A little project that was supposed to be just for fun, but felt so cool I decided to give it a little more character, make it CC-free and share it.
I adore the original townies of the base game. At some point I noticed that some of the adults share similarities with teens and kids - so I figured out how to merge them into whole families, based on their shared face templates, genetics and/or last names. Sadly, some last names were lost in the process, so I kept a few of them alive in street names.
VERSION 3, updated June 2025!!! NOW ALL NAMES SHOULD BE ENGLISH REGARDLESS OF YOUR GAME'S LANGUAGE! No more incoherent names of playables. I edited all character files, so pets and service Sims too. BUT the Repo Man and one Social Worker will be written in English as well, possibly along with the repo's notification, because I got ahead of myself and can't change it back anymore... I'd have to do all files all over again. Sorry! Pay your bills lol. I'm surprised SimPE even allowed that, as the Social Bunny cannot be changed to "US English Only".
If you see a clearly pre-made Sim or pet with a name in your language, let me know! I had to open and edit about 150 character files, so oversights are more than probable.
Also, I fixed a weird family relation between Orlando Cox and Joe Sims that resulted in Orlando getting memories about Marsha (as if she was his cousin).
POLISH VERSION (MIASTOWICE)
And there are two things that annoy me about this town. First, FIVE (5) Sims use the 7th face template (Marylena, Melissa, teen Ivy, Orlando and Chandler). Second, the names Ivy and Orlando are doubled. But well, they're townies originally!
There are 12 families, that's quite a lot for a starting neighborhood, but many of them are single Sims (often single parents), so they have the potential to merge.
Bendett-LeTourneau
Marisa Bendett and her daughters Sophie and Meadow, Brandi LeTourneau and her kids Alvin and Chloe.
GilsCarbo
Goopy GilsCarbo is married to Marylena Hamilton (now GilsCarbo) and they have a teenage daughter named Ivy.
Cox
Kennedy, Melissa and their two sons: Orlando and Chandler. They own a dog named Otis.
Chandler is not Kennedy's biological son, see Melissa's memories for details.
Copur
Ivy Copur and her roommate Abhijeet Deppiesse.
Tellerman
Jan living alone, next door to her brother Komei.
Tellerman
Komei, Christy and their daughter Brittany.
There's a new baby on the way!
Centowski
Orlando and Ricky living alone as teenagers after both their parents passed away.
Sims
Benjamin Cox (Kennedy's brother), his fiancé Amin Sims, and their cat Heidi.
Sims
Joe Sims (Amin's brother) and his daughter Marsha.
Lillard
Brandon and his a lot younger sister Tosha.
Hogan
Andrea and her teenage son Randy.
Other population notes:
Anything other than the Pleasantview game folder has been cleared out of character files, so there are no vanilla pets, social groups, garden club members etc. All service Sims are Maxis because they belong in the Pleasantview folder.
The only typically Maxis pets are Otis and Heidi that are replicas of the original adoption pool pets made in CAS. Other pets have been spawned completely fresh.
Since the townies are now playables, I made a few townie children, teens and adults. They are CAS Bin Sims. There's also the founder Sim that I needed as the first playable to spawn all the townies on the lot (his name is Deighton Freeman) and Nerissa Bee who's supposed to be the clothing store owner.
This neighborhood has no subhoods. Feel free to add them if needed.
Genetics
I fixed all "dyed hair" genetics, so e.g. Brandi LeTourneau now has brown hair genetically. I also gave everyone recessive genes, so they're not homozygous.
Townieville landscape:
Made on the Sedona map but in lush, the town gives (as one of my viewers pointed out) the Blue Ridge Mountains vibe! So it could be located in North Carolina or Virginia.
All the houses are Maxis, just furnished by me. Some of them have been reconstructed on the inside so the families have enough space.
Four families live in an apartment building that I built from scratch.
There are many needed community lots: a town pool, a clothing store, a convenience store, a game arcade, a tiny bistro, a park, a graveyard. Some of them are built by me and some are Maxis lots from the bin (often edited by me). There's also a lake beach on the hill, close to the Sims family.
The town revolves around a big hospital building where Brandi and Marisa work as doctors.
Hope you like it! Happy Simming!
Credits:
SimsWiki, because the hell would I remember everyone's eye color lmao