Who hasn’t watched their favorite Saturday morning cartoon and wished that they could create one of their own? Especially with American culture, we tend to become obsessed with our favorite cartoon shows from a young age and even feel some sort of attachment to certain characters. Idolizing our favorite characters and trying to live a life similar to these fictional beings becomes unavoidable during a person’s youth. With such little life experience, a child’s mind is like a sponge, absorbing all the information and media it takes in. With constant improvements in technology, the way that the world’s youth consumes media is always changing, whether it is for better or worse.
 Now, with a simple program that is being used with kids from kindergarten to 12th grade, kids can do much more than just watch cartoons; they can create their own. “Animation-ish” was created by Peter Reynolds, New York Times best-selling author and illustrator of The Dot, Ish, Someday, and the Judy Moody series. It is used in the classroom to spark creativity amongst kids and teenagers that do not consider themselves to be particularly artistic individuals. Young students can now design animation for movies, greeting cards, websites, presentations and school projects, and share creations online.
 Animation-ish is a game changer for the cartoon industry. While you may not land a job at Nickelodeon Studios, you can enjoy the satisfying feeling of watching your doodles come to life. The youth of today is becoming increasingly more tech-savvy, always craving the need to have a device in hand. Whether it is an Iphone or an Ipad, children love to have a screen to look at and interact with. While there is no current phone or tablet application for Animation-ish, the mobile application market is certainly heading in that direction. Â
 The technology hungry generation of today will feel empowered by creating their own original cartoons and animations to show off to their friends. With this kind of software becoming more and more common, it will spark the creativity of so many youngsters with brilliant, original ideas. In the long run, the quality of cartoons should improve vastly with the amplified accessibility and simplicity of personalized animation creation. It might even encourage kids to spend less time in front of the television being influenced by the ideas of others and spend more time creating their own original animations.
 The software creator, Peter Reynolds, wanted to create a program that was inspiring to people who don’t necessarily know how to “think outside the box.” In an interview found on YouTube, Reynolds says that “when someone says I can’t draw, I can’t animate, I get excited because I say, oh yes you can. I thought to myself, I’m going to create a program that will inspire people to say I can, I can draw, I can animate.” With very easy to understand instructions and a simple format, even the most non-creative thinkers can bring their doodles to life and have fun creating animations. He has an inspiring mindset that his program is open to people of all age and ability, and that “your animation doesn’t have to be perfect, it just has to be perfect-ish.”
 To paint a picture of Peter Reynolds and the kind of guy he is, he shares a life-changing experience from his childhood in his company’s mission statement which could easily have been his inspiration to inspire others throughout his life. In 7th grade, his math teacher pulled him aside for doodling in class instead of paying attention. Rather than punishing him, he assigned young Peter an interesting project. The teacher asked him to tap into his art and storytelling abilities to help other students understand a challenging math concept.
 Finally confronted with a school assignment that was intriguing to Reynolds, he went off to make his first animation. He excitedly opened his math textbook and for the first time looked at the numbers as “quantifying things and actions.” He made these things and actions seem simple as he put together a comic book, which was viewed by his teacher as a storyboard. A few months later, he finished his first animated film designed to teach. He took the experience from that 7th grade class and now does it professionally through stories and films. Reynolds is able to take his gift as an artist and open up possibilities to people who learn better through visual aid. With Animation-ish, he took his vision to a whole new level by giving kids and teenagers the opportunity to make animations of their own.
 Since I fall directly into the category that Reynolds is marketing the program towards, a person with little confidence in my drawing or animation skills, I decided to give the software a try. The program which costs $59.95 to download on a single computer luckily had a 15-day free trial. The home screen has three options for animation creation: Wiggledoodle-ish, FlipBook-ish, and Advanced-ish.
 Wiggledoodle-ish keeps the program extremely simple, providing tools to draw, trace, and animate with just three frames. You can also import and trace any graphic. Obviously with this feature, students are unable to create an extensive plot for their animation, but it is a good place to start. FlipBook-ish contains all the same features, except it includes an infinite amount of frames so users can create longer animations. Finally, Advanced-ish is the most advanced way to use the program. It incorporates the mover tool which allows for more complex animations using foregrounds, backgrounds, and movement across the screen. On each version, there is an “inspire me” button which pulls up a video clip of Reynolds sharing useful tips of how to make animations more creative.
 After an hour and a half of learning through trial and error and being resourceful enough to watch several how-to YouTube videos, I created my own animation, and it felt liberating. Originally, I was just going to check out Widdledoodle-ish, which limits users to a three frame animation. I quickly became addicted and stepped up to FlipBook-ish. Before I knew it, I had a ten frame animation that I was proud of.
 It consists of a stick figure that makes his way across the screen with his dog. The short animation is incredibly simple and unpretentious, yet strangely satisfying. I added a yellow sun, a blue sky, clouds, and chirping birds in the background to add some flavor to the otherwise bland cartoon. I guess the fact that I was creator of the project which any other person would be bored with in seconds made it so appealing to me. I couldn’t help but watch it over and over until I had no choice but to become sick of it. My original intent was to use the program just enough to understand and write about it, but my childish side got the best of me as I got lost in the program. Â
 Being the kid in elementary school with absolutely no artistic abilities was not fun, and it limited my level of creativity for the rest of my grade school days. It makes me wonder if my life would have turned out differently if I had a program like this during my childhood years. Calling Animation-ish a life-changing experience may seem like an extreme statement, but creativity is an underestimated characteristic that is necessary for adults in most career paths.
 There is not a doubt in my mind that if I had more time on my hands, I would explore the more advanced features of Animation-ish. For a classroom setting of students K-12, this program is incredible. It is a fun and rewarding experience that gives students the ability to animate with confidence. It’s also a great tool that can be used to spice up a presentation by switching from the classic PowerPoint format that everybody is getting sick of. Kids can now have a fun time in class while at the same time boosting their technology literacy skills. It really is a win-win situation for both students and teachers.
 Only time will tell what the future of cartoons and the accessibility of animation creation will look like in the future. I see a lot of positive lessons to be gained from mastering a program like Animation-ish at a young age. As previously mentioned, so much of a human’s personality and other characteristics are formed at a young age. Children are very susceptible to ideas and information that they consume. If a child never develops confidence in his or her creative juices in elementary school, there will be lifelong effects directly because of it. Creativity is an extremely important attribute for adults to have and Animation-ish can stimulate that trait early in life.Â