Voxel Weapons in MagicaVoxel
I have made 3 different weapons to use in my weapon switching system inside of my game. A pistol, a rocket launcher, and a shotgun. These are the weapons viewed in the Rendering section.
This is the shotgun I made along with the reference image I used for it.
This is the rocket launcher I made along with the reference image I used for it. I decided not to have the rocket be connected to it and instead I want it to be inside of the launcher itself.
This is the pistol I made along with the reference Image I used. These look dark here but they will look brighter in Unreal Engine.