Nil wanders around... (i was on a walk cycle kick)
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Nil wanders around... (i was on a walk cycle kick)

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Trying to give myself some more challenging animations to tackle SO a continuous walk cycle with some character acting. The music is there mainly to have something to time the pace of the walk and the acting to (and I think it just makes it feel more engaging than silence).
Was working on this back in January and thought I'd get back to it sooner than later but it's sat on my computer as roughs this whole time lmao. I DO want to get back to this and clean/color/comp it, there are just some technical things I gotta figure out with marrying the 2D and 3D that I haven't had a minute to investigate yet.
song is "ooh la la" by Run the Jewels (Mexican Institute of Sound Remix)
How the Goat Held the Earth (Как козлик землю держал)
Soyuzmultfilm, 1974
✨LIGHT FX WARNING✨
Okay, who pissed off the Security Bot?
This started off as a warm up animation but then I was like: "but what if I made it ✨SPARKLE✨
I'll probably add sound later and post it on youtube, but for now it's a semi WIP.
animation test

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Clown(s) around town
first ever attempt at a walk cycle, wasn't piece of cake but it was sweet x)
Azi run cycle on 25 fps for an assignment :3
Frames for a wheelchair push cycle if it's a helpful reference for anyone
(Please note, a wheelchair push cycle is trickier to have as a single cycle, compared to a walk cycle, as there are at least 4 ways I know of for the propel segment, that being different ways to contact-release when pushing. Also, there's different levels of core strength, some people may not move their torso forward at all when propelling, some have stronger pushes so speed is different dependent on the power in their push, many people have one stronger arm that may take up more of the load, some people start further back or forward on the wheel in the beginning of the cycle, there is so much to consider but this is at lease A roll cycle. I deadass couldn't find any anywhere)