Postbug is going to PAX Australia '15. This is very big news :-) Special thanks to ReedPOP and PAX Australia.

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@hemingwaygames
Postbug is going to PAX Australia '15. This is very big news :-) Special thanks to ReedPOP and PAX Australia.

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I've just published Postbug on Kongregate. If you have a Kongregate account, feel free to fire it up. Any support would be appreciated :-)
Postbug is a HTML5 game which plays in Chrome or Firefox on desktop computers:
http://www.kongregate.com/games/HemingwayGames/postbug
#postbug #glitch #indiegame
The Dark Room :-SÂ
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Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch • No registration required • HD streaming
http://hemingwaygames.com/blog/postbug-freeplay-fete
My new blog post on the Freeplay Independent Games Festival and exhibiting Postbug at the Freeplay Fete ‪
A new blog post on my experience exhibiting Postbug at the Melbourne iFest Games Festival
http://hemingwaygames.com/blog/postbug-ifest-games-festival
Went to iFESTÂ today and played a whole bunch of upcoming indie games made by Melbournian developers. This one is the one I played most its retro graphics and addictive game-play really hooked me in. Also the developer is a really nice guy!
Play it hereÂ
Hey thanks for the shout out, mate. It was heaps good chatting with you today and I look forward to watching your game Survive progress :) btw, the Legend of Kyrandia looks like a really cool game. From what I’ve seem on youtube, it reminds me of the old Sierra / Police Quest games.
Postbug’s Game Design Objectives
Postbug is a game which encourages experimentation, exploration, and strategy building during gameplay. An aim of Postbug was to create an emergent system consisting of objects with a diverse range of attributes and behaviours. These objects include grass, dirt, rock, water, lava, bugs, eggs, spiders, fish, and crabs. In order to survive, players will need to experiment with their environment to learn how these objects behave and interact. http://hemingwaygames.com/blog/postbug-game-design-objectives
The Postbug Pioneers Hall of Fame is now up. Check it out in Postbug by clicking on the Pioneers menu. The Hall of Fame is to honour the pioneers who have completed the game. Their incredible efforts and service will always be remembered :) If you are interested in becoming a Postbug Pioneer, you only need a score of 33 to qualify. Please ensure the internet is connected while playing. *Positions are limited

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch • No registration required • HD streaming
Postbug Technical Overview: Compiling C# to Javascript
My new blog post is an overview of some interesting aspects of the technology I used to create Postbug. The game was developed in C# and compiled to Javascript using Erik Källén's Saltarelle Compiler. This allows for the game to be developed with a statically typed language and run in the browser on a wide range of platforms. The game uses the Pixi.js library to render GPU accelerated graphics with WebGL.
http://hemingwaygames.com/blog/postbug-compiling-csharp-to-javascript
Postbug best score to date is 18. Only 33 is required to become a Postbug Legend.
Postbug now has a game trailer! Special thanks to Paul Fox from http://www.indiemasters.com.au/ for the soundtrack. This song (Cellofest) is a little gem and he had to dig up old archives from over a decade ago (circa 2001). I've started a number of games in the past where the outcome wasn't exactly how it was envisioned. The trailer however represents my thoughts when I started designing this game 2 years ago. It's great to see it all come together :- )
Postbug is Alive!
This retro inspired digging game will have you eating bugs, dodging spiders, breaking webs, pushing boulders, diving underwater and left in the dark praying those noises are just your imagination... Harness the power of speed, fire and electricity; or maybe command a swarm of killer bees to wage war against the spiders! Only true Postbug Legends will survive the 16 grueling rooms that make up the most dangerous mail run in town. More details here:Â http://hemingwaygames.com/blog/postbug-is-alive