Reading Response XII: Crawford/Agency and The Jig
Crawfordās discussion of agency immediately reminds me of theĀ ācreate-your-ownā options available in restaurants or online gaming. For instance, at Pieology or Neopopalis, thereās always an option toĀ āmake your ownā pizza, instead of choosing the restaurantās predetermined pizzas. Similarly, on Gaiaonline or Neopets there are options to āmake your ownā avatar, outside of the given avatar types.
After reading Crawford, Iām convinced that these "make your ownā pizzas exist to please those skeptical of the autocracy of options. They are concessions that mask asĀ āagency,ā even though they themselves only lead to another set of constricted, chosen options.Ā
Not that the predetermined options are always adverse. In most cases, they alleviate the burden of decision-making. They are, in some cases, the positive design constraints that help us reach productive solutions. (I.e. choosing a method of making: sawing wood, stacking, casting, etc.)Ā
But at what point does design constraint seep into a loss of agency? Perhaps one measure we can use is: how proficient are you at creating jigs in a given medium? A jig is a definite mark of efficiency, particularly in the digital realm. Commands likeĀ āBLOCKā andĀ āBEDITā in CAD/Rhino are demonstrative of a larger capability to think through the program, and save an astonishing amount of time.Ā