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Art by Hyoung T. Nam

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Abby Anderson || Model Viewer
Youâre my people.

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TLOU2 Photomode:Â
Abby and her dad
Abby + being a mother hen
bonus:
Oh I see how this works
The Last of Us Part II main characters + name etymology (pt. 2)
Yeah, it's Abby... Again...

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PROTECT LEV AT ALL COSTS
finished tlou2 today...i love them so much
Abby & Lev dialogue 3/?
She deserves to be happy and idgaf about these crybabies hating on her

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this moment. this moment should have ended the argument that we shouldnât play as abby. this is a moment that i missed the full significance of during my first playthrough because there was just so much happening. on my most recent playthrough it made me cry, like a lot. we see this moment 3 times and i want to talk about them.
the first time we see it, abby has killed joel. she has been having nightmares about the day joel killed her father for a long time (we see her having nightmares when she is in jackson before we know what caused them). in seattle, she dreams about walking into that room and finding him dead, & she bolts awake after a rough sleep. joel is dead, her revenge is complete, she should finally feel better. but she doesnât.
the second time, abby has been saved by yara and lev, who she has now left alone, injured and vulnerable. we see abby having another nightmare, though this time it shows yara and lev, dead. abby bolts awake again, she shouldnât feel guilty about leaving yara and lev on their own, but she does.
the last time we see this dream sequence is after abby knows that yara and lev are finally both safe from further harm, yara has survived her amputation and lev is back by her side. abbyâs dreams are then peaceful, we see her father smiling at her, proud. abby wakes up naturally, having slept peacefully through the night for the first time in years.
abbyâs story isnât about revenge or hate, itâs about love and hope. she thought that her purpose was to kill joel, and that his death would bring her peace but thatâs not what happens. abby doesnât find peace until she is able to find her true purpose & she begins to heal from her past, not by removing what caused her misery, the only thing achieved by that was more misery on ellieâs part. abby begins to heal by learning to âlook for the lightâ again, she finds this in both yara and lev, but particularly lev, and he keeps her looking forwards. her story is absolutely essential to the theme of this game, no matter how many people refuse to even give her a chance because she killed your favourite character. i donât care whether you like her or not, her story & the way she learns to deal with her pain hits me hard and so i love her.
The Last Of Us Part II
I played and finished The Last Of Us Part II last week and it has been on my mind ever since. I obviously understand that a lot of people have problems with this game, and thatâs okay. Iâm not here to change anyoneâs views on the game or anything, I just want to kind of write down my opinions and takeaways as, again, itâs been on my mind since finishing it lol. Nobody may see this and this will mean nothing, thatâs fine.Â
Anyway, this post will contain SPOILERS
My Overall Thoughts
Iâm not entirely sure how to structure this so I guess Iâll just start with a broad statement lol; I loved The Last Of Us Part II. In my opinion, itâs a beautiful and well-crafted story about loss, grief and consequences, with how each of these things affect different people.Â
DiscussionÂ
From what Iâve seen, I see a lot of people hating on this game for its handling of Joel and the decision to have the player play as Joelâs murderer, Abby. Iâve also seen a lot of people say that the message is as simple and plain as âviOleNcE iS bAdâ, but I personally think itâs so much more than that.
The Last Of Us Part II doesnât just tell you that violence is bad, but it shows you the ramifications of it by dealing with the emotional toll as well as the consequences on not just the main person involved, but their loved ones too.
As we all know, at the start of the game, Joel is brutally killed by Abby and we go with Ellie on a mission to avenge him by killing everybody involved. We see it all from Ellieâs point of view, hardheartedly seeing Abby as the villain as she just killed the character that we know and love as we have an emotional connection to him after the first game. His death is supposed to make you feel angered. Itâs not like youâre supposed to be joyed by it. His death scene left me feeling empty and sick, wanting revenge alongside Ellie.Â
However, as the game goes on, we start to see the story from Abbyâs point of view. We learn that the doctor that you, the player, had to murder at the end of The Last of Us is actually the father of Abby. This is brilliant. Now we see one of the main themes of the story, consequences, and I was immediately on board. Joel is not a good person, at all. He murdered hundreds of Fireflies and took away the possible cure for humanity for his own personal reasons. This is incredibly selfish, even going to the lengths of lying to Ellie about the events as he knows that it isnât what she would want. Technically, Joel is the villain.
Joel had been through so much, so you may think itâs justified. But the point is, Joel isnât the only person in the world of The Last of Us. Everybody he murders arenât just mindless NPCs, they are people. People with their own problems who have gone through their own share of pain and loss, people with their own loved ones. Such as the doctor, who had Abby, whom he loved very much and Abby the same. So, understandably, she would feel incredibly angry and feel the need for revenge, just the same as Ellie and the player after Joelâs death.
There is now a cycle of revenge. Ellie goes on to kill Abbyâs friends, and so Abby tries to kill Ellie and her friends. Itâs not until Lev talks Abby out of it that the cycle seems to have been âbrokenâ. Abby and Lev put it behind them, however, Ellie cannot and nor can Tommy, which means that the cycle is not broken. Ellie continues her hunt for revenge, thinking itâs still what she needs. Just as sheâs about to murder Abby, she sees itâs completely useless.
Here Iâm going to talk about another core theme of the story: loss. As Ellie is about to kill Abby, she realises that Joel is gone. Completely gone, and killing Abby is not going to change that. She now has Lev, and if Ellie was to kill Abby, Lev would only lose Abby, leaving him in the same situation Ellie was in at the start of the game, which in turn means Ellie is becoming what she set out to kill. Itâs no use. Revenge only causes more pain and loss. This cycle is so vicious and nobody wins, and Abby realised this once she found Lev, and found that revenge is a futile thing that does not achieve anything, especially not bringing back her dead friends. She managed to break the cycle herself, and in turn, she found a life worth living, a live with Lev. However, Ellie could not manage this, choosing to still seek revenge.
Because of this, she faces the consequences. She loses all of her loved ones. She loses Dina, she loses Jesse and she loses her baby son, JJ. Tommy is the same too. Tommy couldnât break the cycle, and he loses his wife, Maria. And guess what, Joel is still gone. All of that loss, yet Joel is still dead. Itâs all been for nothing. Ellie is now completely alone, which is what she said she was scared of in the first game, all because of revenge. The way forward is not anger, rage or revenge, but acceptance and love. Thatâs my takeaway.
You may think this treatment of Joel and Ellie is âdisrespectfulâ, but I disagree. In the first game, you do a lot of bad things as these characters. Yeah, you go through a lot of pain, but so has everybody else, yet they still face the unfavorable consequences. It only makes sense that Joel and Ellie would too. In my opinion, this only helps to build the world of The Last of Us and show that just because Joel and Ellie are the main characters, they arenât invincible, and the world doesnât revolve around them. They just happen to be two people who live in the world amongst so many others, which for me, makes it so much more realistic. This is emphasised in the incredible detail in the gameplay of each enemy having names, with other enemies interacting with eachother as you stalk them. It makes them feel so much more real and only increased my enjoyability.
From a story like this, which is so dark and gritty, I donât expect a happy ending. Youâre not supposed to like Ellie by the end of this story, as she serves as the example of why the cycle of revenge is horrible. Youâre not supposed to feel satisfied by it, youâre supposed to feel empty, hurt and sad. That is literally the point.Â
You have to realise that The Last Of Us is a piece of artistic storytelling told and made by artists. It would have been so easy for Neil Druckmann to write a boring and two-dimensional story to appease players and make bank. But he didnât. He chose to craft an intricate, heavy and creative direction for his material, and I hugely respect that. At the end of the day, he doesnât owe you anything. This is his story, and these are his characters, he can do what he wants with them. If you donât like his creative vision, then great! You donât have to. If you donât like something, just donât play/watch/read it. If you loved the first game but hated the second, then just pretend it doesnât exist and come up with your own fanfiction for these characters, it probably wouldnât have been as good as this.
A lot of people blame âbad writingâ when they donât like something. Thereâs a difference between feeling bad about something than it being bad writing, you know. Just because it wasnât what you wanted, doesnât mean the writing is bad. By you feeling angry about Joel dying, Neil Druckmannâs writing has accomplished its objective. And Iâm not trying to say that everybody who doesnât like this game didnât like it because their fanfiction didnât come true. You cannot like this game solely because you donât like the direction it took, and thatâs fine. Because again, this story is a piece of artistic storytelling, and art is subjective.
This entire post is just my opinion. I personally loved this story and these characters, and it was exactly what I wanted to get out of this game. Everything about the game I just adored. I loved the plot, the writing, the characters, the gameplay, the music, the visuals, the performances - everything. And if you didnât, then great. Thatâs your opinion. It just hurts me to see so many people dismissing the incredible things achieved in this game solely because of one plot point. I donât know. As I said, Iâm not trying to change your opinion or anything, I just thought Iâd share mine.
I only scratched the surface of my thoughts and opinions on this game. I could talk about it for hours, which only goes to show the extent of its achievements and how incredible it really is. I doubt anybody is reading this and thatâs fine, apologies if none of what I said made any sense at all lol, Iâm awful at articulating my opinions aha. Â