16+ blog
just a rayman(and maybe rabbids, bg&e and clh) sideblog to filter out my stuff
i speak:ENG,RU,FR(poor)
DNI if you are: NSFW (super suggestive stuff might count), under 16, into morally questionable stuff, some kind of hateful person,
and depressive themes(#tw self-harm, #tw trauma, #tw self-hatred, tw body dysphoria, #tw vent, #vent art).
Overall, this blog is supposed to be 16+
Also, if the way i speak(well, write) seems incredibly weird, then, i'm sorry. English is not my first language.
Tags to read me by:
#rayman, #splatoon, #sajlb or #l'agent jean (these two work the same). might add more
#verm's art or #my art, #my post, #verm speaks (for my thoughts or rambling and that kind of stuff), #verm's animations or #my animation, #my headcanons. #verm's something (for any of my posts including my addition to others's posts) might add more
#funky animals #cute animals #animal photography. if you want look at some animals(sometimes there insects so #tw insects,
#tw arachnophobia, #tw millipedes, #tw centipedes, #tw bugs (for anything of them expect for spiders) )
All my work goes under CC-BY-NC (ok to use and modify with cred, but no commercial use)
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i remember very well that i did posted it yesterday, but when i looked at the blog it wasnt here. either something happend to that post, or i really didn't post it...
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Without spoilers: i have... mixed feelings about it...
Those are only my thoughts about this, you are entitled to your opinion.
Although i have yet to see more of the game and maybe they'll make changes for the better(i really hope they'll do), but my opinion have place to be too.
Gameplay(from what we can judge at least): 7,5/10
Style: 8/10 for background design, 6,5/10 for character design, 7/10 for animation, 2/10 for dragon design, 1/10 for Betilla's and the new main villain design(they both really generic) and 10,5/10 for teensies design(they so adorable), overall: 6,5/10
Graphical performance: 8/10 (it will most likely get better in final release)
Plot(from what we can judge at least): 3/10 for plot in general, 5/10 for characterization of main cast (main villain feels generic as f*ck)
Voice acting: 2/10 (generic as f*ck, please re-record it Ubisoft, i really don't like it)
overall: 5/10
now with spoilers
From the gameplay standpoint:
Good, but mostly because it's just original legends gameplay with a couple new cool stuff, can't say much else.
The style...
They trying to implement realism to the game of the series that REALLY doesn't need that.
Rayman is a series about some kind of thingamajig who has no limbs, no neck, yet he can live just about fine and without all those essential parts, there's nothing even remotely realistic about it, yet they still decided to give him visible-if-you-look-closely pores on his nose...
They should have gone for a lot more experimental and off-beat artstyle, instead of trying to look objectively good and realistic, because Rayman is an off-beat franchise with a very unique protagonist.
Well... what can i say, style is objectively good, but it's really boring...
Background (aka the surroundings) design.
it looks good, it kinda just original legends surroundings(which were already realistic), only in 3d, and i think they succeed very well at that.
Character design: Ok, i will rate each character one by one
Rayman the our main guy:
He looks fine, i don't hate the design. Not sure about separated eyes tho... I feel non-separated eyes gives him more charm, but, oh well.
I like that he has eyebrows, but why they should be so well rendered?? Like, you can almost count each hair, why. Same for his hair overall, why so well rendered??
They might have been inspired by CLH Rayman, who also had separated eyes, but i think in his case it makes more sense since CLH is in completely different universe from Rayman games.
Barbara the barbarian princess
Her case is weird, sometimes she looks fine, just original Barbara, but, in 3d. But sometimes, she looks weird or just plain uncanny in my opinion.
Globox the odd fella
At first, i was finding his design to be off-putting, but the more i look at him, the more i like him. I think he looks cute. He looks like Globox and it's a good thing.
Murphy/Murfy the flying encyclopedia
He didn't appeared in trailer, but he is featured on official promo art. He looks... weird. I'm dunno what to say about him, really. I don't think realism has done him much good.
Betilla the fairy/nymph
... Who the hell is this woman??? Who is this conventionally-beautiful fairy with red hair #481904??? She doesn't feel like a rayman character at all in my opinion.
How have we come from the wacky levitating elf with a cat/fox tail to the typical fairy your average Joe could imagine. (Yeah, i know Ly is not Betilla, but i just wanted to say that this series took a few steps back when it comes to fairy design)
Polokus/Bubble dreamer
Looks kinda weird, but i like him, he's got that "local music shop vendor who is just cool guy" vibe to him. I think making his hair more reddish shade of orange would have made a better contrast with his body and accessories, but whatever... Not a bad design overall and feels rayman.
The new main villain
I dunno... If it turns out that it's actually redesigned Razorbeard under this robe(he has robotic hands so i hope on that), then maybe i'll like him, but as of now.. He just looks like a generic-small-evil warlock #436450... We can have more creative villains, Ubisoft...
Teensies the magical people
THEY SO GOSH-DARN PRECIOUS. I mean look at him, look at his goofy eyes, this is what i call rayman worthy design. Wish i could say the same about other characters... Can't wait to see teensy queen like this.
the plot:
There not much i figure of the plot right now, but it will most likely be very generic... But the original Rayman legends was not famous for it's plot to begin with.
I think it's a good thing they let Rayman, Globox, Barbara and king teensie have speaking lines, it would do good for their character...
But the voice actors... They sound incredibly generic and i think it's a bad thing. Like, yeah they fit the characters, but then, what else there is to them?? I really wish they re-record the lines to give characters more life.
In sum:
There are promising things, but i'm also afraid for direction the franchise gonna take. It kinda feels like they trying to appeal to everyone, but by that, they just gonna appeal to no one and people who were not interested in rayman before, but brought the game to try out, will just forget about the game they just played in just about a month or two, and will switch up to a new mario game. This is not how rayman should be in my opinion. Rayman is an off-beat franchise, it is a fairytale but also sci-fi but also steam-punk, it has funny and scary moments, it has moments that makes you go "what the heck?".
But, maybe when it actually came out, it will have something standing out, like the previous games, maybe after its success they will have enough resources to make a new rayman game since they saw that it has a demand. And maybe this mythological "Rayman 4" will truly be something special. But who knows. I want to be optimistic.
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I decided that Knarrens would be based on birds of prey (or raptors as their called?). They're predatory birds, which works perfectly for them. I based Reflux on a Great Horned Owl! Now that I'm looking at it, he kinda looks like a yeti.
As for the other two designs, they are meant to be his outfit post-Rayman 3. André (somehow) manages to resurrect Reflux. André prepares to get his shit rocked for the complete failure of the plan, but Reflux actually decides to stay and fully side with the Hoodlums! It surprises André to know someone is willing to stay by his side and this and delights him! André makes these clothes as a gift to him :) (also because his last pair was pretty roughed up).
If I were to ever make Reflux's Leptys-empowered form (which I'll probably do down the line as I get better with monster designs), I'd like to imagine it'd dwell closer into an actual appearance of a Great Horned Owl, just EXTREMELY horrifying.
Without a doubt, André is my favorite villain in the entire franchise! He's super fun and amazingly written (well, written and developed the best he could be in when it comes to Rayman), and I have listened to his voice lines WAY more times than I'll admit.
Onto the design! To build on my idea of black lums acting like parasites, I made André look like some bacteria and mold (my main inspiration behind the way I went with the bacteria comes from Pom-Pom Dough Cookie!).
I wanted to build into the western, cowboy style we see from some of the Hoodlums in the game, most specifically the Hoodmonger. Speaking of Hoodlums, I gave him a Hoodlum Form of his own! I HATE how they didn't give André his own look! He's the many bad guys, for god's sake, let him cook! Anyways, he has a very spiky whip with that same dangerous mold on it. It's great for reeling in and infecting lums at the same time! He can also still affect lums with touch, but he'd have to take his gloves off to do that and engage in a very frantic game of tag, which sometimes he's got no time for, no matter how fun.
That's all for now, I'll be doing Monik next to round out our evil trio for Hoodlum Havoc. Though if you're willing to stick around a little longer, I have a line up of André and Reflux below for heights along with some details on their relationship :))
How they met : To keep it short, I'll start right when the scepter was stolen. André escapes the doctors' grasp and rallys his troops to figure out a game plan. A certain black lum would suggest to André that if he stole the scepter and harnessed its powers, they'd easily be able to get rid of Rayman and take over the world. Desperately in need of taking care of Rayman and his new ability, he eagerly accepts the idea and gets to moving.
Meanwhile, Reflux was concocting a plan of his own. Reflux's shining reputation-and more importantly, his pride-had taken a good blow after his loss to a teenager. The Gumsi and the Knarren didn't hesitate to rub that in his face when they soon realized how hilarious it was. In a long line of his worth being laughed at and placed at second best (especially when it came to his "lovely" younger brother), this was the last straw and decided to... give them a taste of their own medicine. The plan was simple : Using the venom of a dangerous plant that grew around there, he'd poison Gumsi. Then, he'd head to the sanctuary, steal the scepter, and take full control over the tribe.
The plan had worked so far, and Gumsi was out cold. Yet when he got there, he was met with a tiny black lum desperately trying to pull the scepter out of the ground, whom he promptly flicked across the room. Though Reflux would soon realize this operation was easier said than done, as André quickly took to his Hoodlum Form and returned the favor. Taking it as an invitation of combact, Reflux sprang into action, and the two engaged in an even bloodier fight than the last. Eventually, their dueling was ended by the shot of a gun, that certain black lum returned and chastised them for their stupidity. They had so much common ground between them. They both wanted power, recognition, all they could ever ask for out of the world, and most importantly, a common enemy. Why fight over something you can both share the rewards from? A diabolical plan that would effectly put the two men against the entire world, yet they agreed, and a truce was made as they took the scepter and left before the second sun could rise.
The general relationship : They claim that they are nothing more than "business partners", but it's quite obvious there's going on behind the scenes.
They fight. A LOT. They'll bicker and fight over the most ridiculous and petty things. Though in the moments they DO get along and come to a common census, they make an INSANELY great team, working in incredible sync. Brains and Brawns, as we like to call it. When they first worked together, they both believed that there was no way their plan was going to work, pinning the blame stubbornness and stupidity of one another when, in fact, they share the same braincell. When the plan actually succeeded and they got the (temporary) power they desired, they had gained what they believed to be a great ounce of respect for each. In reality, it was something MUCH deeper than that.
Sensing the potential in the two, Jano brought the two back from their imprisonment in the Tetris. Still heavily injured from their last battle, they took a moment to recover. It didn't take the two to realize that there was no possible way to escape Jano's grasp unless they wanted to die. They put their grudges aside and tried to get used to what was basically a new version of hell for them. While it would be thrilling for the two to be able to get away from each other, they felt... closure in each other's presence? Like yeah, the last plan went to shit, and now the world REALLY wants us dead, but hey, they couldn't keep us down!
We got a second chance, let's make it everybody else's problem.
And that's what they did (and still do to this day), continued their mishaps and conquest in the hopes that one day the two could be ruling the Glade side-by-side.
Alas, they'll never admit to anyone they'd want the other to rule alongside with them, won't they?
I, LOVE IT, when artists give Rayman black eye-shadow, it makes him 50% cooler and he'd definitely could have used eye-shadow to hide dark circles under his eyes
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