20. If they were asked to explain the difference between romantic and platonic or familial love, how would they do so?
Oh, I think she would be able to show the difference between the two quite easily :) In terms of time, this is the very beginning of the events of BG3.
āEmber, what do you think is the difference between platonic and romantic love?ā Shadowheart smiled slyly, taking a sip of wine as she sat down on a nearby log by the campfire. āWyll and I were discussing it, but he doesnāt really see a specific difference.ā
Ember turned to face her, looking genuinely surprised.
āWhy are you asking me? Ask Gale. Heāll explain it to you in both theory and practice, backing it up with dozens of examples from books written by the greatest minds of Waterdeep and its surroundings.ā
The wizard sat on a stone, concentrating on writing his thoughts in a small book. Hearing his name called, he looked up.
āDarling, I am absolutely not in the mood for storytelling tonight. Besides, my experience isnāt all that comprehensiveāit's strictly limited to the material plane,ā Astarionās voice drifted over from his tent nearby.
āOh, come on, what's with this bout of modesty? Are you unwell?ā Gale put his notebook aside.
āEnough, stop it,ā Shadowheart raised her voice. āI asked Ember. Let her answer.ā
āFine.ā Ember thought about it for a couple of minutes. āAlright.ā
She stood up.
āLook, everyone knows I love Mel, and he loves me. Heās my brother, my own flesh and blood. Mel?ā
Mel nodded. He was comfortably stretched out on his cloak a few feet from the fire, happily puffing away on a small pipe.
āMel, tell meāwould you want to have sex with me?ā
The elf coughed, thoroughly choked by the unexpected question. Utter bewilderment shone in his eyes. He raised a finger to his temple and made a spinning motion, saying absolutely nothing.
āThere. See?ā Ember pointed a hand at him, locking in the result.
āNow, imagine that I love, hmmā¦ā
She glanced around the clearing, her gaze lingering on Astarion's tent (she rolled her eyes), and then looked back at the wizard.
āRight. Imagine that I love Gale, and he loves me. Can you picture that?ā
The companions nodded approvingly.
āGale, would you want to have sex with me?ā
Gale stared at Ember, completely stunned.
āWh-what?..ā
A wicked snicker echoed from the Astarion's tent.
āI am not answering that,ā a strange flush crept onto the wizardās face. āWhat kind of ridiculous questions are these?ā
āSo, youād refuse?ā
āNo, but⦠I mean, if we wereā¦ā Gale was utterly flustered now. Suddenly, he became very interested in the entries in his diary. He turned away.
āThere, do you see?ā Laughing, Ember pointed at him like a judge who had just delivered a final verdict.
āIf heās against it, you can always count on me, my joy!ā
Astarion was clearly thoroughly enjoying the conversation.
āAnd there!ā Ember triumphantly pointed back at the tent. āAny more questions?ā
āYes, actually. I have one now.ā Mel stepped into the center of the clearing, stretching. āAlright, so who exactly here wants to have sex with my sister?..ā
24. Is sex something that theyāre comfortable speaking about? To whom?
Ember has virtually no taboo topics; she can talk about anything. The question is, how exactly? She will only discuss something personal and serious with very close people. Everything else will be some form of joke or light sarcasm. For her, this is the easiest way to set personal boundaries.
Besides, she is convinced that there is no need to talk about sex; it is better to do it, and certainly not with just anyone :)
34. How hard is it for them to shake a sense of guilt?
It's very difficult. She lived with this for a very long time, taking on not only her own guilt but also that of others. Which seriously ruined her life. Although, perhaps this is precisely what taught her responsibility for her own actions.
41. How do they feel about children?
She's completely calm. She will always protect the child, because he is a priori weaker. But she doesn't have any specific goal of starting a family and having children. At least not right now.
F. What do you feel when you think of your OC (pride, excitement, frustration, etc)?
I think she's much better than me. I laugh with her, I'm sad with her, I'm proud of her resilience and ability to find compromises and make difficult decisions. And sometimes I even envy her :)
G. What trait of theirs bothers you the most?
She has quite a lot of different character traits, but I accept her with all her flaws. How could it be otherwise?
Thanks so much for the questions from the wonderful @aristenfromwarsaw ā¤ļøāš„ (check out her answers).
List of Questions
My questions for you: 8, 22, 28, 32
Author Section: A, J
Soft tags for @aristenfromwarsaw, @unovafarm, @twilight-sanctuary, @wasteful-sam, @cursed-nyxan, @bladesingerlily, @kcwriter-blog, @purpleasters-inseptember, @shkura2011 and for anyone else who might be interested š
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Saw an interesting post about astrology by @bladesingerlily, for which I thank her very much!š Itās hard for me to ignore something like this, especially when itās a perfect excuse to dig deeper into my character's lore.
But first, here is Pantone palette based on my data.
The four elements clearly had a good laugh when I was born, placing my Sun in Capricorn, Moon in Aries, Rising in Gemini, and gracefully dumping almost all the other planets into Scorpio. Just a great idea :)
One more thing. A lot of coincidences happen in my life, but ones like this (underlined in the image) are especially funny :)
But let's get back to Ember
AgeĀ 87 in 1492.
BornĀ 3 Hammer, 1405 DR (Year of Golden Mask).
Born under the Sign of the Raven and with Full Selƻne under the sign of the Wheel.
Those born under the sign of the Raven are self sufficient, lively, impetuous and outspoken. They dislike routine and refuse to be pressured by others. Restless and highly energetic, they thrive on change and need constant mental and physical challenge.
Those born with Selƻne under the Sign of the Golden Wheel are determined, self-motivated, enthusiastic and responsible. Natural leaders, they remain calm in a crisis and are not easily swayed by opposition. Although serious minded, they are cheerful and optimistic and do not give up easily.
The quick summary is already quite accurate.
But the more interesting stuff is further down, so let's move on to natal chart. Iāll highlight the most meaningful things that match her actual canon.
Warning: Lots of text.
First, I took the decoding of Ember's natal chart from the Almagest website. But it was too formal. So I sent it all to Gemini, which produced excellent, easy-to-read analysis.
Analytical Breakdown of Emberās Natal Chart (3 Hammer, 1405 DR)
The Core of Personality and Spiritual Patron
Sun in the 1st Decan of the Raven:Ā The Raven grants her absolute independence. But since Ember was born in the deep hours of the night, right before dawn, her Sun is technically located in the IV House (the House of Roots, the Past, and Sanctuary).
Interpretation:Ā Ember does not put her rebellious spirit on display. Her desire for freedom is hidden deep within. She will not engage in an open, foolish rebellion if it is disadvantageous, but mentally she will never submit to anyone. She is a "still water" that charts its own course, using stealth and survival as a shield.
Full Selûne in the 3rd Decan of the Wheel: On Toril, the Moon is the literal body of the goddess Selûne (the Our Lady of Silver), who is responsible for navigation, prophecy, and quests.
Interpretation:Ā The full moon phase means that the Our Lady of Silver is watching Ember with all her eyes. However, being in the Wheel (the sign of cyclicality and fate) sharpens lunar paranoia and fear for personal safety. Ember's inner world is a battlefield. It constantly feels to her that her familiar world is about to collapse under the influence of fate, which makes her compulsively strive to control everything.
The Divine Triumvirate: Sun Trine Anadia in Sextiles
This is the most powerful, dominant node in Ember's chart. Here, three gods fight for her will: Kossuth (or Garagos), Akadi, and Grumbar.
1. Sun Trine Anadia (Patron: Kossuth / Garagos)
Anadia is responsible for fire, war, rage, and destruction.Ā The patron of the planet is Kossuth (the Lord of Flame) or Garagos (the God of Bloodlust).
Interpretation:Ā A trine is an aspect of easy and harmonious flow of energy. The fiery rage of Anadia does not burn Ember from the inside out and does not drive her mad; instead, it perfectly feeds her ego. Kossuth grants her a cold, controlled flame of will, while Garagos provides pure martial charisma and endurance. In a critical situation where others break, Ember ignites. This is the aspect of a natural-born leader capable of enduring colossal physical and mental strain.
2. Sextiles to Coliar (Patroness: Akadi) and Chandos (Patron: Grumbar)
Coliar (Akadi, goddess of Air)Ā governs intellect, speed of thought, illusions, and cunning.
Chandos (Grumbar, god of Earth)Ā governs metal, time, stability, and morality. In her chart, Chandos is exalted in Libra (the Swan), meaning it is at the peak of its benevolent power.
Interpretation:Ā Air and Earth harmoniously support her Fire.
AkadiĀ gives Ember "airy" mental speed: her rage (Anadia) and ego (Sun) are instantly processed by her mind. She speaks what she thinks, and her words strike like arrows. Although Coliar in the Swan tries to incline her toward indecisiveness, Kossuth's Fire forces her to act.
GrumbarĀ grounds this structure. He gives Ember a powerful, almost unshakeable inner sense of justice and morality (exalted Chandos). Fate protects her: whatever destruction Anadia brings, Grumbar holds up a stone shield, softening the blows of fate.
Coliar Conjunct Chandos:Ā Mind (Akadi) and Morality (Grumbar) are fused together. Ember is capable of influencing people with her speech; she sees the world deeply and philosophically. It is easy for her to lead companions, justifying it by a higher expediency.
Mental Traps and the Shadow of the Chart
If the upper part of the chart turns Ember into an invincible warrior and leader, her "underground" looks terrifying. Here, SuneĀ and MystraĀ rule.
1. Glyth in the 2nd Decan of the Spear (Patroness: Sune)
Glyth is responsible for beauty, love, passion, and art, and its patron is the goddess Sune Firehair. But in the canon of the Almagest, Glyth is also a planet whose flip side conceals deep mental abysses (in Realmspace, it was captured by mind flayers).
Interpretation:Ā Being in the 2nd Decan of the Spear indicates that Ember is absolutely driven by emotions when it comes to attachments. This is her vulnerable spot. Sune demands a total, passionate dedication from her. If Ember loves or hates, she does it with her whole being, temporarily losing the control that Coliar and Chandos so diligently build. Her emotions are a sharp spear that can wound her herself.
2. Anadia Square H'Catha (Patroness: Mystra)
H'Catha is a distant, mysterious planet ruled by Mystra (goddess of Magic).Ā She is responsible for the Weave, hidden secrets, and the final judgment. In Ember's chart, H'Catha is retrograde (moving backward).
Interpretation:Ā A tense square between War (Anadia) and Higher Magic/Destiny (H'Catha). This is a karmic conflict between action and destiny. Retrograde Mystra makes Ember feel like an "outsider," misunderstood, carrying some strange mental burden from her subconscious.
Her old habits, past traumas, or subconscious fears activate this square. If Ember represses her rage or tries to ignore her magical/plot destiny, Mystra will punish her with neuroses or physical weakness. Ember is literally forbidden from "bottling up" her destructive impulses.
Senses and Resources: Karpri (Patron: Istishia)
Karpri governs storms, water, and the destruction of old ideas, led by Istishia (the Lord of Water). It stands in Pisces in conjunction with the star Tilvadar.
Interpretation:Ā Istishia requires purification through the destruction of the obsolete. In Ember's feelings, this manifests as a thirst for intense, deep sensations (the influence of Tilvadar*). But her material world is unstable. Money and resources come from "intangible sources"āthese could be ancient artifacts, secret rewards, magic, or mental contracts, rather than honest physical labor.
Storm Sorcery Core: The Karpri-Tilvadar Alignment
Emberās Storm Domain powers originate directly from Karpri in Pisces, conjunct the star Tilvadar. Governed by Istishia (the Lord of Water), Karpri rules over tempests, primal water, and the shattering of stagnant dogmas.
The Sorcerous Manifestation: This placement acts as a permanent, innate conduit to the Elemental Planes. Ember's magic is not merely electric; it is the chaotic, fluid wrath of an oceanic storm. The conjunction with Tilvadar grants her a "fluid mind," turning her body into a flawless magical superconductor.
General Analytical Verdict of Handreth for Ember:
Ember is an incredibly powerful, self-sufficient figure whose spirit is forged in the fire of Kossuth and grounded by the unshakeable morality of Grumbar. The gods have endowed her with luck, protection from a foolish death, and the sharp tongue of Akadi.
She is an ideal leader for a suicide squad on the Sword Coast.
(Did he seriously write this? š¶š)
But her main enemies are not monsters, but her own Selƻne (fear for safety), Sune's Glyth (emotional vulnerability in love), and Mystra's square, which demands that she not silence her inner darkness.
And small adds.
*Planetary Conjunction: Karpri Conjunct the Star Tilvadar (Fish I)The Almagest Text: "A conjunction with the star Tilvadar endorses the 'fluid' nature of this planet, which suggests a more impressionable and receptive mind than usually associated with these degrees. Positive aspects to Tilvadar indicate a skilled artisan or ship-wright."1. The Fluid Mind & Emotional Receptivity
This conjunction removes psychological rigidity, granting Ember an exceptionally adaptive, intuitive, and receptive mind. It allows her to process environmental and interpersonal changes with fluid precision, reading emotional undercurrents rather than relying on static dogma.
2. The Artisan & Inventorās Aspect
Reinforced by harmonious sextiles from Coliar (Intellect) and Chandos (Morality), this alignment acts as the astronomical origin of Emberās investigative and inventive traits. She possesses the innate talents of a Core Artisan, enabling her to decipher and modify complex magical artifacts.
3. The Shadow: Hyper-Impressionability & Detachment
Due to Karpriās extreme openness here, Ember experiences psychic trauma with destabilizing depth. To protect her ego, she utilized her sovereign Raven traits to intentionally suppress her emotional capacity, adopting a strict regime of practical pragmatism as a psychological shield.
Astrological Verdict:
The Karpri-Tilvadar conjunction acts as a hidden anchor of empathy and loyalty. It counterbalances her cold exterior and self-imposed emotional exile, ensuring her core remains creative and capable of profound connection. It is the specific celestial aspect that prevents her from deteriorating into a cold mercenary, preserving the internal depth necessary for her eventual restoration.
Phew! In short, it looks like this.
But when you analyze Emberās story based on this natal chart, it gets almost eerie how perfectly it explains so many of the events that have shaped her past and will define her future.The tragedy of her youth that caused her to close herself off, her natural inclination toward archaeology and working with ancient artifacts, her unyielding sense of justice, her frequent internal monologues, and even her core Storm Sorcery powersāeverything is right here, including the explanation for the events of the post-game period.
I honestly get the feeling that I didnāt just make her story up; it feels as though she told me all of it herself. And I have absolutely no idea how it works!
And it all ties in perfectly with the FR lore.
And yes, spending a few hours figuring out the nuances of your character's horoscope instead of a full night's sleep is everything! š
And then, one fine day, it happened.
An official Photo Mod appeared in the game.
Photos from patch 8 tests.
The first 15 mods quickly grew to 150, including armor, hairstyles, new locations, effects, items, and a bunch of technical mods for staging scenes, changing props, and most importantly, controlling the light!
The era of Lighty Lights began.
Photo Mode, Lighty Lights and Staged Photos.
The two main criteria for photographyāangle and lightāwere now in my hands.
And that completely changed the game.
Some of my photos for Tavtober 2025
Considering that by this time about a dozen custom locations had been released, and eventually, the Bone Zone appearedāthe mere discussion of which not so long ago caused nothing but jokes and giggles in the modding Discord.
We got a full set of tools to create any scene, starting from a dot on an empty map that gradually turned into a scene filled with meaningful objects and light, where the characters could do whatever we wanted.
Photos 2026
BG3 Mighty Nine series | #bg3 mighty nine
To be continued...
What about now?
Strangely enough, I would like to move away from the visual clutter and special effects (which have become so numerous and tempting) and focus on the essence of the captured moment. I want to understand anatomy so that the poses look natural, rather than like broken dolls. I want to learn how to set up lighting correctly. In short, there is plenty of room to grow :)
As for the technical side.
Mmm⦠I touch up a lot of things in Photoshop, especially everything related to "flaws" in the frames. Sometimes I literally have to draw on missing eyelashes, or fix awkward, unnatural bends in joints, flaws in clothing textures, etc. These things really catch my eye, and I wouldn't want others to see them either. And considering all this editing, I completely abandoned color correction in Reshade; it is rarely successful, cannot be applied to specific zones, and often creates completely unnatural tones or color bleeding in the photo. All color correction is done strictly in Photoshop.
Though I recently bought Regrade, the full module, but haven't had time to master it yet. Maybe one day I'll change my mind. š
I wonder what part 4 of this post will be?..
Part I - First Mods and Otis.
Part II - Otis and Game Exploration.
Part III - Photo Mode, Lighty Lights and Staged Photos.
The beginning of this post can be found here.
We left off with the burning nautiloid scene and exploring the game using Otis cam. Let's move on.
Otis and Game Exploration.
Rosymorn Abbey.
A very "dangerous" location. You can get lost there for dozens of hours.
What else can two people do in Rosymorn?
And you know, I did end up taking the chest away from the githyanki children and returning the gremishka to its own kind. :)
She was glad to be home.
Last Night Alive.
As for this scene, I think many people know it.
But have you seen it from the other side?
Many of these screenshots are presented with minimal editing, since they are essentially working material for me.
Honestly, I like the reverse angle much more. Even though it is dark, because the game camera is on the other side at that moment, and that's exactly where the light source is attached. But one day I will reshoot this :)
And this is far from everything. There is so MUCH hidden in this game! Otis gives you the opportunity not just to shoot, but to explore.
Some other scenes.
And finally, back to the party.
Traditional test, but with a new experience.
New shots of party.
And yet, it wasn't enough.
These are the first attempts at creating my own scene.
Photomod doesn't exist yet.
Don't ask why they're dressed like that. They're both weird...
Okay, okay. That was a story about a masquerade that I never wrote :)
But more on that in the next part.
Part I - First Mods and Otis.
Part II - Otis and Game Exploration.
Part III - Photo Mode, Lighty Lights and Staged Photos.
Big thanks to @shkura2011 (view post) and @aristenfromwarsaw (view post) for the interesting tag and equally interesting posts.
As for me, I got into virtual photography even before PM, LL, Otis, MoveHere, and other unique things appearedāthe things that made this art (yes, I consider virtual photography an art, no less than traditional photography) accessible to many. Back then, the very concept of a "mod" was something completely magical and inexplicable to me.
When I first started playing, I wanted to capture certain scenes for myself, especially scenes from the cinematics. But the only way to do that was through a regular screenshot.
Some of my first screenshots, 2024.
And I kept seeing similar things from other players, which made me look for new opportunities and angles. I wanted something more, but the game heavily limited my options.
Mods became that "something more."
Mods.
The first serious step was mastering the "Ring of Metamorphs" and writing my own character's preset for it. I went a little crazy at that moment, but I began to understand how the game's script language actually works.
You have changed, Astarion...
More convenient modifications appeared later, but this specific mod became the key that allowed me to "break" the game. I immediately created a few scenes for myself that couldn't exist in the game, and I was very happy with that :)
Otis and Game Exploration.
But an even bigger step was the release of the Otis camera modāit simply allowed me to rediscover the game.
My first shots with Otis cam.
Now, instead of moving along fixed tracks, I could literally reach any locked area and even go beyond cinematic scenes.
Ring of Metamorphs + Otis.
Otis cam.
Ok, ok, I stop it! :) Let's visit the Underdark!
More Otis cam.
At that moment, I realized that I was truly interested in what was there on the other side of the camera. What is hidden from the game scenes, and what the action looks like from the opposite angle. I dug through literally everything, building myself a 50-gigabyte library of work shots. And I realized that I would have staged many of these scenes differently, with a different camera angle and different lighting.
For example, do you remember the Dream Visitor's story about saving you? The game shows a small snippet where he approaches an open pod aboard the nautiloid, followed by video footage from his hideout. But that snippet on board is much longer.
Wow. He found me!
And if you don't let the cinematic switch you to the next scene, you will see the Dream Visitor looking for you on the burning nautiloid, and⦠finding you! Damn. When I saw this for the first time, I literally jumped in my chair! :)
But in the official cinematic, this is the scene you actually see:
And this is what the burning nautiloid looks like from the outside...š¶
Nautiloid from the outside.
But I've reached my photo limit for this post, so I'll continue in the next one.
Part I - First Mods and Otis.
Part II - Otis and Game Exploration.
Part III - Photo Mode, Lighty Lights and Staged Photos.
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Thanks for the questions @shkura2011 š§”, it's simple!
Last song: The soundtrack from "The Legend of Vox Machina"āI really love it. At the same time, I'm watching the new season, which is absolutely amazing in my book :)
Current obsession: As always, DnD, BG3, the Forgotten Realms universe, virtual photography, and my character's story, which is gradually turning into a book.
"What fools these mortals be"
Currently reading: "This Immortal" by Roger Zelazny. I don't have that many favorite authors, but I can reread his work anytime.
Currently working on: I have almost finished proofreading and editing a story about Ember and her adventures from the post-canon part of the game. The main issue is that whenever I start writing something, it's hard for me to stop in time, and the text grows due to lore, additional scenes, and plot arcs of other characters in the story. Because of that, instead of taking just a couple of days, it drags on for a week or more.
Also, it's currently way too hot to fully commit to VP, and I still need to blow all the dust out of my workstation.
Where is it? I don't know. Maybe they're just on vacation?
Alongside this, I am replanting fir trees and junipers in my rock garden, as I had to reshape it completely due to the trees getting heavily overgrown.
And. I would also love to learn how to draw, at least B&W portraits.
Currently wearing: A long linen tunic. That's it.
Last search: "Clean driver reinstallation via DDU," if that means anything to you. Though there is another option: "Can a psionic in the Forgotten Realms see the bond between people close to each other?"
Favorite flower: Lisianthus (Eustoma)
No pressure tags for: @aristenfromwarsaw, @catherynne-e, @obsessedwhyyes, @swordsbardkat, @twilight-sanctuary
I really donāt like when a book advertises itself as fantasy or scifi with maybe some romance on the side and then it turns out to just be a romance with some fantasy or scifi wallpaper. Fine if you wanna read that but I donāt. Stop having sex and kill the dragon already. This is false advertising.
š
Most fanfics have the same problems. Sex, thoughts about sex, discussions about sex, having sex, suffering because of sex, and all of that combined.
Funny. This community loves reposting wholesome posts about love and mindfulness toward each and every person, while simultaneously lamenting that the fandom is shrinking. And yet, continue to act completely hypocritically, pointedly ignoring and "canceling" anyone who thinks differently or is deemed "inconvenient".
In this context, it all looks like selling Indulgencesš
Let me elaborate.
A mere two-week experiment since my return to Tumblr was more than enough for me. Tumblr has become a massive disappointment to me, and a lesson. A lesson in just how fake attention can be.
No one cares about you unless you stay within the bounds of the current mainstream and follow the lead of the so-called "opinion leaders" (the very ones who will be ready to 'cancel' you at any momentādon't be fooled by their temporary favor).
No one cares about you unless you repost everything in sight and leave likes.
No one cares about you unless you write praise-filled comments to all your followers, getting the same formulaic responses in return.
Tumblr is just a chain of mutual flattery meant to feed a personal deficit of attention. Real interest in your creativity or charactersāsomething genuine and sincereāis rarely ever behind it.
And that makes the reactions from total strangers that pop up in my notifications all the more valuable. I won't delete my account, and I will still post something new here from time to time. But there will be no more self-deception and no more attempts to "fit in".
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A natural-born sorcerer who became a wizard. A child prodigy and a fallen chosen. A man wallowing in self-pity, whose passion for magic turned into an obsession, whose dreams of justice and freedom were replaced by ambition and a lust for power, and whose love became a means of gaining might. The one who nurtured a demon within himself by giving in to dark desires, brought the world to the brink of catastrophe, and traded his friends for congregants. Cynical, cold, contemptuous. Lost.
Wait.
Or did it all turn out differently?..
A few facts:
Has loved the sea since childhood.
Possesses an analytical mind and a peculiar sense of humor.
Masterfully wields a quarterstaff, though he prefers to use magic in combat.
Gale grew up without a father and prefers not to talk about him. Yet, he is just like him in every way.
Has a penchant for long speeches. Naturally, all of them are instructive.ā