The thing about symbolism/foreshadowing in video games is that everyone is going to have completely different life experiences and associations with things that seem obvious.
So you might put castor beans in the background of a scene and think "yes of course anyone in my audience who can recognize this plant as castor beans will also recognize them as ingrdience for deadly poison"
But there will always be at least one dumbass (me) who will hear that and say:
"Why is Sybil is making laxatives?"





















