So, I've been trying to animate in blender myself, and I can't help but keep rewatching your stuff! I especially wanted to ask about your facial rigs- how did you make them? How do they work? I love how they still conform to minecraft's pixelation/don't stray too far from it, but stay expressive.
They mostly act like a puppet animation, they flip through existing drawings to match the expressions, I learned it from this videos (〃゚3゚〃)
Simple Minecraft 2D face rig by Johnuary16 https://youtu.be/T0_2e2CNxQ8?si=OFv33ktDkyHzBwQ5
2D Facial rigs by SouthernShotty https://youtu.be/ju5xlC6XsAY?si=Q1mN6NyOsjvaZ1q_
I'm not able to show the Rig itself since I'm far away from home that's why I haven't animated anything this past week ( ≧Д≦)