idrk if this is a hot take but i am so intrigued by the more hallucinogenic-ish scenes in the game. (the great hugoβs entrance, the hole in the hotel room, the elevator falling, etc). ive always theorized that they were longterm side effects that scrying/speaking to the ghosts was having on maya but idk why i always thought they had something deeper going on w/ how much they differ from the other clues
but specifically the great hugoβs intro. oughhh i wanna know what that scene meansss i feel like it has some sort of significance with the stars and all but idk
the first time i ever watched an adon gameplay I genuinely thought maya was schizophrenic for like the first 3 sightings until i realised she's psychic.
maya is obviously special. unfortunately we dont exactly know why yet, but there are signs that even maya herself knows she's ''gifted.''
in a deleted voice line, maya recalls knowing how to use the scrying mirror, which implies that she must have had some prior knowledge to using psychic objects (it could also be why she got the hang of the spirit box so quickly.) but this line was deleted so i can't take it as fact.
maya also doesn't seem to be too startled by the ghosts at all, you'd think shed be at least freaking out a little bit at the sight of ghost sightings if this was the first time for it to ever happen. maybe she's already seen ghosts before??