Im doing a series where i draw the overwatch characters but like with flower crowns đşđ¸đšâ¤ď¸

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@ellaiscool8
Im doing a series where i draw the overwatch characters but like with flower crowns đşđ¸đšâ¤ď¸

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Im doing a series where i draw the overwatch characters but like with flower crowns -p.s yes i know i spelt genji wrong i have dyslexia đ¸đşâ¤ď¸đš
Im doing a series where i draw the overwatch characters but like with flower crowns đşđ¸đšâ¤ď¸
Im doing a series where i draw the overwatch characters but like with flower crowns đ¸đšđşâ¤ď¸
Im doing a series where i draw the overwatch characters but like with flower crowns đşđ¸đšâ¤ď¸

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My newest oc, love her!
apparently ppl donât know about waifu2x??? despite its⌠concerning name itâs literally the most convenient website iâve ever come across as an artist
it allows you to resize artwork without it becoming pixellated. this is a MASSIVE help if you, for example, make lineart too small or something. it works best with things that 1. have no textures 2. have smooth lines 3. have cel shading, but it still works really damn well for things that donât fit that profile
hereâs an example:
normal size
2x in paint
2x in waifu2x
so like, thereâs that. go wild
Original:
Photoshop scaled:
Waifu2x scaled:
Itâs legit!! Tell your friends!
Thatâs quite impressive! It must have some great code under the hood.
@pommestar @estpintensifies
Drew my friend sarava - also to all my followers this is now my art and art only account - my random stuff account is @riggeredron
Drawing Tips : Dave Pimentel Disney Story Artist Dave Pimentel discusses tapering body shapes in your drawings (or CG poses for that matter). Full article here: http://drawingsfromamexican.blogspot.ca/2010/04/tapering-body-shapes.html

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hello! can i ask for a tutorail in hands/arms and legs/feet?
Hey! Sorry for the late reply, I havenât really had time to do the tutorial for you! But, I did one today. Itâs kinda messy and not 100% anatomically perfect (I do several flaws myself) but I think I made some good points!
Arms:
Arms cannot be done without shoulders, so thatâs why I will include them here. To know how one body part works, you need to understand the other parts too. I suggest drawing a stick figure, as shown above. Do it with shoulders and everything - donât care about anatomy. Really, donât - go mad! You can figure out how to deal with the anatomy AFTER you have figured how to draw the body freely.
I imagine most body parts to be shaped as tear drops, as shown above; especially the arms and legs. Draw them above the stick figure - donât be afraid to overlap the teardrops. In fact, I suggest it! The best way to understand anatomy is to think of it as shapes and doll-parts.
After youâve figured that out, do several, VERY tiny, small doodles like these. Go crazy - donât bother with anatomy just yet. Do them also very quickly and so small you canât think of the details. Just keep doing this until you sorta understand how arms work.Â
Here is a doodle of a ârealâ arm, and as you can see, how itâs shaped it resembles the teardrops above. A general rule is to constantly draw the body in curves - male AND female. NEVER draw a single line straight.
I mentioned before I thought it was important to include shoulders/other body parts to understand another. This is why. The body basically has a âflowâ when you move. The red lines clearly shows the flow. This is also how you can create a dynamic pose: think of the flow. The muscles are formed that way to be able to function. Which reminds me, buy some good anatomy books. And Iâm talking about more or less MEDICAL anatomy books - you think you wonât need it - but trust me, itâs more useful than you can imagine. I do NOT suggest buying âstylisticâ anatomy books, like Christopher Hart (ugh NO), for example, as these can mislead you. Medical anatomy books CANNOT because they MUST be right.
And for the last part, hereâs some âdoâsâ and âdonâtsâ. Itâs important to remember the muscles between the neck and shoulders. Many, especially when drawing females, forget this. Itâs true the most visible it is - the more muscular you will look. But even the most petite people have these. Your neck literally would not function if you didnât have these supporters. Then, the arms below is just to show why itâs important to draw the body with curves. Many have probably heard âstraight lines for malesâ which is a complete lie. They will look stiff and unnatural. Curves can both empathize muscles AND fat. Heck, even your bones arenât straight.
Legs:
Legs certainly are the hardest. Thereâs a good reason for this; because theyâre one of our most strongest muscles, and they are more or less dominating when it comes to poses (together with the spine). However, just like with the arms, draw a stick figure. I wonât suggest drawing them completely straight, as you can see here, as it will add weight. Do teardrops shapes. As for the hips - think of them as panties or briefs. This is not a MUST; but it will help; I think!
And just like the arms, do small doodles. Donât be serious, play around until you get the idea.
As you can see, these legs easily can be turned into teardrops even when theyâre detailed like this.
Now, what makes legs/hips interesting is that the way fat gathers there. Although not a must, seeing as weâre all different, females tend to get more fat there than men. Usually, however, itâs not at the SIDE of the hips, but at the thighs, calves and the âlove handlesâ. (Excuse my english, aaahâŚ) Women also tend to have bigger hips, but again, itâs not a must. Itâs not uncommon to have small hips, either; or big hips for men, etc.
Of course, the legs too follow the âflowâ!
Something worth noting is the âStanding pointâ The standing point is basically a straight line, and the further away you are from the line; the more unbalanced you are. To create a dynamic pose you should avoid that line as much as possible. However, if you want to look balanced/realistic, have the one leg stand there for support. The leg to the left is balanced, as you can see one of the legs is taking all the weight; with other words, itâs the support leg-making it balanced. The legs to the right, however, are likely to fall over if she keeps standing like that! edit: <- that explanation was horrible. Hope you still get it.
Now for some more doâs and donâts. I already mentioned the barbie legs, invisible heels and micro-mini crotch in my previous tutorial, but these two are different. I see this mistake a lot; when you sit down, your thighs will become wider because youâre pressing all the fat to the sides. Now, this also depends on how youâre positioning your legs. How much it widens depends on how much fat you have in the first place; but it will always be there.
And then thereâs this awkward âthigh gapâ. Before I get any haters telling me how I âthin shameâ, please, take a seat and read this. Good? Good. How much space you actually have between your thighs depends fully on how youâre standing, bending, angle, body type and everything else. However, the one to the left? Not likely.
Hands:
- Okay, Iâm getting really lazy now; so Iâll be quick. Draw a rectangle. Sorta like this; it doesnât have to be exactly like this - since hands can be shaped VERY differently. Just compare to your friends.
- Draw a little triangle attached to it.
- Now, the fingers! How long they should be and etc doesnât really matter either. But if youâre unsure, draw them as tear drops, too.
- Now, flesh out the fingers! Starting to look like a hand, sort of.
- Then draw the details and fix things you didnât like. I really donât like the way this is drawn but Iâm just tired right now.
Just like the legs/arms, practice by doing that simple figure really quickly.
Feet:
Okay, Iâm getting really lazy. Plus, feet are SUPER HARD- Iâm just going to say this: think of them as triangles. Overlap them; think of it as 3D!
Practice practice practice! And medical anatomy books. And photo references. And real-life references!
Hope this helped! \o/ As I said, Iâm nowhere near perfect but, ahh, I tried.
Edit: Good damn did I make many typos
More How To Draw Manga - Vol. 4: Mastering Bishoujo Characters
sometimes âbrbâ stands for âbe ready bitchâ so you have to be careful

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artist tips
donât save as jpeg
as a former yearbook editor and designer, let me explain this further
if youre only planning on posting your art online, them please save it as .png ;this is also better for transparencies as well
BUT
please, if youre planning of printing your art, NEVER use png. it makes the quality of the image pretty shitty. use jpeg or pdf instead. and always set your work at 300dpi to get a better printing quality - this means, the images are crisper and sharper and theres no slight blurriness. i had a talk with my friend who is currently taking design, and pdf is much better to use when youre working with a bigger publishing company because it still has the layers intact, but if youre only planning on printing your stuff at staples or at some small publishing store, the jpeg is the way to go.
this has been a public service announcement
Iâve replied to this once before but I see itâs doing the rounds again.
This is all utter bullshit.
Iâm sorry but if your qualification is working on the school yearbook, you have no qualifications. Do not pretend otherwise. As a former professional photo manipulator for advertising brochures, I can say that youâre not comparing apples to oranges here - if anything, youâre comparing fruit to farmyard machinery:
JPEG is a lossy format. It is suitable for web imagery because it sacrifices detail for reduced file sizes, but in doing so it introduces artifacts that werenât in the original; if you load a JPEG for editing, then save it as a different JPEG, then youâre adding more artifacts formed from those first artifacts. Do this often enough and you end up with a horrid glitchy mess that looks like a puddleâs reflection after a stoneâs been thrown in. Youâve seen those memes that have 3 or 4 different âfound atâ tags along the bottom, that look like fingerpainted copies of the original? Thatâs why.
PNG is a lossless format that comes in two primary flavours, PNG-8 and PNG-24, which use 8 and 24 bit colour respectively. 8-bit colour is what you have in GIFs, a limit of just 256 different colours in a predetermined palette, usually automatically chosen by your software when saving. These files will look the same as GIFs, potentially with large patches of solid colour instead of the usual gradual shading seen in 24-bit imagery. This is usually better for small banners or pixel art, as it can yield smaller filesizes than GIF format. (There is an animated version called MNG but it has very little web support, hence the continued use of GIFs.)
PNG-24 is great for larger images where detail is as important as colour depth, as well as printable RGB images and (if supported by the client) full colour images with gradient transparencies. It most certainly does not make âthe quality of the image pretty shitty,â as it preserves every nuance. File sizes can be smaller than JPEG for small images, or significantly larger for large images.
PDF is a container file, whatever you put into it will be pretty much preserved as it was, so you gain nothing but lose nothing.
TIFF is what you need to be using for archival or print-quality imagery. It has support for multiple layers, multiple colour channels (RGB as well as CMYK, which is essential for accurate print rendering), and everything is preserved exactly as it was seen on-screen when being composed. There are compressed versions available, they use similar methods to PNG in order to maintain detail without sacrifice; next to whatever your graphics program uses natively, this is the most interchangeable format available for professional use.
DPI is important only when used in combination with image dimensions; in and of itself it serves no purpose. If you make a brilliantly detailed 640x480 image & set it to 300dpi, youâll receive a brilliantly detailed 2 inch x 1.6 inch print. This is great if you want to make a postage stamp, but not if youâre creating an A4 flyer! Determine the imageâs dimension then set the DPI accordingly; 72dpi isnât hideous especially for text-heavy work (itâs ~3 pixels per millimeter), and 150dpi can be suitable for many images. Unless youâre interested in photo realism, 300dpi is usually overkill - for our hypothetical A4 flyer, youâd need a file of 2490x3510 pixels for edge to edge printing, with a correspondingly high memory requirement and filesize even if using a compressed format.
Keeping the layers intact is utterly unimportant for print work unless you want to use a separated colour print method that requires multiple passes to lay down each ink. If you send a file with all the layers, masks, etc. off for printing youâre liable to get it sent back unactioned, as they wonât want to take responsibility for choosing the wrong elements for printing. Save your work with everything intact, then save a flattened copy especially for printing purposes - this is one of the reasons Save Copy As⌠is a common option in graphics manipulation software.
This has been a Public Service Rebuttal.
FUCKING THANK YOU
As a designer whoâs worked a few years for a newspaper, I cannot begin to tell you how much OPâs post (edit: response, technically) made me cringe. I would have killed to get a photo as a TIFF for once instead of having to tear apart PDFs only to find a 50x100px 72dpi shitty JPEG inside for the 5 millionth timeâŚ
JPEG and PNG are best suited for web formats (and it is perfectly fine to save your web version as JPEG, thatâs what itâs goddamn for). You will make a designer cry if you send a web-safe JPEG for print, however. And if you have a vectorized logo saved as EPS (or even better, AI), you will make that designerâs year.
Guys. Guys this is important.
This is very fucking important for me as a Media and Electronic student this saved my goddamn life.
Use TIFF yes better quality no artifacts
scenery from spirited away (2001)