussing with Kagetoki and ran away. I liked both the happy and tragic endings a lot. The tragic one kinda reminded me of a blend of Dante and Nicola's, who happen to be my two favorite Piofiore characters.
*** END SPOILERS ***
I really, really loved Yoritomoâs character design (his might be my favorite), and his CGs were by far my favorite in the game. His closed-off nature really made me yearn for some scenes from his point of view since I really, really wanted to know what was going on in his head lol. Throughout the routes, I couldnât really figure out if he was a good or bad character, but that just made it all the more entertaining. The romance felt a little fast, but overall, it was my second favorite route, and I really loved his character.
Tomomori Taira is Kiyomoriâs (leader of the Heike) 4th son, Shigehira's brother, and Noritsune's cousin. Heâs a highly talented militarist but tends to stay outside of battles unless he holds a personal interest within them. Right off the bat, he discovers Shanaoâs secret and pretty much becomes weirdly obsessed with her, hopping on a quest to make her hisâŚor to at least die by her hand.
Tomomori was the individual character I was most excited about both before and during the game, and I can safely say that he did not disappoint at all. Being the game's villain, he plays a much more prominent role than the other love interests in other routes and even takes the stage in some. Since heâs interested in her from the start, itâs almost like the whole game is building up on their relationship.
I absolutely loved the dynamic between Shanao and Tomomori: heâs all flirty while she pretty much canât stand him (however, she does seem to hold some feelings towards him that sheâd like to ignore). After seeing Shanao doing all the heavy lifting in the previous route, it was nice to see the roles being reversed. I finished this route the quickest simply because I was so obsessed with him. Coupled with several plotholes that donât matter too much, his route connected everything revealed in previous routes and added even more, especially regarding the storyâs fantasy side. Some things I predicted pretty well, but others came out of nowhere, so it was quite exhilarating to learn the whole story.
*** MEDIUM SPOILER ZONE ***
I really liked how Tomomoriâs route seemed to take a break from the war setting and had the two of them travel together. It was one of my favorite parts of Noritsuneâs, so I was delighted to see something like that again. I thought the whole hand-holding thing was absolutely adorable, and I was obsessed with everything about Tomomori. I thought the ghost story scene was hilarious and showcased some lighthearted moments between the two despite literally being in the midst of war. You can tell he cares for her by helping her control her powers, which almost connects them as so few people have the same ability. Their banter is excellent, and they just seem like a couple who complement each other perfectly.
Shanao exhibits much character growth by learning about Tomomoriâs perspective on things and his real-life experiences after writing him off as some wealthy noble whoâs never felt struggle. It showcases the hidden parts of Tomomori, and the fact that he doesnât care too much about the fairings of his family holds a contrast to Shanao, who cares deeply about hers despite being barely exposed and integrated into it. The whole âI want to see her cryâ thing reminded me of Claude from Iâm the Villainess, who I also love, which was pretty nice.
When the two separated, I was literally dying for them to get back together omg. When I saw all the âone monthâ and âseveral monthsâ later, I was dying inside and felt terrible for Tomomori. First, his dad dies right before him, and then his girl runs off to the enemy on the same night đ.
The happy ending for this route was probably my favorite since it didnât seem soâŚlackluster. The whole Tokuko thing felt a little band-aidy, but what can you do, I guess. He gets a bit cringe-ishly possessive, but it seemed like it meant to play on his funny side, so I didnât take it too seriously.
*** END SPOILERS ***
Overall, Tomomori takes the cake. The entire game pretty much builds upon the tension between the two, and the route ties together all the prior revelations. Tomomori and Shanao had the best chemistry, in my opinion, and have a great dynamic between their personalities. Heâs a little crazy, but in a good way. The route integrates comedy perfectly into the game's setting and takes on some surprising twists. Throughout the route, he develops from a bit of a weird, loving creep to a fleshed-out yet slightly clingy character. All I could possibly want now is another love interest like him, no one compares đ.
To be honest, I didnât care too much about the side characters except for Shigehira, Tomomoriâs brother, who I absolutely loved. From the moment I saw him, I was lamenting over the fact that he wasnât an LI, but once I learned that he was one in the fandisc, it was like the world had been saved. I really enjoyed Shigehiraâs âIfâ ending since it showcases their dynamic. It reminded me a bit of Shanao and Noritsuneâs relationship, since despite being rivals from opposing sides, they donât really dislike each other and seem to care for one another in their own way. Heâs a little bossy and cocky, but his time with Shanao helps him grow and mature a little bit. Iâm really begging for an FD localization just for him because I need moreeeee.
I also really wish we saw more of the sibling dynamic between Tokuko, Shigehira, and Tomomori. Shigehira mentions the three of them playing together as children, but Tokuko seems very branched off from the beginning. She was pretty annoying from the start but a bit of a necessary evil and seemed to redeem herself somewhat.
Two âprominentâ side characters were Tadanobu and Tsugunobu, vassals for Lord Hidehira in Oshu. Tadanobuâs the goofy and flirty one, while Tsugunobuâs the more soft-spoken and wise one. In my opinion, they didnât add too much to the story that a random extra couldn't haveâŚthey were kinda just there for some occasional comic relief.
Takatsuna is Yoritomoâs young retainer and probably the game's youngest character. I didnât care too much about him in the actual game, but I thoroughly enjoyed his âIfâ route. He seems pretty nice, but thatâs it.
One character I wasnât a fan of was Yasuhira, Lord Hidehiraâs son. Iâm not really sure why Yasuhira even got a sprite since he was pretty much irrelevant throughout the story. He only seemed to complain for a couple lines about Shanao, and that was the extent of his character. I wish his sprite was used by the emperor instead or something.
Overall, I liked Birushana quite a bit. While Tomomori and Yoritomo really took the spotlight, Benkei and Shungen were a bit lackluster, and Noritsune was kinda neutral. Something that really amped up my impression of the game was the insane directing. The developers exceeded my expectations with the action scenes, which were captivating and full of movement, which doesnât seem too common in otome games. Everything is super animated, and the fight scenes are incredibly action-packed. The romance aspect varied by love interests, but for the most part, it was more subtle, with war and family ties being the main centers of conflict. My most significant criticism was probably the prevalence of unskippable repetition since each route seems to follow the same course, with some things changed in between. The game is excellent at slowly revealing information and building upon it, giving you just enough information to predict some parts but not enough to predict all aspects of it. To sum it up, a pretty good game. 8/10
*** HEAVY SPOILER ZONE ***
Does Shanao have a random dad, or was she reproduced asexually or something?
If Rengetsu looked like some monster creature, how come Kiyomori recognized Shanao as her?
Howâd Tomomori know Rengetsu was Kiyomoriâs sister if he hadnât heard about her before?
Whyâd poor Shigehira have to die in like every route đ?
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Character and Title Art: Somate Studio
Theme Song: JunbugP
Backgrounds: Saleha Chowdhury / @arodude, Karel Kok, Somate Studio, Son Hyunh
Trailer: Best Laid Plans Productions; Animations Done in Ren'py Engine and Present in Game; Trailer Assembled in Adobe Premiere Pro; Glitches Created in Adobe After Effects
Marketing Materials: @studioghostlegs
Special Thanks to JunbugP, @studioghostlegs, @lovebirdgames, Dina, @foxglovegames, @tuffmallowinteractive, Cirro, Foxxy, Mari, Marj, Millie, and Miss Choco for trailer design support and feedback!
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