Side blog for InkArchivist. This way, I can reblog Outer Wilds Stuff I like or share my thoughts about the game. There will also be Project Hail Mary stuff here sometimes, and maybe a little bit of Subnautica stuff too since the second game is coming out soon. Don't expect much of my own content if any for the moment. Maybe just personal thoughts about the listed items. I'm 20 and He/Him, in case it matters to anyone. Also, no politics or real world issues. This is just to enjoy some media I enjoy.
I think Project Hail Mary is like Outer Wilds in that, if you didn't like it, it probably wasn't something you would have enjoyed to the full extent unless it was fundamentally different. Definitely my favorite movie.
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I found out that NASA has a website with daily space pictures like the one here. They also have explanations of the pictures at the bottom of each page, and a new one is added every day.
I'll put the link down here in case you're interested.
A different astronomy and space science
related image is featured each day, along with a brief explanation.
Caught someone impersonating the tumblr team. They tagged me in a comment saying that my account has been compromised or something. Immediately blocked them and reported the comment. Image of the page under the cut because it's a big screenshot.
So, spoilers for Outer Wilds/EOTE, but I think I figured out a mistake I made when trying to figure out the beginning of the DLC. Under the cut because I'll have some pictures/explanations that I got now that I'm trying a PC playthrough. (I'm following the roleplay idea I mentioned here.)
This is the picture that I was supposed to reference for the DLC. It shows that you see something significant at 40 degrees, and so should follow the satellite to that point to check it out. However, I didn't realize yet at the time that all of the planets were on the same plane, and somehow I didn't realize that it wasn't one of the already known planets, so I assumed that this was just a regular planet disrupting the view.
This is the image that I thought I was supposed to follow. The thing in front of the sun here looked wobbly to me, and has a strange blue outline, so I assumed this was what I was meant to see. Instead of waiting for the satellite, I just tried to figure out where this would have been and fly there myself. After that didn't work, I tried to wait until the satellite was approaching that angle and then join, stopping when I reached 0 degrees. As you can imagine, this didn't work out for me.
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I don't want to reveal who I am yet in case I don't finish this, but I feel like trying to draw Lith. Do you have any tips? Thank you. :)
Oh my goodness, thats so lovely and wonderful of you to even consider thank you so so much!!! Even if you do not draw them, the fact that you want to touches me VERY deeply ♡♡♡ I have a couple sketch pages to try to get a better grip on drawing them, but the main things that I tend to think of is
- small build, but not too thin/muscular. Softer edges. They are quite weak!
-spots are on forearms, shoulders, knees, and face
-large top eyes (primary viewing eyes) very round eyes and very thin irises/pupils. Bottom eyes are smaller and around the same height as the bottom of their nose.
-ears start at the level of the top eyes, stiff cartiligenous top and thin notched membrane at the bottom. Theyre a bit long,,
-profile has no visible nasion (indent between nose and forehead). Nose is prominent!
Uhh I hope those help! Here are a couple of sketchy pics that I hope can also help, and thank you so so much once more!!!
First the Outer Wilds Archaeology blog sharing about the origins of Hearthian names, now @spaced-out-tiger saying this in their tags when reblogging this... Have I been missing out by not thinking about rocks?
You know what? Fair enough. Too many ads, too much AI... I don't even live in an area like this, but the Internet exists so I know that AI and other random stuff that only the CEOs want gets advertised and shoved into random products/services.
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I just thought about the fact that Outer Wilds is probably the only space game that lets you take a ship anywhere that it'll fit even though it's made for travel between planets. Most games that give you full control have limits like certain areas being blocked for your ship, or that you can't take it underwater, and may even limit where you're allowed to land. Meanwhile, Outer Wilds let's you wedge your ship into a gap between rocks and use that as your ship's landing location, or you can use it to handle your underwater travel instead of needing to immediately get out with it on land. I'm mentioning this because I appreciate the level of freedom that the player gets in how they handle Outer Wilds, and I thought this was a good example of that.
Edit: I remembered another detail. Outer Wilds is the only game I know of that doesn't prevent you from leaving in space, and one of very few that doesn't have you lose velocity when you aren't accelerating despite space not having air resistance. Even with there being things in the game that wouldn't work in real life (like the sizes of the planets), it still feels more immersive for space travel than Starfield or No Man's Sky, just to name the first things that come to mind.
Outer Wilds DLC spoilers, but I think that the Owlk instrument might be a string-based theremin. I'm finding some clips to base this off of to try to help explain what I mean.
Major Spoilers for both Silksong and Outer Wilds under the cut.
Is it just me, or does the conductor's song sound very similar to the singing in Elegy of the Ring? I was playing Silksong and decided to play the needolin in front of the guy, but I almost instantly thought "wait a minute, that sounds like that song the owlks sing."
Almost everyone's in agreement on aroace Grace. Pretty much the only people I've seen have him be something other than aroace are people trying to ship him with another character. Hear me out, though, what about aroace Rocky?
Translation errors can happen easily, as evidenced by the "who's on first" style attempt to translate "no" in the book. What if Rocky misunderstood what "mate" means, and is actually just super platonic with Adrian. Like, I might write a fiction of this and anyone else is free to do so, but my idea is something like Rocky on the human thinking machine, then he accidentally discovers romance movies but doesn't realize it.
He gets visceral reactions to all the romantic scenes, and doesn't understand any of the flirting, so when the movie finishes with them marrying, he assumes it was a horror movie or something. He goes up to Grace with it to try to ask why people watched it, feeling bad for Grace when he decides to turn it on, then confused why Grace was chill about it. When he hears that that's what Grace meant by "mate", he gets horrified and quickly corrects "Rocky Adrian not mates, exclamation! Bad bad bad! Need new word, exclamation!" After a bit of talking, he realizes that his relationship with Adrian is actually platonic, and Grace realizes that Rocky had thought mate actually meant very-close friends. This could also be when Grace realizes that he didn't understand romance either.
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Giant's Deep - If you were one of the travelers, what instrument would you play?
The Interloper - Which discovery did you find the most impactful?
Hello! Never gotten three prompts before, this should be interesting. I'll just use the names since you included their prompts in the ask. I'll be answering somewhat out of order to hold off on spoilers for at least one answer.
Giant's Deep: After some thinking, I think I'd have to go with the Hurdy Gurdy. Partially because I like the sound and think it's a very convenient instrument to move around (it's kind of like a crank-powered lute shaped piano with a droning sound built in), but also because it's kind of funny. While everyone else is using a traditional instrument, I'm using the string/percussion equivalent of a bagpipe.😆
That's the only thing I can say without spoilers, so the rest will be under the cut.
The Attlerock: There are two main ones, and I feel a bit awkward about having struggled with them, but I also have no problem with sharing. First of all, I was a bit confused by the tower of quantum knowledge because I didn't realize it falls into the blackhole until I got stumped and looked it up.
The main difficulty was with The Interloper, so I'll go through my thought process to at last make getting stuck a bit more understandable. So, when I first landed on it, I assumed that I had to be at the back when I'm near The Sun to avoid dying. The Sun has strong gravity, and it emits a lot of heat, so it felt reasonable that I'd want to be as far as possible. Then I saw the ship in the ice, and the note about entering, so I tried to teleport the ship from its launchpad before going back. The ship was full of ice, so I assumed it was covering the entrance. Then I tried looking around, and I couldn't find anything. Eventually I just gave up, looked it up, and felt like I had been missing the obvious when I saw that I had to be on the front when passing The Sun. I then also couldn't find all the tunnels within The Interloper at first, so I thought there was a speed at which you could survive ghost matter since you don't technically die instantly.
The Interloper: I personally found ATP the most impactful, but not because I didn't understand it. Before I found any information about ATP, I accidentally launched out of the Solar System with a Nomai launchpad, and decided to just wait and see what happens if I get far enough out. Fortunately, without aiming at all, I didn't hit any planets, so I got the situation where your vision fills and you get sent back without dying to anything. After that, I took a break from the game because I didn't want to get through the game too fast.
I started theorizing after I saved and quit, and keep in mind that I had no information about ATP yet except for seeing the mask. Here's what I somehow theorized just from that one experience and my prior observations, as close to my original thought as I can get, and I wish this was a joke because it's hilarious to me. "So, I always go back after The Sun explodes, regardless of whether or not I die. I think that those two towers on Ash Twin are somehow collecting energy from the explosion, then using it to send my memories back instead of myself. That would mean that I'm not actually time traveling, I'm just getting the memories of failed attempts." Imagine my satisfaction when I found out that was exactly how it worked.🤣
for the ask game!! dark bramble, ember twin, and/or the eye!!
AAAAAH thank you!! <3 <3
Dark Bramble: Did you ever "Feldspar" anything? (ex: slingshot around the black hole as a shortcut, brute force GD's current, etc)
Ahahahaha, no!! I was too much of a coward! The friend I played with admitted once I'd finished the game the first time (pre-dlc) that, despite dying a lot, I didn't die in a lot of the ways he'd seen because I was the exact opposite of Feldspar and was so overly cautious!
Ember Twin: Favorite planet to explore vs least favorite?
Oh man this is super easy, ahaha. Favorite planet overall is Brittle Hollow. Favorite planet to explore is...still Brittle Hollow (but was almost Ember Twin!). Something about the vibes, the colors, and the fact it all looks like one massive geode intrigued me immediately! It wins out over Ember Twin because it has some of my favorite story and emotional beats.
Once I finally calmed down about the black hole (man, that yawning pit in my stomach whenever I fell into it never quite vanished, though... T_T), I actually enjoyed traversing under Brittle Hollow's crust! I even enjoyed the outside as well, despite how barren it is. I love the lil ice secret/shortcut from the surface to the inside! (mostly because I really like the ice sfx in this game)
Least favorite is definitely Dark Bramble! Mostly because I've never actually explored it, ahaha. I have One Set Path And One Set Path Only and never deviate. Because deviating means fish. And we can't be doing with that.
The Eye: How did you interpret the ending?
I'll just put this under a read more tbh...
Oh man. This one's rough. I've retyped this...multiple times at this point.
I keep coming back to: I loved (love, but I'm speaking as in on my first time playing) all of the travelers' quotes at the ending campfire, but the one that got me, the one that I know will break me when I play by myself, was Riebeck's.
"I learned a lot, by the end of everything. The past is past now, but that's...you know, that's okay! It's never really gone completely. The future is always built on the past, even if we won't get to see it. Still, it's um, it's time for something new."
Something about that just rang so clearly in my head.
Life will find a way?
It's never truly over?
We pave the way for the future with our past (& current) actions?
The things we learn & share can enlighten or even help someone in the future?
But also, I mean, of course, there's the letting go. Acceptance of finality and seeing the beauty in it -- and in the journey taken to get there (thanks, Gabbro). Some things end, and that's entirely okay. More than okay, sometimes that's good, because oftentimes something else is going to follow that deserves its own time to live.
I've seen so many people's interpretations of the ending, and I love every single one of them! I just hope what I rambled about just now made some sort of sense!
EDIT to say that, like, if the question is literally as simple as "what's the campfire at the end of the universe, bro" then I'd have to go with!
I think it's a final breath. A blink. An eternal moment where someone is shown a glimpse into the inner machinations of something beyond mortal ken. And the visuals we see are the culmination of the Hatchling's mind trying to comprehend the incomprehensible.