Calling it night on some 3D stuff I was working on tonight. Might start doing progress dumps like this every once in a while. Anyway, shot on the left is the scene in Maya, right is the same but in Unity with some textures not carried over properly.
h
NASA
2025 on Tumblr: Trends That Defined the Year
ojovivo

roma★

Product Placement

Love Begins

gracie abrams
RMH
The Bowery Presents
Sweet Seals For You, Always
almost home
🩵 avery cochrane 🩵
taylor price
TVSTRANGERTHINGS
Sade Olutola

Origami Around

seen from United States

seen from Austria
seen from Bangladesh

seen from Japan

seen from Syria
seen from United States
seen from United States
seen from Portugal

seen from Brazil
seen from Bangladesh
seen from United States

seen from Japan
seen from Malaysia

seen from United Kingdom
seen from United States
seen from India

seen from Türkiye

seen from Germany
seen from United States

seen from United States
@cyoungmodel
Calling it night on some 3D stuff I was working on tonight. Might start doing progress dumps like this every once in a while. Anyway, shot on the left is the scene in Maya, right is the same but in Unity with some textures not carried over properly.

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch • No registration required • HD streaming
Recent work for Advanced Lighting and Texturing. Was our first assignment for the class and it was to make a still life using two pre made objects, which is the pen and the lamp. Everthing else, textures included, was me. Fun fact this rendered in 4K btw.
New thing, did this for class. Will be using this blog for new 3D art, will be more in the future hopefully.
The Case for Building Instead of Picking
Most platforms hand you a menu of premade characters. SweetDream hands you a blank canvas. You're not picking from someone else's imagination, you're building from your own, looks and personality and voice and history all the way down.
That's the purpose that makes it worth it. The companion you end up with feels personal because she literally is. And thanks to the quality of the chat and the visuals, the person you imagined is the person who shows up at sweetdream.ai.
Recent work for Advanced Lighting and Texturing. Was our first assignment for the class and it was to make a still life using two pre made objects, which is the pen and the lamp. Everthing else, textures included, was me. Fun fact this rendered in 4K btw.
Made for Dynamics and Simulation, for water. Not happy with any of the keyposes or even so much excess movement, might remake in the future, assuming I still have the files and notes on hand. Character ain't mine but the enviroment is.

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch • No registration required • HD streaming
Getting this going again. Made this for Dynamics and Simulation Class. Character ain't mine, but the scene and sword are.
Character rigging and animation assignment I had for character rigging class.
Character Model Week 3 Modeled boots and extra details on clothing, as well as head.
Character Model Week 2 Revised references, modeled clothes. Not shown: constant attempts at a head model.
Character Model Week 1 Drew some rererences. Might end up revising if somethings don't work out.

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch • No registration required • HD streaming
Abandonded Mental Hopspital - Week 4
Here is the almost final product, all that is missing some good textures. Also added a little side area to make it flow better from a visual standpoint.
Warning, the images are dark if only because the way it is lighted at the moment, may turn up the amibent lights if needed.
Abandonded Mental Hopspital - Week 3
Worked on lighting, created some easy-to duplicate debris and added materials to the objects to create visual distinctions between objects. Right now it is all temporary at the moment, especially the floor texture which is a borrowed reference image.
Warning, the images are dark if only because the way it is lighted at the moment, may turn up the amibent lights if needed.
Abandonded Mental Hopspital - Week 2
Started blocking the layout, made windows, set up some lights, and made a temp Skydome.
Next steps would be creating furniture, actual windows, furniture, and the ever important textures to inhance the mood.
Abandonded Mental Hopspital - Week 1
Still trying to think of a good floor plan, but the theme is decided.
I'm basing this off an idea I have for another project, but the general story is that you (the viewer) wake up in a abandonded mental hospital and are trying to escape/ figure out where you are exactly.
The colors chosen are meant to represent unease and danger as well as the decay of the area (ruined painted walls, rust, loose dirt, etc).
Handheld Game Console - Week 3
Smoothed out some edges and handles, added a game card slot, added charger port, added temporary textures to the Start, Select, Home, L and R Buttons.
To do: Finished textures, volume slider, headphones jack, SD card slot, speakers, and battery back.

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch • No registration required • HD streaming
Handheld Game Console - Week 2
Manage to block in a good chunk of the machine, as well create some temp textures for the button and a reflective screen for the device. The top screen swings open to reveal the Start, Select and Home buttons as well the bottom Touch screen (top is not a touch screen). Both screens offer widescreen HD.
Handheld Game Console - Week 1
My first project for my Character and Technical Modeling class is a handheld game console that is a combination of the above references. The design for the project is the last picture.