It was less than a month ago that I decided and announced that Iād be working on a new project called Platform Legends. In writing this update, Iāve realized the game has come really far in terms of my programming skills and actually having any repeat play value.
The latest version features:
Game Modes & Time Limits - You are able to pick up to four different game modes: Solo Survival, Solo Deathmatch, Team Survival, and Team Deathmatch. In survival modes, you are given one life and must take down the other team or players within the time limit. The remainingĀ team or player (if any) wins the battle and is rewarded.
Waiting Room - In this fixed pre-battle area, you are able to change your character, run around, change teams, change game modes, and hit ready when you are ready to go into battle. Once all players are ready, the room master will be able to hit āStart Battleā
8 Characters - The are currently up to eight players to choose from. In the official release, I plan to have it so that you only start off with Deagle and must unlock each character through winning battles and/or buying them with Platform Points which is received from winning battles. As the game grows, I will definitely be adding up to 20 different characters, all with unique skills and stats.
Lag/Idle Alert - The server now alerts other players if a player is lagging or is idle from the game. The player will be removed by the server if they are in this state for too long
















