Generally I let you be your own director in Project Timbre, but there are a couple instances where I've added a camera transition to what I believe is a more ideal viewβyou can always move it though if you prefer something else.
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@doomskii
Generally I let you be your own director in Project Timbre, but there are a couple instances where I've added a camera transition to what I believe is a more ideal viewβyou can always move it though if you prefer something else.

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch β’ No registration required β’ HD streaming
Gemtastic πππ
Designing the movement system around cancelling came about through a happy accident (bug) π€Ώβπ¦·πβπ¦·π¨
Godot 4.4 has many improvements and features, but repositioning the in-game camera, to pretend I have a selfie-mode like in @fabraz's Demon Tides, is among my favorites.
Decided to try my hand at composing the song for the 1 level demo of Project Timbreβa free 3 level 3D Platformer.

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch β’ No registration required β’ HD streaming
Finishing up the last section of Alpha Level 2. Added some embedded snotballs to teach players they can bounce on them π½π¨π£ π¦π¦·
Enter the Bo-Po house of pain π½π¨π£ π¦·
Happy accident, I've created my own Metroid bomb jump equivalent. π π₯ == π¦·β¬οΈπ£
Bo-Po is the pig enemy in the 3D platformer I'm making. I finally got their ability to aim and shoot working, so I setup this little test section π½π¨π’ π¦·
Floor is lava, but checkpoint near ππ§π¦·π¨

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch β’ No registration required β’ HD streaming
Started placing gems in Alpha Level 2. Slow progress with being sick so much lately but all about the little victories and showing myself compassion and focusing on me health πΈπ
Added a little glow to the platforms and gems πππ¦π§β¬ οΈππ
Progress on Project Timbre's demo has slowed due to the sickness/life. Rather than pressure myself to get something done, I sat down, disconnected from to-dos, and just had fun playing the game I'm making while appreciating all that I've done so far ππ¦·π§π£π¦π’π π
Reworked the collision on Slick, the slug-like enemy in the 3D platformer I'm making called Project Timbre. Set up this fun little test section to get a feel for the squishy changes.
Portraits of the enemies, and hidden collectable, in the 3D platformer I'm working on using the Godot Engine and Blender3D.
Working title: Project Timbre 128.

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch β’ No registration required β’ HD streaming
A few clips showing off sections of Alpha Level 2 and Timbre's movement options (from my "speedrun" attempt) :D
Happy Wireframe Wednesday! Here is the wireframe for Timbre, the main character, from the #3D #Platformer I'm working on :D