having a lot of fun doing brand work for the fictional weapons manufacturers in my friend's sci-fi universe

shark vs the universe
NASA

will byers stan first human second
$LAYYYTER
TVSTRANGERTHINGS
🩵 avery cochrane 🩵
Not today Justin
One Nice Bug Per Day
Aqua Utopia|海の底で記憶を紡ぐ

@theartofmadeline
almost home

ellievsbear
icyghini twinkie
cherry valley forever
I'd rather be in outer space 🛸

pixel skylines

bliss lane
RMH
Misplaced Lens Cap
seen from Russia

seen from Colombia
seen from Türkiye
seen from United States

seen from Portugal

seen from Germany
seen from United States
seen from Malaysia
seen from United States
seen from United States
seen from United States
seen from United States
seen from United States
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seen from United States
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seen from United States
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@enterunderscore
having a lot of fun doing brand work for the fictional weapons manufacturers in my friend's sci-fi universe

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my tether indicator! an important bit of UI to get right in the big catch.
it not only communicates the distance from the tether as you approach, but also accommodates for several different states (locked on, tethered, offscreen, etc)
all of the big catch's UI is actual geometry driven by shape keys and physics springs!
if you haven't messed around with my UI sliders in the big catch tacklebox... you're missing out, bud
cannotype, a geometric typeface from underscore. work in progress.
super nintendo entertainment system.

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
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Could you tell more about how you recreated the PlayStation 2 start up animation? In particular I’m wondering about the motion blur, aliasing, and other PS2 specific rendering quirks. Thanks <3
gladly! actually most of that stuff is done in blender’s compositor! i can break it down for you.
this is my recreation of the PS2 boot sequence, entirely from scratch using blender. i took great care to recreate PS2 specific rendering quirks, from the flat procedural mist effects, to the lack of anti-aliasing, down to the implementation of motion blur.
i’ve been graciously asked by my cohorts at bell.garden to provide some sweet cover art for grayson talton's new album "idiot online" releasing 4/9.
this is the art for the single off the album "i'm losing it" which releases tonight.
“dimmo” available on streaming services both near and far from you. as always, music and art by me
[link]
animated album art for heat by grayson talton

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
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dance floor of the future
addicted to splashing things
rough apple glass concept design. heavily based on apple patents, rumors, and existing design language.
mac os x aqua user interface tribute
if i ever start a game studio it will be called dash smoke

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch • No registration required • HD streaming
logo for VFKR, a very good musician based in Rome, GA
bell.garden
🚨new track alert🚨
“yaps” releases june 26th on streaming services. keep this in mind.