I'm a simmer who’s been playing since the stone age. And I still love simming. I have 3 kids, 11 grandkids and 6 great grandkids. This is my time away. NOTE: I do not own the large background Pic.
I made a quick mod that affects pet-to-furniture interaction. Basically, it just makes it so that no matter how long they chew or scratch for, furniture will never be destroyed. This was because I was annoyed of training all pets to be perfect and well behaved. Let bad pets be bad! I like to have some sims be lazy owners or I headcannon them as too nice to scold and discipline, but also I was tired of constantly replacing furniture. This is different from MidgeTheTree's mod as that disables scratching/chewing of furniture entirely. This mod still allows the bad behavior to exist, just without the pile of rubble and trash. Enjoy~
Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
✓ Live Streaming✓ Interactive Chat✓ Private Shows✓ HD Quality✓ Free Actions
Free to watch • No registration required • HD streaming
auhairleafy (plantsim hair) has been replaced with these. Has both green and wilt stages, and is for all ages (plantsims only have adult, elder and toddler ages). Different textures for male and female, but toddler textures are unisex and you must choose between the longer alpha and shorter alpha (captioned). Please only download one of the two:
early access till june 27, 2026
download on patreon
this mod allows your sims to wash their faces at sinks and sanitize their hands with wall dispensers or portable hand sanitizer.
base game compatible
requires lot51 core library
by downloading this mod, you get three functional items.
all three can be found in build mode, in the "bathroom accents" category.
wash face
- age group: teen to elder.
- the interaction is available by clicking on a sink or on the facial cleanser.
- the sink interaction can be used by all sims, even if they haven't bought the cleanser.
- 7 swatches, not all shown in the picture.
by default, the cleanser in the animation will have a white texture. if you want a cleanser in a different color, buy it and place it in your sim's inventory.
outcome:
- increases the hygiene motive;
- slightly increases the energy motive;
- cures acne for teens ('high school years' ep);
- removes makeup applied at a vanity table;
- increases responsibility for teens ('parenthood' gp);
- custom buff.
autonomy:
- when hygiene is low;
- in the morning, from 6:00 to 10:00;
- if the sim does not have the slob trait.
portable hand sanitizer
- age group: child to elder.
- the interaction is available by clicking on the hand sanitizer or on the sim, if the object is in the sim's inventory.
- to use it, your sim needs to buy it first.
- 3 swatches.
outcome:
- increases the hygiene motive, like washing hands;
- custom buff.
autonomy:
- when hygiene is low;
- if the sim doesn't have the slob trait.
"offer hand sanitizer":
if you click on the object while it is in your sim's inventory, you can offer another sim to use your sanitizer.
wall sanitizer dispenser
- age group: child to elder.
- the interaction is available by clicking on the custom object.
(this is a decorative item from the get to work expansion pack that i made functional)
- 6 swatches (including several new textures).
outcome and autonomy are the same as for the portable hand sanitizer.
list of mods with similar features, so you have more options to choose from:
mods with a "wash face" interaction:
- self care mod by qmbibi;
- wash face at sinks by shushu, updated by sonozakisisters.
i've only seen functional hand sanitizer as part of "functional handbag" by utopya.
Around the Sims 3 | Heatwave
A tiny set to say: I'm sorry to be late with my updates, they will be all delayed by 7 days, I haven't used my computer for a week due to the insane heatwave we had in France (41°C/106°F during days, still 30°C/86°F at midnight or 1:00 am, which is just CRAZY for the place where I live)
That tiny set will be released on Around the Sims 3 the 31st 24th of July
It’s available in early access for all Patreons right now.
European friends, stay cool, we're not yet out of the hell of these temps. Southern hemisphere friends, I hope you're enjoying winter! Friends from all over the world, I hope you're well!!! Hearts on you all!
Around the Sims 3 | Heatwave
A tiny set to say: I'm sorry to be late with my updates, they will be all delayed by 7 days, I haven't used my computer for a week due to the insane heatwave we had in France (41°C/106°F during days, still 30°C/86°F at midnight or 1:00 am, which is just CRAZY for the place where I live)
That tiny set will be released on Around the Sims 3 the 31st 24th of July
It’s available in early access for all Patreons right now.
European friends, stay cool, we're not yet out of the hell of these temps. Southern hemisphere friends, I hope you're enjoying winter! Friends from all over the world, I hope you're well!!! Hearts on you all!
Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
✓ Live Streaming✓ Interactive Chat✓ Private Shows✓ HD Quality✓ Free Actions
Free to watch • No registration required • HD streaming
Sims 3 is critically lacking in rings, especially for men, so here are a few i converted as well as some other wedding goodies. All of these have custom thums, multiple presets and are lowish poly, the highest being the boutonniere at 3k. The boutonniere is recolorable and I made it compatible with hat sliders so it can be moved to fit different meshes!
Credits to the following creators: Glitterberrysims, NataliS, Suzue, KK's Creations, and Guilettasims. I simply converted these to ts3.
✦ . ⁺ . ✦ . ⁺ . ✦ .
Do not claim these conversions as your own or reupload. Thanks to those who reblog @xto3conversionsfinds @katsujiiccfinds @kpccfinds
If you'd like to support my conversions, consider leaving a coin in the tip jar 🤍
Today marks 25 years of The Sims. Since EA forgot TS3 exists, I’m releasing the entire The Sims 3 Store as an Anniversary Gift. It's all pre-installed and works flawlessly!
It comes with all available fixes and collection folders I’ve personally created for every set. You'll get over 5000 new Buy/Build and CAS items, 11 new worlds, and tons of new gameplay!
INSTRUCTIONS
Go to "Documents/Electronic Arts" and rename the "The Sims 3" folder (or move it).
Create a new folder and name it "The Sims 3" (or whatever the name is in your language).
Extract the contents of the ZIP file in "The Sims 3." Now launch the game.
You'll have to adjust your setting again. Don't forget to disable the in-game Store so you don't get duplicates.
Quit the game. Copy the "Saves" folder from the folder you have previously renamed. You can also copy your Mods and CC in package format.
CAUTION
Never copy over or overwrite the DCCache folder.
If you have content installed through the Launcher (Sims3Pack), you'll have to reinstall it.
I strongly recommend you don't install things through the Launcher from now. It already has a lot of content and it is a known fact the Launcher becomes more and more unstable the more content it has to handle.
Since the entire Store has been decrapified, if you want to install lots or world that contain Store content, you'll have to decrapify those too using MATY's TS3 Recompressor.
I had a report that there was an invisible top in CAS. It doesn't seem to have a CASP resource so it shouldn't cause any issues (like being assigned to a random Sim). It's best to avoid it or hide it or blacklist it using NRaas mods. Do NOT try to save the game while your Sim is "wearing" this invisible top.
UPDATE #1: MARCH 2025
Added some missing content: the Mother Russia CAS Set and the Cool Chap Cap that was given as a secret bonus item in the "Make Me an Offer" page. If there's something else missing, please let me now.
Now NRaas MasterController and the Cheats and Integration modules are included in the pack. This version NRaas MC comes with CAS Compact Mode enabled by default. This should fix the issue of blank/invisible CAS items and also speed up the loading of CAS items. Keep in mind, these mods aren't compatible with Lazy Duchess' Smooth Path, but you can have both. Her mod will automatically disable the fast loading of CAS items.
If you encounter any issues, feel free to reach out to me. I've put a lot of effort into making the installation process as smooth and straightforward as possible. Dag Dag!
A collaboration between me and @destrospean! This overhauls sim teeth and replaces them with brand new 3D versions, with lots of different variations to choose from in-game! 😄🦷 More info and download below 😊
🍎This mod adds more realistic schoolwork responsibilities for child and teen Sims. Instead of school performance being based mostly on regular homework, students can now receive extra assignments after school that must be completed at home before the next school day.
🍎These assignments include studying for tests, writing book reports, completing Home Economics projects, and completing Art class projects. Studying can be completed on the computer or via the homework book. The mod is designed to make children and teens feel more like active students with school obligations outside of the classroom.
🍎Completing assignments improves school performance, while ignoring them lowers school performance.
How Assignments Work
🍎Each child or teen student has a chance to receive one school assignment after school.
🍎By default, the mod checks for assignments between 3:00 PM and 9:00 PM.
🍎Each selectable child or teen has a 60% chance per Sim day to receive one assignment. A Sim can only have one active assignment at a time.
🍎Assignments are due the next school day. The Sim will not immediately receive a grade result after completing the work. Instead, the result is processed after the Sim arrives at school the next day.
Assignment Types
The mod can assign four types of school responsibilities:
🍎Tests
Students may be assigned a test and must study before school the next day.
🖍️Children may receive tests in:
Math
Science
Literature
History
🖍️Teens may receive tests in:
Algebra
Calculus
Biology
World History
To complete a test assignment, click the Sim’s homework book or a computer and choose the study interaction under the School Responsibilities menu.
🍎Book Reports
🖍️Students may be assigned a book report that must be written at home.
🖍️Children receive shorter book reports with lighter topics.
🖍️Teens receive longer and more dramatic book reports inspired by funny real-life 2000s movie-style themes, such as popularity drama, sparkly vampires, pirates, teen romance, dance battles, and school hallway chaos.
🖍️To complete a book report, click the Sim’s homework book or a computer and choose the book report interaction under the School Responsibilities menu.
🍎Home Economics Projects
🖍️Students may be assigned a Home Economics project.
🖍️The assignment notification will tell the player that the Sim needs to cook something at home and bring food to school in their inventory.
🖍️To complete the project, the Sim should cook food at home and have the finished food in their inventory before going to school the next day.
🖍️If the Sim arrives at school with food in their inventory, the project should count as completed.
🍎Art Projects
🖍️Students may be assigned an Art class project.
🖍️The assignment notification will tell the player that the Sim needs to paint something and bring the finished painting to school in their inventory.
🖍️To complete the project, the Sim should create a painting and have the finished painting or canvas in their inventory before going to school the next day.
🖍️If the Sim arrives at school with an art project in their inventory, the project should count as completed.
Where to Find the Interactions
The mod adds a School Responsibilities menu to several objects.
🍎Homework Book
Click the Sim’s homework book and look for:
School Responsibilities...
Possible options include:
Study for Upcoming Test
Write Book Report
The available interaction depends on the Sim’s current assignment.
🍎Computer
Click a computer and look for:
School Responsibilities...
Possible options include:
Study for Upcoming Test
Write Book Report
The available interaction depends on the Sim’s current assignment.
🍎Fridge
Click a fridge and look for:
School Responsibilities...
Possible option:
Cook Home Ec Project
This appears when the Sim has a Home Ec project assigned.
🍎Easel
Click an easel and look for:
School Responsibilities...
Possible option:
Paint Art Class Project
This appears when the Sim has an Art project assigned.
School Performance Results
Assignment results happen only after the Sim gets to school the next day.
🖍️If the assignment was completed
The Sim receives a positive notification saying they passed the test, did well on the book report, or turned in the project successfully.
Their school performance increases.
🖍️If the assignment was not completed
The Sim receives a negative notification saying they failed the test, forgot the project, or did not turn in the assignment.
Their school performance decreases.
Fun Motive Changes
Like real life, schoolwork reduces Fun while the Sim is actively working.
🖍️Default Fun reductions:
Studying for tests: small Fun decrease
Child book reports: moderate Fun decrease
Teen book reports: slightly stronger Fun decrease
Home Ec and Art projects: small Fun decrease
This is meant to make school responsibilities feel like work without heavily punishing the Sim.
Assignment Frequency
🍎 By default, each child or teen student has a 60% chance per day to receive one school responsibility assignment.
🖍️The possible assignment types are weighted like this:
45% chance the assignment is a test
30% chance the assignment is a book report
13% chance the assignment is a Home Ec project
12% chance the assignment is an Art project
🖍️Since the daily assignment chance is 60%, the real daily chances are approximately:
27% chance of a test
18% chance of a book report
7.8% chance of a Home Ec project
7.2% chance of an Art project
40% chance of no assignment
These values can be adjusted in the tuning file which will be provided separately with this mod in xml format.
Tips:
For relaxed gameplay, leave the assignment chance at 60% or lower it to 30–40%.
For stricter school gameplay, increase the assignment chance to 80–100% and increase the performance penalty for missed work.
Important Gameplay Notes
The mod only assigns school responsibilities to child and teen Sims who are enrolled in school.
Boarding school Sims are ignored.
Non-selectable Sims are ignored by the assignment generator.
Assignment results are only processed when the Sim is at school.
A Sim cannot receive a new assignment while they already have an active assignment.
The mod does not replace regular homework. Regular homework still works normally.
Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
✓ Live Streaming✓ Interactive Chat✓ Private Shows✓ HD Quality✓ Free Actions
Free to watch • No registration required • HD streaming
❤️Here is the first version of the New Parents mod, I hope you guys enjoy it!
❤️The New Parents Mod adds more realistic pregnancy family-planning gameplay to The Sims 3. Sims can talk about starting a family, react emotionally to pregnancy news, discuss baby names, plan baby showers, ask loved ones to be godparents, involve children in the pregnancy, and host gender reveals.
Fathers and partners can react positively or negatively to pregnancy news. Some Sims may be excited to become parents, while others may feel overwhelmed, unsure, or scared. Prior family-planning conversations can affect how Sims react later if pregnancy happen❤️New Interactions:
Discuss Starting a Family
Tell About Pregnancy
Positive or negative pregnancy reactions
Relationship gains or losses based on reactions
Pregnancy-related buffs for both parents
Discuss Baby Names with boy and girl name suggestions
Plan Baby Shower with guest selection
Guests gift money for the baby
Ask Sims to be Godmother or Godfather
Ask Sims to be there for childbirth
Tell children they will be a big brother or sister
Ask guests to guess the baby’s gender
Cut Gender Reveal Cake interaction
Gender reveal reactions from parents and guests
Discuss the New Baby with supportive or dramatic responses
❤️How to Use
Click on another Sim and open:
New Parents…
From there, choose the interaction you want.
Use Discuss Starting a Family before pregnancy to set the tone for future reactions.
Use Tell About Pregnancy when a Sim is pregnant to trigger emotional reactions and buffs.
Use Plan Baby Shower while a Sim is pregnant to choose a location, guests, time, and outfit style.
Use Discuss Baby Names while pregnant to generate one boy name and one girl name suggestion.
Use Ask to Be Godmother/Godfather on adult Sims.
Use Ask to Guess the Baby’s Gender before cutting the gender reveal cake.
Place the Gender Reveal Cake and click it to use Cut Gender Reveal Cake. A popup will reveal whether the baby is a boy or girl.
Baby Showers last for 4 hours. Guests will bring gifts in the form of cash.
❤️Here is the first version of the New Parents mod, I hope you guys enjoy it!
❤️The New Parents Mod adds more realistic pregnancy family-planning gameplay to The Sims 3. Sims can talk about starting a family, react emotionally to pregnancy news, discuss baby names, plan baby showers, ask loved ones to be godparents, involve children in the pregnancy, and host gender reveals.
Fathers and partners can react positively or negatively to pregnancy news. Some Sims may be excited to become parents, while others may feel overwhelmed, unsure, or scared. Prior family-planning conversations can affect how Sims react later if pregnancy happen❤️New Interactions:
Discuss Starting a Family
Tell About Pregnancy
Positive or negative pregnancy reactions
Relationship gains or losses based on reactions
Pregnancy-related buffs for both parents
Discuss Baby Names with boy and girl name suggestions
Plan Baby Shower with guest selection
Guests gift money for the baby
Ask Sims to be Godmother or Godfather
Ask Sims to be there for childbirth
Tell children they will be a big brother or sister
Ask guests to guess the baby’s gender
Cut Gender Reveal Cake interaction
Gender reveal reactions from parents and guests
Discuss the New Baby with supportive or dramatic responses
❤️How to Use
Click on another Sim and open:
New Parents…
From there, choose the interaction you want.
Use Discuss Starting a Family before pregnancy to set the tone for future reactions.
Use Tell About Pregnancy when a Sim is pregnant to trigger emotional reactions and buffs.
Use Plan Baby Shower while a Sim is pregnant to choose a location, guests, time, and outfit style.
Use Discuss Baby Names while pregnant to generate one boy name and one girl name suggestion.
Use Ask to Be Godmother/Godfather on adult Sims.
Use Ask to Guess the Baby’s Gender before cutting the gender reveal cake.
Place the Gender Reveal Cake and click it to use Cut Gender Reveal Cake. A popup will reveal whether the baby is a boy or girl.
Baby Showers last for 4 hours. Guests will bring gifts in the form of cash.
This mod adds a Campground Map for sims to hike and forage, as well as a new Hiking skill.
This is a script mod that can be placed in your Packages folder. It was built and tested on 1.69 but should work fine on 1.67.
Requirements
This mod requires the following expansion packs to function:
The Sims 3: World Adventures
The Sims 3: Showtime
The Sims 3: Supernatural
The Sims 3: Seasons
The Sims 3: University Life
To access all of the possible collectibles, the following expansion packs are needed, but NOT required:
The Sims 3: Ambitions
The Sims 3: Late Night
The Sims 3: Pets
The Sims 3: Into The Future
Overview
Campground Map
Hiking Skill
Collectibles
Foraging
Ailments, Injuries, Fear, and Insects
Chance of Death
Campground Map
Price: §1690
Category: Sporting Goods
2 CASt channels
Poly Count: 650 poly
Created by Around The Sims 3
Hiking Skill
Hiking is a 6 level skill, and is primarily gained by sims going on hikes under the new “Hiking…” pie menu option on the Campground Map.
There is also a new hiking skill class available at the Stadium rabbithole for §300.
As your sim increases their hiking skill, they will unlock longer hikes and the ability to hike at night.
Going on hikes also raises a sim’s athletic skill, albeit slower than a traditional workout.
Sims who get hungry while hiking will automatically eat, though there is a chance that what they eat may make them Nauseous or fall into a Dark Slumber (poisoned).
Sims with low bladder need will “go in nature,” but they also have a chance of getting the Itchy or Poisoned moodlet after the fact.
If a sim becomes too tired, too hot, or too cold, they will abandon the hike early.
Hiking cooldowns vary depending on how long the sim’s hike took to complete and give sims the Fatigued moodlet.
Sims with the Athletic or Adventurous traits, or with a high Athletic skill will have their hiking cooldown cut in half.
Child sims with the Scouting skill (if The Sims 3: Generations is installed) will get a boost in the hiking skill when they age into teens.
Day hikes can take place between 8:00am and 8:00pm, and night hikes can take place between 8:00pm and 4:00am.
Sims can only hike in sunny weather or during a reviving sprinkle (if The Sims 3: Supernatural is installed), unless they have completed the Seasoned Hiker skill challenge.
Sims cannot hike when it is actively snowing or when there is snow on the ground.
By completing the Expert Hiker skill challenge can lead Beginner, Intermediate, or Advanced hikes during the day to earn extra simoleons.
Upon successfully completing a hike, sims will have a 2% chance of finding a gnome and a 1% chance of finding a genie lamp.
Hiking Skill Unlock Levels
Level 1: Beginner Hike
Level 2: Beginner Night Hike
Level 3: Intermediate Hike
Level 4: Intermediate Night Hike
Level 5: Advanced Hike
Level 6: Advanced Night Hike
Collectibles
While out hiking, sims have a 30% chance of finding collectibles of varying rarities like gems, metals, space rocks, insects, and wildflowers.
Certain traits or occult states can either increase or decrease your chance of finding collectibles by 5% (note: this value stacks the more traits or occult states your sim has):
Increased Chance - Lucky, Gatherer, and Loves The Outdoors
Decreased Chance - Unlucky, Loser, and Hates The Outdoors
Night Owls, Vampires, and Werewolves also have a 5% higher chance of finding collectibles on night hikes.
Day hikes and night hikes each have their own set of collectibles that can be found.
Additionally, the longer the hike, the higher the chance of your sim finding rarer collectibles.
All wildflowers can only be found during the day, and the same space rocks can be found both during the day and at night.
A full list of collectibles can be found on the download page under the header “Collectibles.”
Foraging
Sims can go foraging using the “Forage” interaction on the Campground Map.
Going foraging will give sims a 30% chance to find harvestables, seeds, and honey/beeswax.
Certain traits, skills, or occult states can either increase or decrease your chance of successfully foraging by 5% (note: this value stacks the more traits, skills, or occult states your sim has):
Increased Chance Traits - Lucky, Gatherer, Loves The Outdoors, Green Thumb (or Gardening skill level 5 or higher), and Super Green Thumb (lifetime reward)
Decreased Chance Traits - Unlucky, Loser, and Hates The Outdoors
Night Owls, Vampires, and Werewolves also have a 5% higher chance of finding harvestables while foraging at night.
Sims can forage during the day or at night for 2, 4 or 6 hours at a time, with day foraging and night foraging yielding different harvestables/seeds.
Sims who get hungry while foraging will automatically eat, though there is a chance that what they eat may make them Nauseous or fall into a Dark Slumber (poisoned).
Sims with low bladder need will “go in nature,” but they also have a chance of getting the Itchy or Poisoned moodlet after the fact.
If a sim becomes too tired, too hot, or too cold, they will abandon foraging early.
Foraging cooldowns vary depending on how long the sim’s foraging took to complete and give sims the Fatigued moodlet.
Foraging also carries a 2% risk of contracting Botinitus Minorous, which will turn your sim into a PlantSim.
Upon successfully completing foraging, sims will have a 2% chance of finding a gnome and a 1% chance of finding a genie lamp.
A full list of foraging harvestables/seeds can be found on the download page under the header “Foraging.”
Ailments, Injuries, Fear, and Insects
Both hiking and foraging have a chance of giving your sims different ailments or injuries, scaring them, or giving them encounters with insects.
When hiking, there is a 25% chance of a sim developing an ailment, a 40% chance of injury, a 35% chance of fear, and a 25% chance they encounter insects.
When foraging, there is a 40% chance of a sim developing an ailment, a 25% chance of injury, a 35% chance of fear, and a 25% chance they encounter insects.
All of the possible ailment, injury, fear, and insect moodlets are listed below:
Decreased Chance - Lucky and Athletic (or Athletic skill level 5 or higher)
Increased Chance - Unlucky, Loser, Childish, Clumsy, Coward, Absent Minded, and Hates the Outdoors sims have a higher chance.
Note: If a sim is wearing mosquito repellent (from The Sims 3: Island Paradise), they will not get bitten by mosquitos while hiking or foraging.
Certain moodlets like Bee Attack, On Fire, and Terrified will end a sim’s hike early.
Chance of Death
There is also a 5% chance of a sim dying while hiking via drowning, burning to death, or blunt force trauma.
Certain traits, skills, and moodlets can either increase or decrease your chance of death by 5% (note: this value stacks):
Increased Chance - Unlucky, Clumsy, Absent Minded, Loser, Daredevil, Hates the Outdoors, and Tired moodlet
Decreased Chance - Lucky, Athletic (or Athletic skill level 5 or higher), Adventurous, Brave, and Hiking Skill (level 4 or higher)
Note: There is no chance of death while foraging.
Tuning
All of the tunable values can be found on the mod download page under the header “Tuning.”
Conflicts & Known Issues
This is a new script mod so there shouldn’t be any conflicts.
Uninstallation
Same as with other custom skills, removing the hiking skill may cause issues in saves where the skill has been used. I have created a new cheat called “uninstallHikingMod” to remove the hiking skill from any sims in the world and cancel all hiking interactions that may be active, but use this mod with caution.
Credits
EA/Maxis for The Sims 3 and The Sims 4, Around The Sims for meshes and textures, Visual Studio 2019, ILSpy, s3pe, and Notepad++
Thank You
Thank you to @aroundthesims, @flotheory, @puffkins2000, @nectar-cellar, @omedapixel, @zoeoe-sims, Mihaia10 on ModTheSims, and plumblossom on Discord!
If you like my work, please consider tipping me on Ko-fi 💙
Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
✓ Live Streaming✓ Interactive Chat✓ Private Shows✓ HD Quality✓ Free Actions
Free to watch • No registration required • HD streaming
Hey all. I know all of us use the late-great cmar's Skintone Picker Panel extension so we can use all the skins we have in our game without the vanilla EA UI bugging out.
I went in and edited this file for funsies, and with the helpful edits by cmar decided to expand the skin picker grid from 5x5 to 10x10. Idk if anyone wants to use this fr but here it is just in case :)
If you want to make edits of your own, I did leave notes in the file to help you navigate. :p
Pretty much only works with computers with resolutions with the height OVER 960
Download 10x10 [RESOLUTION HEIGHT OVER 960] version here: https://simfileshare.net/filedetails/6147748/
If you have a resolution with a height under 960px, the UI will overlap on the lower part of the UI, so I made a 8x6 version!
Download 8x6 [RESOLUTION HEIGHT UNDER 960] version here: https://simfileshare.net/filedetails/6147749/
I do not know what's gonna happen to you if you have Tiny UI Fix!!!!!
Install by placing .package file in your Packages or Overrides folder!
🍎This mod adds more realistic schoolwork responsibilities for child and teen Sims. Instead of school performance being based mostly on regular homework, students can now receive extra assignments after school that must be completed at home before the next school day.
🍎These assignments include studying for tests, writing book reports, completing Home Economics projects, and completing Art class projects. Studying can be completed on the computer or via the homework book. The mod is designed to make children and teens feel more like active students with school obligations outside of the classroom.
🍎Completing assignments improves school performance, while ignoring them lowers school performance.
How Assignments Work
🍎Each child or teen student has a chance to receive one school assignment after school.
🍎By default, the mod checks for assignments between 3:00 PM and 9:00 PM.
🍎Each selectable child or teen has a 60% chance per Sim day to receive one assignment. A Sim can only have one active assignment at a time.
🍎Assignments are due the next school day. The Sim will not immediately receive a grade result after completing the work. Instead, the result is processed after the Sim arrives at school the next day.
Assignment Types
The mod can assign four types of school responsibilities:
🍎Tests
Students may be assigned a test and must study before school the next day.
🖍️Children may receive tests in:
Math
Science
Literature
History
🖍️Teens may receive tests in:
Algebra
Calculus
Biology
World History
To complete a test assignment, click the Sim’s homework book or a computer and choose the study interaction under the School Responsibilities menu.
🍎Book Reports
🖍️Students may be assigned a book report that must be written at home.
🖍️Children receive shorter book reports with lighter topics.
🖍️Teens receive longer and more dramatic book reports inspired by funny real-life 2000s movie-style themes, such as popularity drama, sparkly vampires, pirates, teen romance, dance battles, and school hallway chaos.
🖍️To complete a book report, click the Sim’s homework book or a computer and choose the book report interaction under the School Responsibilities menu.
🍎Home Economics Projects
🖍️Students may be assigned a Home Economics project.
🖍️The assignment notification will tell the player that the Sim needs to cook something at home and bring food to school in their inventory.
🖍️To complete the project, the Sim should cook food at home and have the finished food in their inventory before going to school the next day.
🖍️If the Sim arrives at school with food in their inventory, the project should count as completed.
🍎Art Projects
🖍️Students may be assigned an Art class project.
🖍️The assignment notification will tell the player that the Sim needs to paint something and bring the finished painting to school in their inventory.
🖍️To complete the project, the Sim should create a painting and have the finished painting or canvas in their inventory before going to school the next day.
🖍️If the Sim arrives at school with an art project in their inventory, the project should count as completed.
Where to Find the Interactions
The mod adds a School Responsibilities menu to several objects.
🍎Homework Book
Click the Sim’s homework book and look for:
School Responsibilities...
Possible options include:
Study for Upcoming Test
Write Book Report
The available interaction depends on the Sim’s current assignment.
🍎Computer
Click a computer and look for:
School Responsibilities...
Possible options include:
Study for Upcoming Test
Write Book Report
The available interaction depends on the Sim’s current assignment.
🍎Fridge
Click a fridge and look for:
School Responsibilities...
Possible option:
Cook Home Ec Project
This appears when the Sim has a Home Ec project assigned.
🍎Easel
Click an easel and look for:
School Responsibilities...
Possible option:
Paint Art Class Project
This appears when the Sim has an Art project assigned.
School Performance Results
Assignment results happen only after the Sim gets to school the next day.
🖍️If the assignment was completed
The Sim receives a positive notification saying they passed the test, did well on the book report, or turned in the project successfully.
Their school performance increases.
🖍️If the assignment was not completed
The Sim receives a negative notification saying they failed the test, forgot the project, or did not turn in the assignment.
Their school performance decreases.
Fun Motive Changes
Like real life, schoolwork reduces Fun while the Sim is actively working.
🖍️Default Fun reductions:
Studying for tests: small Fun decrease
Child book reports: moderate Fun decrease
Teen book reports: slightly stronger Fun decrease
Home Ec and Art projects: small Fun decrease
This is meant to make school responsibilities feel like work without heavily punishing the Sim.
Assignment Frequency
🍎 By default, each child or teen student has a 60% chance per day to receive one school responsibility assignment.
🖍️The possible assignment types are weighted like this:
45% chance the assignment is a test
30% chance the assignment is a book report
13% chance the assignment is a Home Ec project
12% chance the assignment is an Art project
🖍️Since the daily assignment chance is 60%, the real daily chances are approximately:
27% chance of a test
18% chance of a book report
7.8% chance of a Home Ec project
7.2% chance of an Art project
40% chance of no assignment
These values can be adjusted in the tuning file which will be provided separately with this mod in xml format.
Tips:
For relaxed gameplay, leave the assignment chance at 60% or lower it to 30–40%.
For stricter school gameplay, increase the assignment chance to 80–100% and increase the performance penalty for missed work.
Important Gameplay Notes
The mod only assigns school responsibilities to child and teen Sims who are enrolled in school.
Boarding school Sims are ignored.
Non-selectable Sims are ignored by the assignment generator.
Assignment results are only processed when the Sim is at school.
A Sim cannot receive a new assignment while they already have an active assignment.
The mod does not replace regular homework. Regular homework still works normally.