3D Lemmings (1996 - Sega Saturn - Psygnosis)

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3D Lemmings (1996 - Sega Saturn - Psygnosis)

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Golden Axe: The Duel - 1995 - Arcade, Sega Saturn
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Runal Saga, Yoshiyuki Sadamoto.
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‘Nintendo Ultra 64 - “You Can’t Buy This”‘
[N64] [UK] [MAGAZINE] [1996]
“Nintendo has announced further details on the specifications of its Project Reality 64-bit game system , which it is making in partnership with Silicon Graphics , the computer-graphics powerhouse whose best-known work was on the movie Jurassic Park. One of the surprises is that the system will continue with cartridge-based software. “ The choice we made is not cartridge versus CD,” Peter Main, Nintendo’s vice president of marketing, explained, “it’s silicon over optical. When it comes to speed, no other format approaches the silicon- based cartridge.
In creating what Nintendo bills as "the most realistic games ever,” each cartridge will contain a minimum of 100 megabytes of data, five to six times more than current SNES games, yet still remain in the same price range as 16-bit carts. According to Nintendo, Project Reality will be rolled out in arcades late this year, with a worldwide introduction for the under- $250 home version slotted for 1995.” ~GamePro, May 1994 (#58, pg. 170)
Source: Computer and Video Games, February 1996 (#171) || Internet Archive; Jason Scott

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Nintendo Space World 1995
Official 3D renders from Super Mario 64 (Nintendo EAD, 1996)
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forgot how badass this game is
Grand Theft Auto
🏢 DMA Design 📅 1997 🖥 DOS, Game Boy Color, Nintendo 64, PS1, Windows