I do live, the Project is Still Going
I know it's been radio silence since I last updated you guys, so I'm here with both a very brief explanation as to said silence, and then a roadmap for ya'll to prove I'm not nuts and I do know what I'm doing, sort of XD
We had a lot of family activities for quite some time, and as family's important to us, I put all of my energy into that
NaNoWriMo started and I was extremely excited about that and spent some time working on the project. I got to 25k words about 4 days into NaNo, until...
My one year old got sick. His sickness lasted 5 minutes.
I got sick. My sickness was UNHOLY and BRUTAL and I am still recovering, even though this was a week ago. For various reasons, I had no back up, so... mentally, I'm not sure how I got this far.
Current objective: Finish the second route for Chapter One.
Chapter One currently consists of just the option to choose the Nobility route, wherein the Player and their sibling are the children of well-off, successful parents who have done very well for themselves as Merchants.
The second route will feature the ability to be an orphan, wherein the Player and their sibling were orphaned after the brief but hard-hitting plague Mage Rot took out both of their parents. Both will roughly end in the same scenario, with the Player being whisked off to attend the College for Mages, which in this world, is required for ALL mages.
Next Objective: Chapter 2, the College Vignette Years
After I finish the second route- and barring editing that will likely happen to both routes, as the Merchant route is still very much in a rough draft state- there comes the College Years.
Chapter 2 will consist of a collection of vignettes that take place over the course of a decade, as the player and their sibling grow up in the Mage's College together.
The player will be able to choose the episode that plays out each year that passes, making for a minimum of 20 vignettes to choose from that play out in entirety, but after completion, skip to the next vignette.
There's no Earth-shattering reason for this- the ending will not be affected by your choices. My entire plan with this game was so that players wouldn't feel pressured to make the "right" choice all the time based on what ending they wanted, but that choices that drive what ending they get were super obvious, and other choices were purely for their own enjoyment, allowing them to feel like they can still be themselves... without getting a bad ending.
So during Chapter 2, you can choose episodes that entertain you or interest you. They'll play out in entirety, but after each episode ends, the year progresses to the next year, where you'll be able to choose your next episode.
Yes. This is a lot. It's going to take a while lmfao. It's also one of the things I'm most excited to write.
Following Objective: Returning Home
This isn't as fleshed out as Chapter 2 is, but mostly because I'm still in the state of fleshing out Chapter 2. Make no mistake- I know how this story ends, in all endings. At this stage, you and your sibling will return home together to find that things have changed drastically in your absence.
I'll be frank lmao, there are some things I'm juggling in my head with indecision. Some parts of the story I am absolutely SOLD on, but my initial plan for how the Player's past would play into the main story isn't as solid or as unique/special as I'd have liked. I'm now struggling with how to better incorporate the pasts in a way that doesn't feel like just replacing a character with a different one, based on who your childhood villain is.
There is an overarching plot that will really pick up starting in Chapter 3, involving a vast mystery that you can either solve, or mess up, depending on who you're trying to impress. There is a Good Ending and a Bad Ending, based entirely on who you choose to go with.
Because I'm trying to make choices very obvious, there isn't going to be as much of a sense of mystery for the player, unfortunately, in who the "bad ending" really belongs to. I'm sure most of you kind of know already. That is a draw back to this kind of formatting, but I still want to go ahead and experiment with it, partly because I do really wish there was a way to actually "be yourself" and still have the freedom to get the ending you want, regardless of your personality. Endings or characters requiring you to be something you're not always bugged me a little, lmao.
At any rate, there's still a lot of fiddling I'm doing, but I've got entire notebooks devoted to the drama, shenanigans, and episodes you can choose in Chapter 2, and I'm genuinely so stoked to write it lmao. I already have little snippets started because I'm just that impatient XD