ASSIGNMENT 1
Introduction to Animation Motion and Character Animation
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romaâ
Claire Keane
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art blog(derogatory)
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@zldrawingforanimation2
ASSIGNMENT 1
Introduction to Animation Motion and Character Animation

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BOUNCING BALL REFERENCES AND INSPIRATION
These images where taken from the KNB122 Lecture and Tutorial slides as well as google images to use to gain perspective on a ball bouncing and how to construct my Bouncing Ball.
BOUNCING BALL ROUGH ONE
This was my original bouncing ball done in the first tutorial class. This ones spacing of each ball was off as well as the speed it was created in (created in 24 frames per second instead of 16 frames per second).
BOUNCING BALL ROUGH TWO
This was my second attempt at the bouncing ball. I changed the placement by using the bouncing head I made in the second tutorial as well as changed the frame rate.
BOUNCING BALL FINAL
This was my final attempt at the bouncing ball. This time round I changed the overall spacing again to make it fall more smoothly. I also changed the top ball and deleted a frame as in the previous rough there seemed to be a glitch at the top.

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BOUNCING HEAD REFERENCES AND INSPIRATION
These images where taken from the KNB122 Lecture and Tutorial slides as well as google images to use to gain perspective on a head bouncing and how to construct my Bouncing Head.Â
BOUNCING HEAD ROUGH ONE
This was my first bouncing head attempt which was also used for the bouncing ball that was created in the second tutorial. In this attempt the placement was off towards the bottom of the fall, making it look awkward. Ears are incorrect, they were just a template for me to see what it would look like when completed and how they should look even though its incorrect.Â
BOUNCING HEAD ROUGH TWO
This is the second attempt, the placement of the two lower balls had essentially been swapped around having a smoother fall. Ears still needs to be worked on but whats there gives me a general idea how they should fall however, i had trouble with the top ball ears, i could not seem to make them fall properly.
CONSULTATION WITH SORINÂ
In the week leading up to my assignments due date, I had a consultation with Sorin as at this stage I had only completed up to the walk cycle and wanted help with the bouncing head ears and to check that I was on the right track. I also asked about the run cycle and sugar bag as I was sick during those tutorials.
BOUNCING HEAD ROUGH THREE
After the consultation with Sorin, I went back and edited the bouncing head. Ears were still not 100% correct but they fell better than before. The motion is now correct. I also added in facial features, these were a rough idea of what emotions I though would come across ones face when falling.Â

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BOUNCING HEAD FINAL
This is my final attempt, the flow of the ears is much smoother however, i still could not get them to what I wanted. The facial expressions changed which i liked. Sorin suggested having the face change directions which I would of loved to do but was unsure how and unable to do in the time I had left.
WALK CYCLE REFERENCES AND INSPIRATIONÂ
These images where taken from the KNB122 Lecture and Tutorial slides as well as google images to use to gain perspective on a walk cycle and how to construct my Walking Cycle.
Videos as reference used were taken from:
https://vimeo.com/108673820
https://www.youtube.com/watch?v=k86w0zlzY54
WALK CYCLE ROUGH ONE
This was my first attempt at the walk cycle that was done in the third tutorial class. I is rough but mainly on the right track and only needs some adjustments.
WALK CYCLE ROUGH TWO
This was my second attempt with adjustment that Sorin suggested in my consultation with him. I changed the arms to be equal length, made sure they followed an arc. He also noted that they look bent at all times when certain points the arms should be virtually straight.Â
WALK CYCLE ROUGH THREE
This is the third attempt after I had changed the arms to be less bent. It does not show much of a difference but it looks smoother than the previous. In this attempted I tried having the body more upwards at time to see if it added a bounce, it didnât seem to look right and was discarded.Â

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WALK CYCLE ROUGH 4.1 AND 4.2
This was the next attempt after the arms had been fixed. Sorin advised that the head should have a kind of bounce or bob to it, so I tried adding a bounce, the first one seemed to glitchy and fast, the second one has a smoother motion.
WALKING CYCLE FINAL
This is the final attempt done with all the adjustments Sorin suggested to the best of my ability. If I had more time, I would of added more detail to the person, aka make him more realistic and less stick figure like.Â