Truly, nothing could possibly go wrong....


@theartofmadeline
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Jar Jar Binks Fan Club
we're not kids anymore.
YOU ARE THE REASON
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@hollandeiram
Truly, nothing could possibly go wrong....

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can we take a moment to appreciate Neve's outfit though
if I romance Emmerich is Manfred going to be in the room BioWare
personally I'd never leave my house again if my perfected 10-years-in-the-making plan was foiled by a bunch of level 1s pushing one (1) log over

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best comment award
Comment of the day.
I love how much you can feel Anders haunting the narrative in the conversation between Varric and Solas in the gameplay trailer.
rough // final
So the gameplay trailer all but confirms that Old Gods = Elven Gods, right? Five blights, five dead Archdemons of seven, and then Solas gets jumped by two beings.
He had mentioned how killing the Old Gods wasn't necessarily helping, though, so I'm curious how that plays out. I've been out of the fandom for ages now, so what's the prevailing theory on what the dead Archdemons are up to?

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
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If he doesnāt appear in Veilguard I will riot
Solas is so fucking lucky to have a friend like Varric and he doesnāt even know it.
[link] to a video interview with DA:TV Creative Director, John Epler.
Notes:
In-world itās been 9 years since the events of DA:I
āAt the end of Trespasser, Solas declared he was going to break the world to rebuild itā
The section of the game that we saw in the Gameplay Reveal takes place āafter Varric and another handful of adventurers, the initial Veilguard, have been tracking him down throughout Thedasā
If you have played previous DA games, thereās a lot of lore and references in DA:TV that will add to the experience
No save transfer, but there are opportunities to reference what you did in previous games
Tevinter is the most impressive civilization in modern Thedas because itās a nation that runs on magic
Lore/art direction: āMagic has started seeping into the world through Solasā ritualā, āand so youāre seeing the effects of that on the space, and on the visuals as wellā
The CC team and character art team spent a lot of time working on making sure that hairstyles behaved appropriately, in a realistic way, and on representing a lot of different hairstyles
They wanted to provide more opportunities to spend time with the characters in a way that previous games didnāt allow for as much
They ādid start a first version of Dragon Age 4 after Trespasser. Anthem came out, we needed to ship development to that. And when we came back we really rebooted development, started fresh, but the story has remained the same throughout, the goals of that story have remained the same. Weāve always wanted to take Solasā story and put a final conclusion on thatā (Fel note: the previous project was code-named Joplin. It was since revised to such an extent that its code name changed to Morrison, per the Bio25 book. This sounds like lots of the story, beats, themes etc from Joplin have remained despite the project change :>)
āA lot of what we want to do in this game is show the story as much as tell through conversation, dialogueā. They want the spectacle to be part of the storytelling, they want the player to be able to feel the story happening around them as much as it being told to them
They arenāt getting more specific regarding the release date as yet beyond Fall 2024
Game is coming out on Xbox Series S and X, PS5, PC
Will it be playable on Steam Deck? They are ānot going to get into that quite yet, soā
[source]
soft hearted Crow Mr. Lucanis my beloved...

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the scream I screamt
who would win