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I love this. I shared it earlier in a way that greatly angered the Tumblr police. So this is my community service.

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@doggyspew
“I love cats! I’m on a diet!”
I love this. I shared it earlier in a way that greatly angered the Tumblr police. So this is my community service.

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Donald Duck Goes To Group Therapy For His Debilitating Executive Dysfunction And It’s Just Played Completely Straight For Like Four Pages Like What
That game is called “Sonic the Hedgehog 2” and it is 31 years old
My dogs thought I was still in the front yard
(Source)
Art for Magic: The Gathering by Mila Pesic

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The orange kitty presented...
That’s like meeting Tony Hawk.
I spare as many insects as possible so when I’m in a life or death situation our psychic link will activate as they all rush to my aid
Become a beekeeper.

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Pov: everybody after watching cyberpunk edgerunners
After the show is over, back to the first picture
I know Bethesda has the (well deserved) reputation of creating their games out of hacked together duct-tape-laden spaghetti code on an ancient quirky engine but I feel like FromSoft deserves their fair mention too. Bonfires aren't objects, they're a visual mesh with an invisible NPC standing on top of it that you "talk to" when you want to sit. Tons of enemies are just two NPCs glued on top of one another because they didn't know how to make an enemy have more than one attack that can fire off at a time. Winter lanterns' frenzy buildup attack comes from an invisible guy sitting on their heads shooting you with an invisible gun. Djura doesn't shoot you with his gatling gun, he just sits there doing nothing (with his cape sitting right around his ears due to how the game renders cloth physics from far away) because the actual NPC shooting you is the gun itself. Lothric and Lorian aren't two separate NPCs holding onto each other, they're one NPC with a second, invisible NPC glued to its back that takes damage on behalf of Lothric. Why? Because they couldn't figure out how to make one NPC ride on another one. They straight up went "We couldn't figure out how to make one NPC ride another, so we combined two NPCs into one and then glued another one to its back, simple." Really it's amazing how much of FromSoft's game design is just "we put an invisible guy here to do things because we couldn't figure out how to make the visible guy do it"
Even Elden Ring for all its advancements in mounts and whatnot has hilarious behind the scenes quirks. When Radahn does his meteor attack he doesn't track you, he teleports his horse underneath you and then aims at the horse
Hey, if it works, it works!
the zhaitan disaster is one of the most incredibly written stories of its kind
your normal every day tsunami doesnt typically come with legions of undead minions to kill your family and make more
i love that premise, because the entire base game is based around how insane that is. we had a whole game based on trying to take an elder dragon down. in perspective? the other ones got expansions. way less depth
Hmm counterpoint: Everything to do with Kralkatorrik. It’s story stretches a book, is incredibly visible on the map in the base game, is the focus of an expansion and three episodes of Season four (which also includes very personal losses) with a very well praised finale.
BABES, CHARACTER SLOTS ARE ON SALE!
DAMNIT JUST BOUGHT A COUPLE A WEEK AGO.

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Honest to god, I think the Commander is one of the best MMO protagonists simply because, unlike most MMO player characters, they actually have a definitive character arc.
At the start, they’re this wide eyed, idealistic adventurer out to make a name for themselves and explore the world. They go around helping people with whatever needs doing, no matter how mundane, and eventually perform great feats that makes them famous throughout Tyria.
Then their Order mentor sacrifices themselves to save them from Zhaitan.
Then they see countless people, including many they knew personally, die during the war against Zhaitan.
Then Mordremoth wipes out nearly the entire Pact fleet while they couldn’t protect it.
Then they watch Eir die and Zojja become crippled for life.
Then they’re forced to mercy kill Trahearne, their best friend, to kill Modremoth for good.
Then Caithe backstabs them and tries to steal Aurene for herself.
Then Braham lays into them for, among other things, letting the Pact fleet and his mother die.
Then they watch as a bright eyed young woman, full of idealism like they used to be, is coldly gunned down by her own father, who turned out to be a demented cultist.
And then they ACTUALLY FUCKING DIE (they get better).
Yeah, needless to say, by the end of Path of Fire the Commander is considerably more jaded, but they still keep pushing themselves to be a hero, because they KNOW they’re the only one capable of stopping the Elder Dragons.
Even if it hurts like hell.
shut up i found the best review of them all!
Thank you so much!