Ludwig, The Accursed
One of the most tragic and terrifying bosses in Bloodborne. I really wanted to capture that moment where he’s no longer human — just instinct, pain, and something broken trying to remember what it once was.
Focused on a more organic and distorted anatomy here, pushing the horror side while keeping a subtle sense of structure underneath all the chaos.
This piece started traditionally (ink + charcoal textures) and then I refined everything digitally.
Commissions are open: https://vgen.co/trentcave
More of my work: https://beacons.ai/trentcave















