A tumblr dedicated to my crossover OT3: Victor Van Dort (Corpse Bride), Alice Liddell (the American McGee's Alice games), and Smiler Alton (my The Smiler rollercoaster-based OC). (Also sometimes Victor and Alice on their own.) Features fanfic, Sims, and more AUs that is probably healthy. I'm Crossover_Chick over on AO3, and have a separate RP blog, The Valice Multiverse!
Okay – so, for starters, this is another one that I heard on the radio at work and, after listening to it more closely, decided that it sounded Valicey. Specifically, it’s one of those “Victor singing to Alice about how much he loves her and how amazing he thinks she is” songs. I particularly like the opening verse:
Heaven only knows where you’ve been
But I don’t really need to know
I know where you’re gonna go
On my heart, where you’re resting your head
And you just look so beautiful
It’s like you were an angel
It just – it’s perfect, you know? Victor isn’t intimidated or disgusted by Alice’s past in the asylum, like many other people. He’s more interested in the future they can build together. And of course I like the mental image of them snuggling up together, or dancing in the rain together like the second set of lyrics says. It’s just a super-sweet song and goes really well with my OTP.
Now, I heard this song a couple of months ago, so why am I bringing it up now? Well, because when I looked up the song to find the lyrics, I found an interesting bit of trivia:
The singer, Max Schneider, wrote this song early in his relationship with his girlfriend Emily – and used it to propose.
I HAD to save it for the date I’ve chosen for Victor and Alice’s wedding, didn’t I? And that was BEFORE I found out that they did a music video to the song that was basically THEIR WEDDING VIDEO. :D So yeah, this is now kind of the semi-official “Victor and Alice get married” song. I’m cool with that.
It’s that time of year again, and thinking about Victor and Alice getting married and dancing to this and just being happy is one of the few things keeping me anywhere NEAR sane, so – here.
After the date this year, but I felt this was more appropriate as it was closer to the 7th than last weekend. Once again, I present the first of two songs I reblog once each year – The Semi-Official Valice Wedding Song! :)
This year the song comes the day after the actual date, which is good enough for me – and yes, after doing my big Valicer wedding (which you will see in full in a few weeks, promise), this song definitely has Valicer vibes as well as Valice ones. :) Enjoy!
Day before the actual date this year, but that just means we can turn the whole weekend into a Valicer wedding celebration. :) Loving the idea of my trio having good poly wedding times to this song!
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My Brain: Hey do you remember Fergie’s “Clumsy?” Came out a while ago? Think it had some Corpse Bride vids attached to it?
Me: Yeaaaah…
My Brain: There’s probably a Valice take on it.
Me: There’s a “any ship you want with Victor if you genderflip the song” take on it, given his canonical awkwardness.
My Brain: Okay, great, that covers all the ships you like with him, including the poly ones! Good enough for Song Saturday?
Me: Yeah, why not.
Voila. Enjoy this song from 2006 that got randomly stuck in my head and is really easy to apply to my favorite ships thanks to Victor being the kind of guy who will run into the same tree twice when he’s not looking where he’s going. XD
Randomly remembered this song during the week, so here it is as a reblog on Song Saturday. And yes, it still works as a “any ship you want with Victor if you genderflip it” song. XD
I was GOING to reblog this last week, since “a song that goes with any ship I have featuring Victor” works very well for the lead-up to Valentine’s Day (especially since, you know, new OT3), but “Love Is Easy” won out for the cute factor. So here it is the Saturday AFTER Valentine’s Day for the lolz. :p
Went trolling through my "#song saturday" tag again and found this -- it's a fun little song, so I'm bringing it back around! I do still associate it with poor Victor being clumsy around all his loves, after all. :P
Hi! So, I don't know if any of you remember, but on Halloween last year, I promoted a Kickstarter by tumblr's own @prokopetz for his latest TTRPG project, Eat God! This is a game where you play as a Legally-Distinct Muppet with at least one bullshit Looney Tunes Sight Gag ability, going around and causing problems on purpose in the name sticking it to the Man, whoever that may be. The game is in active development right now (with text being revised and tables being expanded and all that good stuff), but I've enjoyed seeing the project come together on Prokopetz's blog, and reading through the various available in-progress PDFs of the book to see how you make characters and set them against the world --
And of course, me being me, when I love something, I try to make it Valicer. XD Fortunately for us all, Eat God has a pretty well-developed character creation system, so -- after a lot of prodding and poking and pondering -- I was able to reskin Victor Van Dort, Alice Liddell, and Smiler Alton as members of the player character race the Folk! The results are below, for your reading pleasure. Enjoy!
Victor:
Full Name: When The Tyrant Is Brought Down, I Shall Be The Victor
Traits:
->Fast Feet -- Victor is capable of running really, really fast thanks to a pair of very long legs. He's always capable of running so quickly he can cove up to 100 meters in moments rather than minutes; with effort, he can even sprint across thin ice, water, or other such surfaces without plunging through so long as he doesn't slacken his pace. Victor does a LOT of running in Corpse Bride, so this felt natural -- and when I saw one of the ways it could manifest was very long legs that made you surprisingly tall for one of the Folk, well. Had to have it!
->Lanky Limbs -- Victor has extra-long arms to go with those extra-long legs of his. His reach extends over three meters instead of the standard one most Folk have -- and, if he makes the effort, he can grab or hit something within ten meters! Not to mention, if whatever he grabs is heavier than him (which is most things), he can swing himself from it, or fling himself toward it, no problem. This one's straight-up inspired by Victor's Tim Burtonian puppet proportions...and the fact that, other than Sticky Steps below, none of the other traits given in the book seemed to fit him (with the possible exception of Dexterous Digits to kind of represent his piano-playing skills, but as legerdemain is not within Victor's skill set in the movie...).
->Sticky Steps -- Victor is an extremely good climber, able to cling to and crawl up any surface (somehow, he always finds something he can use as a finger- or toe-hold). He can always climb any wall and scramble across any ceiling like he's walking on level ground; with effort, he can even cling to any surface and become utterly immovable (the only way to dislodge him is to destroy what's under him). The inspiration for this one was the scene in Corpse Bride where Victor scales the cliff up to the lookout point where Emily finally catches up with him -- I've always been impressed by the climbing skills that this naturally implies, so this trait was definitely one he needed to have in my opinion!
Trait Expressions:
->Fast Feet -- Running from my problems is an acceptable way to deal with them (Victor spends a not-inconsiderable amount of Corpse Bride trying to literally run from his problems, so...)
->Lanky Limbs -- I'll be back here if you need me (Victor is generally depicted as rather shy and nervous, and does tend to hang back behind other characters if given the option -- I figured Eat God Victor is even more prone to this, given he can lend a hand (metaphorically or literally) from much farther away than your average God-Eater)
->Sticky Steps -- There is always a way around (or over) a dead end (Victor climbed that cliff because he was absolutely determined to get away from Emily -- not his fault that she happened to be at the top!)
Appearance: Victor's canonical love of butterflies meant that, when it came time to decide on his Eat God look, my brain immediately went "well, he's gotta have a 'mothman' vibe, no question." (And before you ask -- I did, while looking at the list of traits, very briefly go "well, maybe he should have Aquatic Aspect and be more fishy in nature," before dismissing it with "no, you know what, the 'fish merchants' stuff is, appropriately, more his PARENTS' thing than his. If I was doing William in this system, THEN I'd go with that.") This stuck even after I decided that I couldn't give him the Fluttering Flight trait (as Alice is the one who can canonically fly a bit -- see below), because once something gets in my head, it can be very hard to dislodge it. So, for this version of Victor, I started with his canonical look (reference will be this gif because it's surprisingly hard to find a full-body picture of him that I like/isn't the flipped version from the poster), then --
I. Added a pair of long slender antennae poking out of his hair
II. Turned his eyes pure black
III. Covered much of his body (arms up to hands, legs up to feet, torso up to neck) with a short soft white fuzz
IV. Made his arms even longer than before with extra joints to represent his Lanky Limbs reach (I think his legs already look long enough to cover Fast Feet!)
V. And gave him a pair of stubby blue butterfly wings growing out of his back -- not big enough to allow him to fly (which, yes, he is a bit bitter about), but big enough that, when he flaps them really fast, he can increase his already-incredible running speed to ludicrous levels (AKA they're how he activates the "with effort" effect of Fast Feet)
Given he's already a stop-motion puppet, I felt this was enough to make him look sufficiently weird for the setting. :p Regarding height and weight, he's much taller than most of his peers thanks to those long legs of his -- standing up straight, he clocks in at 92 centimeters tall (usually Folk top out at 80 centimeters). He's very skinny, however, weighing in at a mere 6 kilograms -- you do not go to Victor if you need help lifting something! And as for an in-universe explanation for why he looks this way, well, there are two reasons:
One, a moth flew into the soup pot around the time he was first starting to congeal (this makes sense in context), and he ended up taking many of his physical traits from the sudden addition
Two, when he did congeal and tried to get out of the pot with all the other new Folk, he got stuck and had to be pulled out, which ended up stretching his limbs like taffy.
Fun, huh? Yeah, Victor doesn't think so, as will become obvious when we get to the "Creed" section...
Facets:
->4 Ethos: this is the facet that covers "skillful action," doing things carefully and diligently, anticipating consequences, and getting what you want by "presenting yourself as trustworthy and reasonable." I went with a "mediocre" score for this one for Victor because he's canonically kinda clumsy when he's nervous, and sure as hell didn't think through the consequences of his actions at multiple points in the film -- but he's also canonically a talented artist and musician, which feels like skillful action to me. Meaning I wanted to keep him above "awful" (aka a 3) in this facet, so... 4 it is!
->6 Pathos: this is the facet that covers "passionate action," doing things forcefully and spontaneously, resisting social pressure, and getting what you want by "inspiring, intimidating, and appealing to baser urges." Victor gets an "good" score in this because while he's not exactly great at resisting social pressure, and he's more "awkward" than "inspiring" or "intimidating," a lot of the movie is driven by him spontaneously deciding to do something (like flee his rehearsal to go practice in the woods, or marry Emily when he thinks Victoria is lost to him), and he's capable of being passionate (his declaration of love to Victoria in her room; his piano duet with Emily; his speech to the other dead while preparing for his and Emily's wedding). So yeah -- 6 works!
->5 Logos: this is the facet that covers "cunning action," doing things strategically and with guile, getting past deceptions, and getting what you want "with clever arguments or misdirection." Victor's score for this one is "average" because he has one major act of cunning in the film -- tricking Emily into helping him get back Upstairs so he can see Victoria again and get help for his "corpse bride" issue by pretending he wants her to meet his parents. It ends up backfiring on him when Emily catches him with Victoria (and probably only worked because Emily was so excited to finally be married she didn't notice any of his "I do NOT want to be married to you" vibes), but he does pull it off temporarily! So I feel a 5 suits him here.
Creed: AKA, what exactly does "eating God" mean to Victor? And why does he want to do it? There's a good selection of creeds available in the book -- however, after reading through all of them, I've decided that Victor, Alice, and Smiler all subscribe to "Fundamentalist Theophagy:" basically, God is a tyrant asshole who created a world where good people can suffer, and thus must be physically hunted down, killed, and devoured in punishment. Why they do so varies on the personal level, of course, and with Victor, it comes down to this --
He feels like God is picking on him. He got stuck in the soup pot when he was born and had to be rescued! Being the tallest and thus the most noticeable in his village of Folk has given him anxiety! Weird shit always seems to seek him out! He's got wings and he CAN'T FUCKING FLY! So yeah, Victor is out to eat God because he wants revenge, damn it. And if it helps everyone else God is picking on along the way, fantastic.
Rebellious Art: Victor has mastered The Art Of Realisation, which allows him to "interact with artistic depictions of objects as though they were real" (think the classic "paint a tunnel on the wall and then run through it" gag). As per the gag, Victor is allowed to use this Art on his own artistic depictions, though having said Art doesn't make his artistic skills any better (if there's a test involved in creating the depiction, he is allowed to wait and see if the depiction is going to be any good before he activates the Art, though). As Victor is shown to be a pretty talented artist in the opening of the movie (at least when it comes to butterflies), I felt this Art was the one most within his remit!
Quirks: The final optional step of character creation, which allows you to add an extra personality trait or minor supernatural ability or two to your God-Eater. I decided to add two quirks to each of my converted OT3 members, and Victor's are --
->"Ordinarily untargeted mishaps – falling debris, lightning,
etc. – have a freakish tendency to strike you in particular" (which I felt went well with Victor picking the one tree in the forest that had a dead woman waiting for a husband under it to practice his vows beside, and informed his choice of Creed a lot)
->"You can interact with immaterial beings (e.g., ghosts) as
though they were solid; there is a knack to it, you claim" (which, well. Yes, Emily was a walking solid corpse, but this is in the same spirit! Maybe Victor meeting this world's version of Emily is how he learned the knack -- I haven't figured that out yet.)
Starting Inventory: Each God-Eater has three inventory slots for storing various items -- here's what Victor would probably start with on an adventure (from the "Howling Nights" table, since the "gothic horror" stuff there felt appropriate) --
->A tallow candle (though, as per the rehearsal scene, he has a very hard time lighting it)
->A gilded chalice (stolen from the human church near the Folk village they all grew up in)
->A juicy femur (if asked, he will say a skeleton gave it to him)
Alice:
Full Name: Authority Lessens If Cut Everywhere
Traits:
->Fluttering Flight -- Alice is capable of short-range flight thanks to a natural "skirt" that catches the air when she leaps, and a natural ability to do double jumps. This allows her to float over or ascend about ten meters in distance before needing to land; with effort, she can stretch that out to about a hundred meters, or play aerial keep-away with anyone attempting to grab her. As Alice can fly in both American McGee's Alice and Alice: Madness Returns with the help of her poofed skirt (just over steam vents and other such sources in AMA, and as part of her quad-jump in A:MR), this felt like a shoo-in for her.
->Hearty Humors -- Alice's internal alchemy is more volatile than normal, and she's learned how to trigger it to, as per the book, "muster violent bursts of physical vigor" to handle her problems. She's always able to provoke a short burst to help her endeavors, at the cost of more potential collateral damage or other such complications (in game-mechanical terms, she increases her Result on a successful test by 1 for every Calamity Point she gets); with effort, she can also fly into a true frenzy to increase her impact on a particular physically aggressive test of her abilities, though that runs the risk of burning herself out and forcing her to take a moment to "recharge" (+3 impact, but if she's successful, she can't use the form for the rest of the scene). And if this all sounds a bit like Alice using an AMA Ragebox or going into A:MR's Hysteria Mode to you, well, you think the same way I do. :p
->Menacing Missiles -- Alice naturally produces harmful projectiles that she can throw at people who are pissing her off. She can always pepper enemies with these within a range of about ten meters; with effort, she can also make a single, perfectly-calculated strike at a target up to a hundred meters away. This one was inspired by Alice's various ranged weapons over the series -- in particular, her Cards from AMA, and her Pepper Grinder and Teapot Cannon from A:MR. Had to give Alice a natural weapon of some kind! (And if you're wondering why I didn't go with Wicked Weapon to give her a natural Vorpal Blade, which is her most iconic bit of kit -- well, please see the "Quirks" section at the bottom.)
Trait Expressions:
->Fluttering Flight -- I will be able to get there and you can't stop me (AMA and A:MR are as much about platforming as they are about combat (arguably more, given the long gaps between enemies sometimes), and the floating mechanics in both games are very important for getting Alice where she wants to go)
->Hearty Humors -- If it really hurts, I just go apeshit (Alice's Hysteria Mode in particular is only accessible if she's at really low health, so I'm picturing Eat God Alice as the type whose alchemical bursts are triggered more often the more stressed she becomes)
->Menacing Missiles -- Most problems can be solved by peppering them with enough projectiles (not only does Alice often defeat her enemies by throwing shit at them, in A:MR she also finds goodies and solves a few puzzles by shooting things with her Pepper Grinder, so...)
Appearance: As this version of Alice is supposed to be explicitly a Creature instead of a human, I figured that the best place to start when it came to figuring out what she should look like would be to study her various power-up forms from both games and the Wonderland-character-inspired DLC dresses that you could get for A:MR. After going over my options, I went with the "Cheshire Dress" from A:MR's DLC as my base -- it looks the most like it's just part of Alice's body (giving her Cheshire's gray-blue skin and tattoo-like stripes, visible bone structures (particularly on the "bodice"), a long knobbly tail, tall pointed ears, glowing orangey-yellow eyes, a "skirt" that is clearly just ragged skin, and cat-like feet with claws); the ragged skin skirt goes perfectly with her Fluttering Flight trait; and Cheshire is the most iconic character in the series after Alice herself, so it felt right to have her dress up in his colors. :p With that sorted, I proceeded to:
I. Change her eyes back to their iconic green (though they're still catlike)
II. Give her the big curling head horns and weird back spikes she grows when she goes into Rage Mode, along with the bigger clawed hands (see this pic for reference of the head horns and hands, and this gif for a better look at the back spikes)
III. Adjust her tail so instead of the end tuft, she has a bunch of small tentacles around a large round opening, out of which she can shoot globs of inky stuff (as you might imagine, this is inspired at least a little by the Octo-Grinder -- I had to figure out where her Menacing Missiles came from, and her tail seemed like the best bet!)
IV. Decide on how her Hearty Humors change her appearance when activated -- for a small burst, her stripes just glow red; for a larger one, her skin goes white and her eyes also turn blood red (and yes, as per Hysteria Mode, she typically announces she's activating the ability with a scream)
*nods* I feel like these cover all her relevant traits and make her look appropriately creature-y! As for her size, she's on the short side for a Folk at about 58 centimeters, and only weighs a bit more than Victor at 7 kilograms. Strong she is not, but she makes up for it with determination (and a very sharp tongue). And as for why she looks like this in-universe -- well, the book mentions that one of the things that the Folk can add to the communal soup pot that makes the next generation is "the flesh of rare beasts." So I figure that, while Alice was congealing in there, someone threw a wildcat pelt into the broth, along with maybe some horns from another beast they'd eaten for dinner and a few drops of ink. *shrug* Nothing special! More interesting is what happened when she first got out of the pot -- namely, as you might have guessed, she's the one who pulled Victor out when he got stuck. A process that not only saw her use her Fluttering Flight for the first time (double-jumping to get the height necessary), but also her Hearty Humors (as she needed the internal alchemical boost to yank him free). Victor was very grateful for her intervention, and the two quickly became inseparable. :)
Facets:
->5 Ethos: Alice gets an "average" score for this facet because she is very much capable of acting with skill, care and diligence, especially when it comes to fighting and making it across potentially-hostile landscapes (as per her being a skilled fighter and platformer in her games -- well, admittedly, that's kind of up to player skill, but it's supposed to be true XD) -- but her reputation in the world of the games is definitely not the best. In London, she's known as a madwoman and thus is treated with either disgust or pity by most people; in Wonderland, while she carries the title of "savior," even those who are friendly toward her don't actually grant her much respect. See Rabbit informing her "you've taken your sweet time" when she catches up with him in AMA, or Cheshire's constantly snarking at her in both games. So yeah -- 5 felt about right!
->4 Pathos: Alice's score for this facet is "mediocre" because, while she's definitely passionate at times (see her furious reaction to Radcliffe suggesting she might have had more to do with starting the fire in A:MR, or the bloodlust she shows in both Rage Mode and Hysteria Mode), she's not exactly great at getting people to do what she wants by any means. Those in London and those in Wonderland constantly talk over her, and those in Wonderland in particular constantly keep fobbing her off on other characters (especially in A:MR, where almost every chapter ends on the main Wonderlander Alice has been interacting with going "go talk to someone else, I don't have answers for you.") She tries, but in her inability to cajole, bully, or otherwise convince people to give her what she seeks means that a 4 is about the best I can do for her here!
->6 Logos: And Alice gets a "good" for this facet because she's canonically pretty clever and erudite -- appropriate for the daughter of a Dean of Oxford! She has a solid vocabulary (especially if you look at her descriptions of the various characters she comes across in the "extra content" section of A:MR), and she's good at solving riddles and puzzles when the Wonderlanders put them in front of her (though, again, this can depend on player skill in the actual games). However, she's not always the best at piercing deceptions -- she doesn't figure out that Caterpillar is the Oracle in AMA until he reveals himself, despite him not disguising his voice THAT much, and of course the whole plot of A:MR is her realizing Bumby is NOT who he pretends to be -- so it felt appropriate to keep this score at the "good" 6 instead of the "great" 7.
Creed: As stated above, Alice, Victor, and Smiler are all followers of "Fundamentalist Theophagy," and Alice's reason for following it is simple -- God let someone she cared about die, and die horribly. You see, there's a human village not far from the Folk village where she was created, and the humans there are actually friendly with the local Folk (as opposed to ignoring them or being actively malicious toward them). And Alice in particular made friends with the local schoolteacher's daughter (who helped the little Folk learn how to speak and read human languages) --
Lizzie Liddell.
...Yeah, you see exactly where this is going, don't you? A certain doctor named Bumby showed up in the village one day and took a liking to Lizzie; she rebuffed him multiple times; he got upset, snuck into her house one night, forced himself on her, killed her, then burned down the house and her family inside to cover up his crime before fleeing. Alice was horrified when she learned what had happened --
And absolutely enraged when the local priest said that Lizzie had gone onto a better place and it was God's will this tragedy had happened. She promptly decided any God who willed something like THIS had to be taken down for the good of everyone, and especially to avenge her friend. (And if she gets to find, kill, and eat Bumby along the way? So much the better.)
Rebellious Art: Alice has mastered The Art Of Transition, which allows her to, if unobserved, vanish and reappear in any other unobserved location within ten meters -- and, if she sustains the Art, she can perform several of these teleports in succession. If she wants, she can also use this Art to change where a door leads when she opens it to any location within 100 meters of its usual destination, and it'll lead there as long as she sustains the Art. (Though she can't change the destination on the fly -- if she wants to alter it, she needs to end her current use of the Art and reactivate it). I admit, I had trouble picking an Art for Alice -- most of them didn't really seem to fit her and what she did in the games very well -- and ended up going with this one largely because:
One, AMA generally has Alice transition between levels in Wonderland via the use of portals in doorframes, which felt somewhat similar to the "door leads wherever you want" ability
Two, A:MR generally has London!Alice wake up in a completely different part of London whenever she emerges from a Wonderland segment (with the main exception being her remaining in Billingsgate and the Mangled Mermaid for the entirety of the Deluded Depths chapter, and being driven away from the burning wreckage of the latter at the start of the Mysterious East chapter), which felt in the same ballpark of "disappear from your current location while unobserved and reappear in another!" Even if Alice wasn't doing it deliberately. XD Add in that she has a dodge move in this game that allows her to burst into butterflies and move to another location quickly, and -- yeah. This Art is the one for Alice.
Quirks: Alice's mandated extra personality quirks/abilities are --
->"You carry an improbable number of knives on your person,
the whole collection occupying a single inventory slot" (I thought this was a funnier, more interesting way to include her Vorpal Blade than just giving her a natural one - if she throws this one, she just has another one to replace it!)
->"You often attribute things which happen in your vicinity to
an unseen friend whose existence cannot be disproven" (I looked at this one and thought, "Yup, Alice would tell everyone 'oh, the Cheshire Cat did that. You can't see him because he can go invisible.'" XD)
Starting Inventory: Alice's start-of-adventure stuff includes (from the "Howling Nights" table again) --
->The aforementioned improbable number of knives
->A stuffed doll (rabbit, naturally)
->A sentimental locket (Lizzie's -- if you value your life, don't try to steal it)
Smiler:
Full Name: You Belong To The Smiler
Traits:
->Dizzying Display (Bright) -- Smiler has the ability to flash blindingly-bright light in people's faces! They can always blast anyone within a meter with these lights, or specifically use them to distract one target within ten meters; with effort, they can at least try to blind anyone with ten meters with the lights, at the cost of potentially burning out the display for a while and having to wait for their systems to reset (AKA they can't use this Form for the rest of the scene if the test succeeds). As you might imagine, this is inspired by The Flasher element on the ride, just turned up to eleven.
->Languorous Lure -- Smiler has hypnotic spiral wheels on their body that are very good at distracting people! They're always able to grab the attention of anyone within ten meters if they wish; with effort, they can even implant a simple post-hypnotic command for someone within a meter to follow (though they can't make anyone do anything they would find too objectionable, and they have to make sure their would-be victim is in the right mindset -- AKA Stressed Out -- first). Hypnotiser element, anyone? It's a classic!
->Vile Venom (Hallucinogenic) -- Smiler naturally produces a hallucinogenic venom that they can inject into people with the help of their built-in needles! This venom always renders a victim High As A Kite (which is, in game-mechanical terms, a temporary trait) in addition to stressing them out -- and if Smiler makes the effort, they can shoot it at a target up to ten meters away. I'm sure all of you have guessed this is the Inoculator element of the ride, with Smiler's venom being the iconic bright yellow Joy Serum.
Trait Expressions:
->Dizzying Display (Bright) -- People can't be mean to you if they can't actually see you! (As outlined in my "How To Write Smiler" post, Smiler is a lover, not a fighter -- accordingly, they probably use the Flasher as a way to blind people trying to hurt them and their friends so they can get away and avoid violence! Or, at the very least, let Alice handle the violence)
->Languorous Lure -- Hey! Hey! Look at me! (Smiler is the one who always wants to be noticed, so it makes sense that they'd take point and get all eyes on them as soon as possible -- especially if they want to use their hypno-wheels to keep people distracted while Alice and Victor do something else in the background...)
->Vile Venom (Hallucinogenic) -- Let's make sure you smile! Always. (Due to being a robot built to make people happy and socially compliant -- see below -- this Smiler skews closer to the ride's "you WILL be happy and damn the consequences" philosophy and is much more ready to inject people with their Joy Serum if they think it'll help them out. And, again, it's also useful as a distraction so they, Alice, and Victor can get on with their business without anyone interfering)
Appearance: As you have likely already guessed, this version of Smiler is supposed to look something like a miniature version of the Marmaliser that sits in the center of the actual roller coaster -- this concept art from the TowersStreet.com gallery should give you a good idea of what I'm talking about. There are three key differences, though:
I. While their body does consist of five yellow-and-black mechanical legs (each sporting a different marmalisation element -- canisters and needles full of Joy Serum; a couple of arrays of bright lights; various hypnotic spinning wheels; a couple of big fuzzy brushes; and a few barrels of Giggler Gas with spray nozzles attached) around a central hub, the screen that constitutes their head/face (here made of magical crystal to go with the default "vaguely medieval fantasy" setting) is on TOP of said hub instead of underneath it -- that way, Smiler's vision isn't impeded by their own limbs, and they don't have to put their face directly into the ground if they want to lie down
II. As they're a mobile creature and not a static bit of machinery intended to enhance the experience of riding a roller coaster, the central "stand" leg underneath the screen doesn't exist -- they don't need it
III. And they have a bunch of long twisty bits of black wire and tubing extending out of their body that serve as tentacles that they can use to pick things up and explore their environment and hug their friends (that last is extremely important)
All practical changes, I think you will agree. :p Size-wise, Smiler's taller than Alice but smaller than Victor -- about 70 centimeters in height -- but heavier than both of them at 10 kilograms in weight. As lifting capacity is generally equal to a God-Eater's weight, this means that they're actually the strong one in this universe. XD And my in-universe backstory for Smiler looking this way? Well, it was inspired by Prokopetz's aside at the beginning of the Character Creation chapter where he mentioned that you didn't have to use the "everyone is a weird Legally-Distinct Muppet creature born from a pot of soup" backstory if you didn't want for your God-Eater --
And suggested as a potential alternate backstory "a robot built by a mad wizard." My brain immediately glommed onto this and decided this version of Smiler was, indeed, a robot built by the local version of Dr. Kelman as a "social compliance" machine. However, Smiler proved to be more interested in making people happy instead of compliant, and after growing disgusted with his creation, Kelman smashed up Smiler and threw them away. A failing Smiler managed to drag themselves away from Kelman's home and into the wilderness beyond --
Leading to Victor and Alice stumbling across the dying robot while out exploring beyond the bounds of their village. Smiler's sad "I just wanted to make people happy" before they shut down got to them (especially Victor), and they ended up fetching some other Folk to bring Smiler back to the village to see if they could be repaired. The internal mechanics proved to be beyond the power of the local artisans and smiths to fix, unfortunately --
But while the older Folk were discussing what to do, Alice looked at the community soup pot and went "what if we tried putting them in there?" Everyone agreed this was a fascinating question that needed to be answered, and thus Smiler was dumped in the pot...
And after a couple of tense minutes, they exploded back out, now properly alive and ready to continue their mission to make people happy! Granted, not all of their systems came back online -- the Tickler brushes and Giggler gas nozzles are sadly useless now -- but Smiler considers that an acceptable trade-off for being able to feel things and manipulate their broken wires like tentacles and, you know, live. XD
Facets:
->4 Ethos: I gave Smiler a "mediocre" score in this facet because, while they are quite capable of skillful action (see me making them a brilliant chemist in their normal form, which is something that does require a lot of skill!), and can certainly present themselves as a trustworthy figure to get what they want, it's not exactly their "bread and butter," so to speak. Add in that none of my Smilers really care that much about looking dignified -- they do what they want, and if it is cringe, so what -- and yeah. 4 felt right!
->7 Pathos: Smiler gets a "great" score in this facet because inspiring people? Appealing to their baser urges, especially if they think it'll make them happy? Ignoring social pressure to do their own thing? Having big, passionate emotions? Oh, that is Smiler in a nutshell. About the only thing that doesn't apply to them in this write-up is getting people to do what they want by being intimidating, and that's mainly because Smiler is, as previously stated, a lover and not a fighter, and wants to make people happy, not terrorize them. They could get nothing but a 7 in this facet!
->4 Logos: And Smiler gets another "mediocre" score in this facet because, again, they can be cunning, and they're perfectly willing to lie and misdirect their way out of trouble if necessary (as probably evidenced by VITD!Smiler successfully convincing June, and not-quite-so-successfully convincing Mrs. Pemberly they're someone they're not), but they're not quite as good at it as they could be. They're not "awful" at it -- it's definitely part of their skill set -- but yeah. 4 is probably the correct value for this one under the circumstances.
Creed: Again, each member of the OT3 has their own take on "Fundamentalist Theophagy," and Smiler's boils down to "I was created to help make people happy; God has created a world where a lot of people aren't happy; in order to maximize happiness, I should find and destroy God so someone better can take over." It's not any more complicated than that!
...okay, it's slightly more complicated than that, because Smiler would also like to take out their terrible creator who smashed them up and left them to die and does horrible things to people in the name of "compliance." But they figure that killing and eating Dr. Kelman can be practice, since it seems God is a lot like him.
Rebellious Art: Smiler has mastered The Art Of Guising, which allows them to assume any social role that can be described in up to seven words (examples from the book include "local farmer," "off-duty librarian," and "cultist of the Red God"), and -- as long as they sustain the Art and act in the appropriate manner -- be treated by anyone who doesn't know their true name as a valid holder of said role. Though it's important to note that this does NOT make Smiler appear to be any SPECIFIC holder of the role (if they make themselves "president of such and such," someone might ask what happened to the old guy), and does NOT compel people to treat them a certain way -- they just react as if they're dealing with any regular old holder of the role. I like this Art for Smiler as I feel it syncs well with my usual depiction of them being quite charismatic and able to talk people into stuff -- and hey, in Valicer In The Dark, they have twice successfully pretended to be someone they're not (a potential partner to Dr. Bumby in "A Murder Shared Is A Murder Thirded," and a new Van Dort servant in "The Van Dort Vacancy" (the latter with less initial success, admittedly)). So yeah, this one is a good fit for them!
Quirks: Smiler's extra little personality bits include --
->"You have strong opinions about the proper preparation of a
specific food or beverage; tea is customary" (as one of my regular Smiler's standard traits is "excellent at mixing drinks," I figured this worked for them -- they have very exacting standards when it comes to brewing a good cup of coffee, and nobody calls them out on it because holy SHIT it is good coffee)
->"You display a magpie-like fascination with objects and
clothing of a particular colour" (as you might guess, they absolutely love the color yellow and will happily collect items in their favorite sunny shade)
Starting Inventory: And as for Smiler's starting set of stuff (which is two-thirds taken from the "Howling Nights" table) --
->A fulminant elixir (personally brewed -- it can either temporarily change one of a folk's Traits when drunk, or serve as a throwable explosive)
->A weathered mandolin (Smiler plays it with their wire and tubing tentacles, and isn't half-bad)
->A full bag of coffee beans (this one I made up for them, as it goes well with their "strong opinions on the proper preparation of a specific drink" quirk -- they take their own coffee supply with them because others just don't do it RIGHT)
*whew* And there we have it. Let me know what you think!
Victor: So -- ah -- h-how is that different from bisexual? I-I tried looking it up online, and all I found were a b-bunch of debates --
Smiler: [immediately putting down their phone to take his hands before they can go for his tie] Victor, that is a part of the internet where you don't want to go. The difference between them is just "which label feels more me," I promise.
Victor: Then why even have --
Smiler: Because we love more flags. Seriously, do not stress over this.
--
Alice: [looking at a selection of pins at a Pride celebration] I feel like I should buy one of these, but I'm really not sure which one.
Vendor: Oh, still figuring out what exactly you are? We have some "questioning" pins.
Smiler: [grinning] No, she knows, she's just one of the long ones.
Alice: I know -- we're all very fortunate I'm cis.
Vendor: [laughs] This is why we also have pins that just say "queer," you know.
--
Victor: [just existing in his bisexual sweater at Pride]
Random Person: [seeing him] Oh, are the Van Dorts and their stupid fish empire trying to get brownie points by claiming their son is "one of us" now?
Victor: [startled] I -- ah -- n-no, they don't know I'm here. I-I'm not out to them.
Alice: [appearing beside the person] And if you continue to be an arse, or threaten to out him to them, there will be violence.
Random Person: [jumps] Who the hell are you?
Smiler: [appearing on the other side] She's the lady who has already punched one "oh you're not a real queer" asshole today, so I'd recommend you leave.
Random Person: [looks between them, decides they're serious, scuttles away]
Victor: [sighs] I really don't like that you two apparently have to be my bodyguards here...
Smiler: We are making sure you have a nice Pride if it kills us.
--
Victoria: [arriving at a group movie night with Victor, Alice, Smiler, and Emily] Hello everyone! Happy Pride!
Emily: We bring you flag cupcakes! [shows off cupcakes iced with various pride flags]
Rita: Aw, nice! What flavor are they?
Emily: Mix of chocolate and vanilla -- but the really great thing is that they're the flags on the inside too! [picks up a pre-cut lesbian pride flag cupcake to show her] See?
Rita: Oh, sick!
Galactica: [claiming a trans cupcake] How'd you make them? I don't see any icing holding the layers together.
Victor: Very carefully piping the batter into the cups.
Smiler: Yeah, it was a bit of a learning curve -- Alice kindly ate all of our mistakes.
Oblivion: [jokingly, grabbing an ace cupcake] So she's not actually going to be trying to steal all of ours this time?
Alice: [smirking] Oh no, I always have room for more cake.
--
Victor: [staring at a selection of flag bracelets for sale] Why on earth are there so many polyamory flags?
Smiler: ... [looks at him sideways]
Victor: ...that is a bit of a silly question, isn't it?
Alice: [picking up one in the classic poly flag colors] On the plus side, this does mean we can all choose our favorite color scheme rather than settling on one.
--
Smiler: [popping their head around Victor's door, beaming] Hey! You ready to go celebrate your queerness?
Victor: [faced away from them, holding something in his hands] I -- ah -- maybe...
Smiler: [smile fades into a look of concern as they come into the doorway properly] What's up?
Alice: [coming up beside them] I know the last Pride we went to had a few assholes, but you seemed to enjoy it overall.
Victor: [looking over his shoulder at them] Oh, I d-did! I really did! A-and I want to go, I just don't know i-if I want to -- w-wear something.
Alice: What?
Smiler: You've already got your bisexual shirt on -- what else do you need?
Victor: [blushes, turns around fully -- to reveal he's holding his blue tie collar]
Smiler: [eyebrows shoot up] Oh.
Alice: [also surprised] I confess, I did not expect that.
Victor: [blushing harder] I -- I just -- I saw it and I was like -- I s-saw people in h-harnesses and such l-last year and I --
Smiler: [coming up to him to put a comforting hand on his arm] Hey. I'm really proud of you for trying to be more comfortable being open about yourself like this, and I'm with you one hundred percent if you put it on. Just only do it if you're really comfortable with it, okay?
Alice: [coming up on Victor's other side, nodding] Exactly. We'll support you either way. [gives his arm a little squeeze] You're a good boy either way.
Victor: [goes really pink at that, then looks between them before offering up a shy smile] Well -- p-perhaps we could k-keep it in a bag or something? And if I -- I decide I want to later, you could... [makes a motion like one of them putting it on him]
Smiler: [grins] Sounds like a good compromise to me.
Valicer Polyship Week 2024, Day Three: Reverse Tropes – Convinced Not Actually Dating (Modern AU)
It's Day Three of Valicer Polyship Week 2024, as presented by @polyshipweek, and we're up to an interesting prompt: "Reverse Tropes!" Basically taking a trope and switching it around into its opposite -- the classic "Only One Bed" becomes "Too Many Beds," for example. Now, I wasn't originally going to do this prompt for this day -- I was more interested in "Queerplatonic Partners," as I felt I could write something interesting about Smiler and Alice's dynamic within the OT3 for that one --
And then I ended up writing "someone is a jerk to one of OT3 for some reason, and gets theirs by the end of the story" fics for Alice (Valicer In The Dark version) and Smiler (Soulmates AU version) for Days One and Two of this particular week, and decided that I needed to do a third story on that theme from Victor's POV to round out the trilogy. And when I looked at the linked examples of "reverse tropes" provided by Polyship Week in their write-up on the prompt, I came across this list which included the reverse-trope "Instead of fake dating, everyone is convinced that you aren’t actually dating." Pair that with various tumblr posts I've seen decrying people being "gatekeepers" when it comes to queer identities, and I quickly came up with a story where poor Victor gets harassed at his first Pride by a jerk who's convinced he's a "cis het faker" and can't believe he's dating Alice and Smiler. :( Sorry Victor -- I had a theme to keep to! And fortunately, as per that theme, he gets his at the end... Enjoy!
--
“So – first Pride, I’m guessing?”
“What – oh, yes,” Victor said, smiling awkwardly but genuinely at his surprise conversation partner as they – they looked like a man, but Victor was not about to make that assumption at Pride – sidled up to him. “A-am I that obvious?”
“I can spot people like you a mile away,” the person replied, looking him up and down. “Ben – he/him, if you care.”
“Oh, thank you – Victor, he/him as well,” Victor introduced himself, offering a hand. “N-nice to meet you.”
“Yeah,” Ben said, giving him a rather perfunctory shake. Then again, Victor supposed a handshake was probably a bit formal for this setting… “What are you doing here?”
“Just t-taking in the sights – my partner insisted we come,” Victor explained, glancing around hoping to spot Smiler or Alice and wave them over. I know I told them I’d be fine on my own for a bit, but they’re both so much better at talking to people than I am… “I grew up in a rather, ah, r-repressed little village, so I never got to experience this before now. It’s been…” He paused, swallowing as someone walked by in a leather harness and not much else. “Enlightening.”
“Yeah, I bet,” Ben said, folding his arms. “Partner, huh?”
“Yes – I have two, actually, but Alice is as new to Pride as I am – oh, there they are!” Victor pointed at Smiler – resplendent in their non-binary stripes tee, favorite pair of worn black jeans, and bright yellow sneakers – and Alice – proudly decked out in a purple dress with white and black triangles along the skirt hem – standing by what looked like one of the merch tables. Smiler was holding something in their hand, showing something to an intrigued-looking Alice. “Those two, right there. They’re really into celebrating who you are.”
Ben looked over at them, then back at Victor with a raised eyebrow. “You came here with them?”
“Yes – my girlfriend and my themfriend,” Victor said, a warm glow suffusing his body as he watched Smiler gesture at the thing in their hand while Alice rocked thoughtfully on her heels. “They’re – they’re the best. I’m quite lucky to have them in my life.”
“...yeah, I’m calling bullshit on that.”
Victor blinked at the sudden harshness in Ben’s tone. “I – what?”
“I said, I’m calling bullshit on that,” Ben snapped, moving a little closer to Victor. “Fuck me – you really think you can just gesture at anyone in this place and say that they’re your partners? Especially those two?”
“I – uh – n-no?” Victor stammered, automatically reaching for a tie that wasn’t there. “I – t-those are my p-partners.”
“Sure. Sure.” Ben looked him up and down again, appraising him and finding him wanting. “Two people like that are gonna want to hang out with you.”
...Oh. Oh wow. Victor had thought he was used to comments like that, but – he hadn’t expected to hear any of them at Pride. Nor for them to sting like that. “T-t-they do,” he insisted, aware that his nervous stutter was not helping matters. “I – I a-admit, I’m not sure why m-myself, but–”
“Save it,” Ben snapped, inserting himself into Victor’s personal space – and suddenly Victor was hyper-aware that, though Ben was shorter than him, he was definitely more muscular. He backed away on instinct, eyes flicking around for the nearest tall object to climb. “I told you – I can spot some cis het faker a mile away. You asshole – you think you can come here, enjoy the party, and claim to be one of us, then go back to being ‘normal’ tomorrow? Huh?”
“N-no! No, of course not – I-I-I’m bi!” Victor babbled, flapping a hand at his blue, pink, and purple sunset sweater while holding the other up placatingly.
“Sure, yeah, you’re ‘bi,’” Ben growled, complete with scare quotes, and somehow that hurt even worse than being told he couldn’t possibly be dating Alice and Smiler. “Just long enough to get a few drinks, anyway. Then you’ll go home to your simpering little girlfriend and tell her all about us ‘queers’ and have a good laugh.” He poked Victor hard in the chest, making him stumble slightly. “Well, I’m here to make sure that doesn’t happen. So how about you get your stuff and–”
“Excuse me.”
Ben turned around – and immediately doubled over as Alice’s fist introduced itself to his gut. “How about you get your stuff and clear out?” she snarled, in a tone of voice that Victor somehow knew she had used with Bumby. “Before I decide to show you just how good I am at knife tricks?”
“Alice,” Smiler said in warning – though judging by the expression on their face, they weren’t really all that concerned with stopping her. “No getting us kicked out.” Their eyes narrowed as they regarded the gasping Ben. “But yeah – I’d recommend you fucking skedaddle.”
It was a testament to how angry Smiler sounded that they could use the word “skedaddle” and yet Ben still left, holding his middle and shooting them all confused, slightly terrified looks. “Fucking gatekeepers,” Smiler grumbled, then wrapped a tight arm around Victor. “Hey – you okay?”
“I – I-I’ve been better,” Victor murmured, dropping his hands. “I d-didn’t expect...I t-thought...isn’t t-this whole thing about acceptance?”
“It’s supposed to be, but some idiots think they’ve got reverse gaydar and gotta ruin it for the ‘interlopers,’” Smiler said, rolling their eyes before giving him a squeeze. “Probably would have assumed I was a cis guy too…I’m sorry you had to go through that.”
“And I’m sorry we didn’t show up earlier,” Alice said, coming around to give Victor a hug from the other side. “Smiler was rather invested in showing me some of the flag pins they had on display over there – we didn’t realize what was going on until the bastard started getting loud.”
“It’s fine – I’m sorry you had to do that at all,” Victor mumbled, putting his arms around both of them and pulling them against him. “I didn’t...I just…”
“It’s not your fault,” Smiler said firmly, patting his back. “You didn’t anything except exist.”
“Some people are just arseholes – believe me, I would know,” Alice agreed, before stretching up on tiptoe and tugging him to the side slightly so she could kiss his cheek. “But I imagine he won’t be bothering us again now that he knows how prone I am to violence.”
Victor laughed despite himself. “Hopefully...if you don’t get in trouble for slugging someone,” he added, grimacing.
“I think we’ve got plenty of eyewitnesses saying he pretty much started it,” Smiler assured him, looking around at the other attendees before shooting him a grin. “Would picking up a ‘Bi Pride’ pin make you feel better?”
Reblogging this because it is Pride month, and this is a Pride-themed fic, and because I have some Pride-themed Valicer Not-Incorrect Quotes showing up tomorrow, and this fic just so happens to get referenced in one of them...
this is true and all. but also never stop talking about your ship because if it’s what makes you happy then you can and should talk about it for yourself and your own enjoyment too.
there’s nothing wrong with the tweet in the screenshot, but I feel like we’ve forgotten that shipping and fandom are first and foremost for ourselves and our own enjoyment, not if the ship is popular or if there’re enough people shipping it.
just have fun. fandom and shipping is about yourself and your own enjoyment.
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Mild spoilers for the next chapter, since we are due to meet the Count properly. But I thought I’d work on his armor and also on a monster form. The armor’s more based on an owl and surprisingly I find it more fitting than the one he wears in canon.
Concept art for his monster form — originally I’d considered something more spider like.
@nebbychan Today's fic is sort of a combination of two of the prompts you offered up as suggestions when I asked what you wanted this year -- "Hilariously I thought of Nell and William having purchased a home in Gallowmere, hoping to rub elbows with the future King. But then witness a ton of weirdness going on around the realm, then after seeing an Egyptian mummy and a jawless skeleton running around New Shoreditch they look at each other like, ‘I think we need to move.’ Or! Winston robs them" and "Victor, Alice, and Smiler watching the Iron Slugger fight." It also serves as a sequel to last year's gift fic where Alice and Smiler were circus performers and Victor a late-staying visitor who got caught up in the shenanigans when that imp stole Professor Kift's spellbook in the "Freakshow" chapter of your "MediEvil Resurrection II" fanfic. Hope you enjoy!
--
“I’m just saying, this is not what I thought we’d be doing when we moved here.”
“Now now, Nell,” William said, absently patting his wife’s hand as he watched the boxers duke it out in the ring before him. “Plenty of nobles go to sporting events like these back in England.”
“They most certainly do not!” Nell protested, a little too loudly – the couple next to them frowned at her, which she ignored. “They go to horse races! And croquet games! Genteel things! They don’t revel in this – this brutality! Though I don’t even know if I can call it that, given what’s fighting aren’t people! No, instead it’s some bizarre metal contraption and – whatever that is!” She jabbed her fan at the strange stitched-together creature currently being unstitched by the Iron Slugger’s heavy blows. “Looks like someone knocked together a bunch of corpses!”
“It does,” William admitted, wincing as said creature – “Dankenstein” as per the announcer – hit the corner of the ring so hard its other arm flew off. Trying to lighten the mood, he added, “Suppose it proves the dead can walk under the right circumstances, ha ha.”
“William!” Nell whapped him upside the head with her fan. “Don’t even joke about that! You know what that terrible incident cost us! It’s the whole reason we moved here!”
“Yes, dear, I know,” William said, rubbing his cheek and righting his hat. “Sorry.”
“As you should be!” Nell huffed, shaking her head. “Anyway – like I was saying, this is the sort of – of freakshow nonsense that the poor go to see! Something that you’d see on the docks in Billingsgate, or in some crumbling old theater in Whitechapel! I can’t imagine why Lord Palethorn would want to have any part of it!”
“Well, a king has to cater to his people – and everyone else seems to be enjoying it,” William noted, looking around the excited crowd as they cheered and jeered in equal measure.
Nell wrinkled her nose. “I’m aware. Ugh, and I thought moving to Gallowmere meant finally mixing with a better class of people...”
“Chin up, dear,” William encouraged her. “The cannery in New Shoreditch is making better profits than any of the ones in England! We’re going to be richer than ever before! And even if you don’t approve of the future king’s hobbies – he’s still here, isn’t he? Perhaps we could get ourselves an audience? Maybe get him to, er, rethink his ways a bit?”
Nell’s expression turned thoughtful. “Maybe...I can be very persuasive,” she said, fanning herself as the bell to end the round went off. “And oh, it would be nice to rub elbows with a king! Even one of such a strange place as – as...”
Her voice died as her fan went still. William stared at her, one eyebrow raised. Well, that’s not like her. Normally she’s only too happy to talk my ear off at every opportunity. “Dear?”
Nell slowly raised a hand, pointing at the ring, face fish-belly white and eyes huge. William, now thoroughly puzzled, followed the line of her finger to see first Iron Slugger, clomping around and soaking up the adulation of the crowd, then Dankenstein slumped in the corner, being attended to by a woman with bandaged arms –
And blue skin.
William’s jaw dropped. The blue-skinned woman (“A corpse bride? With blue skin and hair? You expect us to believe that, Victor?”) was busy shoving Dankenstein’s arms back into place, assisted by a young boy who was rather see-through and lacked proper legs (“You saw poor little Johnny and Helena in an underworld pub? Victor, how dare you?!”) and a headless skeleton dressed in armor (“Walking skeletons now?! That does it, young man! If you don’t tell us where you really were, you’re no longer going to be part of our house!”). Three dead creatures, standing (or floating) clear as day in the middle of all and sundry. Proving the dead could get up and walk again, if they were so inclined. And standing right to them, as if this was all perfectly normal and not the start of William’s world collapsing in on itself, were a young woman in a sensible blue dress and a belt with a worrying amount of knives strapped to it, some odd person sporting purple-streaked black hair and a yellow lab coat splattered with multicolored stains –
And his son. His son, who he thought had either gone mad or come up with the most ridiculous story possible to cover up a last-minute tryst when he reappeared in town after missing his own wedding. His son, who he had kicked out in a fury for destroying their chances with the Everglots and turning them into a town laughingstock. His son, who he’d never really expected to see again.
His son, who had been right all along.
And then – apparently feeling eyes upon him – Victor looked up and met his gaze as Dankenstein’s arms were resecured. His jaw dropped as he realized who he was looking at. For a moment, everything was silent and still around them.
Then Victor’s eyes narrowed, and he gestured to the ghostly child. It floated over, and he whispered in its ear while pointing at William and Nell. The child looked at them, then shot Victor a smile and a nod –
And vanished. William held his breath, expecting to have some terrible apparition suddenly appear right in his face, as punishment for not even thinking to consider his son’s story –
But there was nothing. Just the bing! of the bell as the fight resumed, and a faint cool breeze against his trouser leg, and a shocked gasp from the crowd as Dankenstein started the round by landing a powerful uppercut on the Iron Slugger. A moment later, the child reappeared by Victor, giggling as he settled in to watch the fight. William released the breath and looked over at the still-gaping Nell. “You’re right – this isn’t the sort of thing we should be seen at,” he told her, taking her unresisting arm. “How about a nice dinner in one of those fancy restaurants instead?”
“Yes,” she murmured back, tone weak. “Yes, I – I think I’d like that.”
“Good,” William said, standing her up and hurrying her to the entrance to the tent, determinedly not looking back at his son, or any of the creatures standing by him. “We’ve nothing we need here anyway.”
(It wouldn’t be until it was time for them to pay for their meal that William would discover that, apparently, there had been something he needed back at the exhibition...and what Victor had actually asked the ghost child to do.)
Another recent add to the list of songs that make me think of my Valicer In The Dark AU! Admittedly, I wasn't entirely sure why at first -- my brain just went "yes, this has the right vibes" one day. XD But after a few more listens, I've decided the lyrics DO fit the VITD crew rather well. Stuff like "Some days will be harder than others/so we gotta lean on each other" describes their dynamic well, while the pre-chorus "We're living in a world unfair/We're living in a world so scared" is an excellent description of Duskwall, and especially their adopted neighborhood of Six Towers (which is essentially a big old slum made out of abandoned rich people houses). And the chorus! Not only do you have to be fearless to be a scoundrel in Duskwall, it suits their own personal situations well -- conquering their personal demons and discovering how happy they can be together. :D Plus it's one of those songs where I can easily make up my own mental music video of the gang having adventures to the lyrics, so -- yeah. Good stuff all around, can recommend. :)
Well, it's definitely been a Valicer In The Dark week here on the blog, so let's wrap things up with one of the two VITD songs that I hadn't yet reblogged! And this one does feel particularly appropriate, given how Chapter 6 ends with Victor no longer afraid of his awful mother. And the story definitely ends with him finally finding happiness with Alice and Smiler in Elder Gutknecht's place, so...
Please have a moment of silence for the people who were killed instead of freed when news of emancipation finally reached the furthest corners of the american south.
have another moment for the ledgers, catalogs, and records that were burned and the homes that were destroyed to hide the presence of very much alive and still enslaved people on dozens of plantations and homesteads across the south for decades after emancipation.
and have a third moment for those who were hunted and killed while fleeing the south to find safety across the border, overseas, in the north and to the west.
black people. light a candle, write a note to those who have passed telling them what you have achieved in spite of the racist and intolerant conditions of this world, feel the warmth of the flame under your hand, say a prayer of rememberance if you are religious, place the note under the candle, and then blow it out.
if you have children, sit them down and tell them anything you know about the life of oldest black person you've ever met. it doesn't have to be your own family. tell them what you know about what life was like for us in the days, years, decades after emancipation. if you don't know much, look it up and learn about it together.
This is Juneteenth.
white people CAN interact with this post. share it, spread it.
Have you heard of Deadlock? It's a new game by valve with occult blue aesthetics
I have not! *goes and looks it up* Ah, I see. Interesting premise -- I like a bit of "magic is dumped upon an area and humanity must adapt" -- but the gameplay is REALLY not my thing. I'm not a multiplayer game person at ALL.
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An Archive of Our Own, a project of the Organization for Transformative Works
Yes, Chapter 6 is up already! Mostly because it was just the last few pages of Chapter 5 previously, and thus very short and easy to edit. :p I just felt like the escape sequence needed its own chapter! Accordingly, please enjoy Victor, Alice, Smiler, Kasimir, and Barnaby managing to get out of the trapped hallway and all the way to the tradesman's entrance...before getting stopped by the last person Victor wanted to see...