Game-Based Learning - Fun and Interactive
During the CICapehan 24.v1, different professors shared their knowledge on specific fields. All of those ideas were very interesting and could be used for our capstone ideas. However, the one that piqued my interest the most and reminded me of my mission on spreading data privacy and security awareness was Dr. Muthmainnah's take on new learning strategies in the modern world. We are arguably in the peak of human civilization's technological advancement. Along with this advancement is the new generation that is exposed early to technologies, which they will grow with. With that context, it means that they will grow and mature differently from our generation or older. As such, we must not disregard these facts and take into consideration a new way of learning as Dr. Muthmainnah said in her take on the possibilities of new learning strategies. The Assure Model that Dr. Muthmainnah explained was amazing and engaging. However, to have it grounded into a household level, I thought I would use game-based learning on teaching my younger cousins aged below 10 in the importance of data privacy and security. Randomly talking to them about such a matter would have no impact since they are too young. It might work with my parents, grandparents, aunts, and uncles, but not on the children. Strangely enough, after doing it for two weeks using VALORANT and Yu-Gi-Oh Master Duel as basis, where I taught them to never let your enemies know what information you have, it made them realize to not necessarily just share information, especially to strangers. The results became visible when one of my cousins wanted his father (my uncle) to buy him a Lego set online and told his father that he does not like giving Lazada our home address. Which stresses the kid since he wants the toy but is not willing to give our address. It made me happy that I was creating an impact, even by just a drop. In the end, it was just another act of kindness towards my family and a test for academic purposes. It yielded good results, so I will leave it at that. Game-based learning, there are a lot of fields this could expanded to explore on.









