Homemade pizza and new spline tool. Now this is living!
Stranger Things
One Nice Bug Per Day

oozey mess
ojovivo

Love Begins
Claire Keane
h
Not today Justin
noise dept.
we're not kids anymore.

ellievsbear
Game of Thrones Daily
The Bowery Presents
Show & Tell

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taylor price
cherry valley forever


shark vs the universe
seen from Malaysia
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@interactivedesignlife-blog
Homemade pizza and new spline tool. Now this is living!

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch ⢠No registration required ⢠HD streaming
EOYP - Week 2 - Part 3
Weāre nearing the start of week 3 and things are beginning to fall into place now.
EOYP - Week 2 - Part 2
OK, so producing a game is a lot harder than I was expecting. Donāt ask me why I was expecting it to be easy, but it turns out that handing out tasks and being good at communicating with the team is not enough. If a producer canāt keep the team on focused on the current goal and not adding extra work to the project, then said producer needs rethink their approach.
Read on below...
End of year project - Week 2
So the dreaded end of year project is upon us.
Iām currently working with a team of two artists, two programmers and two designers (not including myself) in an attempt to concept and then develop an entire game in around two months...
Printing Advice 101
Do a test round well before you need the final product. No matter how much you think you know that colour differs in print, you'll still most likely end up with a dull, washed out version of what you wanted.

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch ⢠No registration required ⢠HD streaming
Narrative Unit - Prototype
In the same fashion as the last few units, the time has come to create a vertical slice/prototype to demonstrate our understanding of the content weāre being taught.Ā
Narrative Devices 101 - Part 1
The unit iām currently in at the moment revolves around the telling of stories using narrative devices. Due to the medium these devices differ from standard literary narrative techniques, but the end of the day the concept remains the same. A narrative device is (regardless of your chosen trade) a technique/method/device in which to portray narrative.
32 colour palettes in and I still have no idea what to choose for this level...
Procedural Fun: Explosions
First time touching any kind of procedural and Iām pretty happy with the results. The code itself is pretty basic, but itās the aesthetic that really does it for me here.
Class Project: Click To Move + Projectiles
Today the class got to working on something that might look pretty familiar to those of you who have seen my last post and thereās a good reason for that.
We essentially made what I've been working on for the last two weeks in about 2 hours today. Now you might think that would be a little frustrating, but there was an interesting (albeit unintended) point that I took away from today and thatās...

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch ⢠No registration required ⢠HD streaming
Programming Project - Basic Movement and Camera
The other day I shared a simple endless runner that iād been working on in class, but today iād like to show you the beginnings of something a little more interesting. Behold my amazing game!
Endless Runner
So Iāve been a little busy recently what with moving house, booking flights to Queensland and other such things, but with so much happening in my course lately I figured itās time to put up a post.
Animation
Yesterday was a crash course in animation, so keep in mind that we had a little under 4 hours to cover an entire career worth of knowledge. That being said, hereās some of what I managed to get out of the exercise.
Continue below:
Maya: Lighting
Spent a few hours playing around with lighting today. You should read bellow, thereās not much writing and some very nice pictures.
Not quite sure as to the purpose of this game, but after patiently shoveling shit for the last 30 minutes or so, my patience has finally come to an end. There appears to be no reward for cleaning up after this bunch of pixels other than maybe the small amount of satisfaction from watching the days progress. Other than that this game appears pointless and has lost my interest.
Ā That being said, for a short period of time this very simple mechanic was rather enjoyable and got me thinking of working on something similar. Sort of like the old Digimon/Tamagotchi toys we used to play with as kids, but for the mobile phone instead. Iām fairly sure it would have been done already, but that doesnāt mean it canāt be done better.

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch ⢠No registration required ⢠HD streaming
Game Analysis: FTL
In case I havenāt mentioned it before, part of the requirements for passing the course iām doing is to post a monthly game analysis. I believe the idea is to give us practice thinking of games from a design perspective rather than a gamerās. I forgot to post this one the other day, so without further ado I present last monthās analysis: Faster Than Light (better known as FTL).
Old Work Post
I figured I should put up a few images of things that Iāve made in the past so that I can compare them to what Iām able to do at the end of this course. Keep in mind that most of this stuff was either based on tutorials or purely experimental and should be consider WIP at best.Ā