BEACH HOUSE | Render Study
Back at it with a Blender render. This time I tried to add water to a scene and it was a huge challenge. Trying to get water without having exaggerated waves took me a while to achieve. The water still looked to glass-like so I had to find a way to add caustics at the bottom of the pool.Â
I found this article about faking caustics using a texture and mixing it to any material to apply the effect. The provided Blender project helped a lot.
I found all the models except the building on TurboSquid for free.Â











