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Aqua Utopia|海の底で記憶を紡ぐ
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if i look back, i am lost
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@irulans
frida vega salomonsson

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Illustration from The Blue Rose Fairy Book by Maurice Baring, 1911
WORLDBUILDING RULE NUMBER ONE: PUT A FUCKING EQUATOR IN YOUR WORLD MAP
WORLDBUILDING RULE NUMBER TWO: IF THERE ARE POTATOES IN YOUR WORLD THERE MUST BE AN ANDES FROM WHERE THEY CAME FROM
WORLDBUILDING RULE NUMBER THREE: PUT. A. FUCKING. EQUATOR. IN. YOUR. WORLD. MAP.
WORLDBUILDING RULE NUMBER FOUR: ANY PLACE SOUTH OF THE EQUATOR CAN AND MUST BE AN ARGENTINA EQUIVALENT
To clarify the equator thing; the FIRST thing you should know if you're doing worldbuilding of anything larger than a single city is, at least roughly, the latitude, at least if it's located in a temperate, subtropical, tropical, polar, etc. latitude.
If you're designing a continent-sized scenario, you should KNOW how large it is and how it stretches over a world map, you don't need to do the exact coordinates, even if it's just in a loose way like "it stretches from the equator to the southern temperate zone". To do this, you NEED to put the equator on your world map, or in any case, you should know where it is compared to your main setting. This will help you create a realistic distribution of climates which will serve as a spine for the rest of your worldbuilding, as you can tell where different uses of resources, crops, flora, fauna, cultures, everything is.
Otherwise you get someone like GRRM claiming to be a genius of realistic fantasy while having no idea how big his own fucking continent is or where it is placed on the world.
Also, go read about equatorial and southern hemisphere cultures and enviroments. You don't need every world to be Fantasy Europe and Fantasy Asia. There ARE other continents, you know.
This post is made by Southern Hemisphere gang. We are out here.
Some of the laziest worldbuilding (in this particular regard) is when there's only one big continent pointing north, and things just get warmer the more south you go and it just... stops there. There's nothing else. No equator, nothing. The world just... stops. This is distressingly common. How many settings are just one big contintent which is located on an assumed northern hemisphere (usually with a defined northern frozen land, but an exotic and steamy south) I can count many.
What, you think things just get hotter the more south you go, that's your universal experience? The southest you go, you'll find boiling water? Ancient Greek ass thinking. Literally.
Even the Greeks, however, knew the Earth was round and that there was temperate zones and polar zones in the south. They KNEW the Southern Hemisphere existed. (In fact, two hemispheres separated by a boiling equatorial ocean would be fun worldbuilding if unrealistic)
The south exists too. We are out here.
Okay if you have the Potato Mountains then logically, either dwarves or goblins should eat potatoes. And even more logically, they would definitely discover you can make vodka from potatoes.
No, I did mean Literally Argentina.
Yanina Couture at Couture Fall 2018
one of the reasons why “what if people went on a road trip and it was weird” is one of the oldest story types is that a lot of sense of personhood has been, historically, tied to place. the weird road trip says “what if we went somewhere else, where no one knows us, and tried out being a different person”.
Odysseus, the famous liar, goes on a weird road trip & over the course of it becomes several different people, and then comes home & is all those people as well as himself, wearing the echoes of those other people
What’s that quote? There are only two kinds of stories: a man goes on a journey, or a stranger comes to town.

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i love characters with an innate ability to just fucking survive
bestie you should be dead but you arent fucking how
Two women kissing in nature, by Georges Rochegrosse (1859-1938).
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I LOVE unwitting oaths in fiction. there’s nothing like a character swearing something only for their promise to press down upon them in ways they couldn’t have predicted and warp them and the story until they’re unrecognizable
never too late: marwa for tdz jewels collection
found a pearl today !
When writing always remember… a character flaw is only a flaw until becomes useful.
Is your protagonist manipulative? Well that’s awful… until they manipulate the antagonist into making a decision that saves the lives of their friends.
Is your protagonist a skeptic? Well that’s not good… until someone tries to lie to them.
Is your protagonist overprotective? That sucks… until someone they love is in danger.
Is your protagonist remorseless? Well that makes them pretty unlikeable… until a hard decision has to be made.
The flipside is also true!
Your protagonist is honest? That’s good… until their survival depends on them being able to lie convincingly.
Your protagonist is brave? That’s good… until they foolishly run headlong into danger without a thought for the consequences.
Your protagonist is forgiving and able to see good in everyone? That’s good… until they continually forgive someone who doesn’t deserve it, and get taken advantage of because they can’t fathom that some people just suck.
Your protagonist is funny? That’s good… until they piss off everyone around them because they don’t seem to be taking the situation seriously, and they keep avoiding dealing with their problems by hiding behind humor.
Most personality traits aren’t inherently good or bad. It’s all about context, and how far they go.

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mermaids 🐚
Oh my gosh. I just found this website that walks you though creating a believable society. It breaks each facet down into individual questions and makes it so simple! It seems really helpful for worldbuilding!
Heads up that this is a very extensive questionnaire and might be daunting to a lot of writers (myself included). That being said, it is also an amazing questionnaire and I will definitely be using it (or at the very least, some of it).