Journal Entry #5
Sobrang babaw but one of the skills I super appreciate from working in theater is how to make spreadsheets djnfeojbofge Like??? I know how to utilize gsheets to make schedules, directories, item trackers, etc. It’s really useful for me because that’s one way for me to keep track of a lot of things. I learned this while being part of the A-Team for two productions. I did gsheets to schedule individual consultations and pocket rehearsals as well as to track the stuff we’ve borrowed for the play and it’s a convenient place to store contact details! I guess it’s also translated to me using notion (as it’s a more aesthetically pleasing interface for me) and it was easier for me to transition to that platform from gsheets.Â
I’ve misinterpreted MAGIS a lot in my times as an Atenean — where I thought it was doing more things quantitatively. That’s why I think I worked myself to the point of extreme exhaustion for productions before. Where I would stay up until 5am to go through scripts, or stay in Regis or McDo just so that I can work on acads before the next day. I then realized that MAGIS is not in doing the quantitavely more, but in the qualitative. It’s the kind of effort that does not surpass limits but instead allows you to understand the very helpful boundaries you have set for yourself. That’s why when I do theater now, I always have to go back to the reason why I do this. And I would have to ask myself if the exhaustion is from me working way too hard for naught or from me exerting my best efforts because I believe in it.
While making our first draft, we really did take it one step at a time. Where we outlined what we wanted and then we dove into the gritty details and nuances of each video. We set our limits like how long the videos have to be, how many we’re making, and what kinds of shots we have to do while filming. We iron out these details because what we want to show is quality rather than quantity. If it ends up that our piece is just shy of 30 minutes long combined, I would be completely okay with that as long as we are proud of the process we took to get there. Because I really do enjoy the times we devise together, it’s some of the most fulfilling meetings I’ve had because it’s just a bunch of creative people wanting to make something beautiful together. And that’s enough to keep us going.
I think what changed is the refined form of storytelling. We had a vague concept of a video game but now we know how to apply that form. We tweaked how we interact with each other within the video and how else we could use game elements to our advantage in telling our stories the way we want them to be told. It’s very exciting and I’m really looking forward to seeing it all come together.















