drawn quickly, liked the looks

bliss lane
Jules of Nature
taylor price
he wasn't even looking at me and he found me
Sade Olutola
todays bird
hello vonnie

#extradirty
Noah Kahan

titsay
𩵠avery cochrane đŠľ
untitled

Love Begins
cherry valley forever

@theartofmadeline
2025 on Tumblr: Trends That Defined the Year
YOU ARE THE REASON
d e v o n
đ
let's talk about Bridgerton tea, my ask is open

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@udcgame
drawn quickly, liked the looks

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
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2019 Resolutions
GAME REVIEW: 30 games
PICTURE: 80 drawings
MUSIC: 50 tracks.
Checklist:
*Understand what you do right / wrong. Adapt & overcome
*SOCIALIZE PLEASEEEE. get to know ppl and get ppl to know you.
*Do the whole book before 2nd month.
*Learn a lot about languages.
*Practice.
*Gather some kinda following
*Read a lot of fiction books.
*âDo at least 1/2 of that whole thingâ (secret secret)
2018 in Retrospect
IT WAS THE HUMBLE BEGINNING.
Not only have i learned how to make a whole game with somewhat of a story-line, i also learned how multiple games work and what makes them special.
I realized music isnât a bunch of random notes, itâs a way of communication. You have to put words into melodies, counter-melodies and harmonies.
Drawingâs been a fun challenge, and i progressed from weird brown 1 eyed monster (my current profile picture) into lighting, shading and working through several steps to create a sprite.
I kinda started becoming the person i want to be. Also i may have a "ââlife philosophy"ââ now.
Dreams stay but change shape and direction, motivation appears and disappears, hope is held tight.
2019 will be (i guess) a challenge filled fun and hard year, but it will be worth it.
HEREâS MY 2018 RESOLUTIONS:
Make 100 music tracks
*Play and analyze 25 games
*Make a game to learn how to
â Make a rpg
â Make funny/interesting dialogue and situations
â Make a full game
*Make a lets player notice me
*Draw lots of art to make better pixel art
*Start talking with people, i am lonely.
HEREâS WHAT I ACCOMPLISHED:
*Made 26 tracks
*Played and analyzed 25 games
*Drew about 34 pixel art
*Learned basics and some techniques on pixelart
*MADE A GAME! Yay! Its released! Learned how to
â Make a rpg
âMake funny/interesting dialogue and situations
-Drew A LOT of pixel art.
Not a full 8 hour game but its content-full
*Talking with people!
Here is to a more productive and overall better year! Happy new year!
Listen/download: Down with Style by UDC
Here it is! More percussion and more âdifferentâ instruments next. Sorted out my 1000+ instruments and picked the best ones,it shows. The picture is to "master" shading on a reflecting surface. Cold/warm is there too.
Iâm improving!
YES, i didnât keep my promise, i didnât make a brand new track and a new drawing every day till the 1st of jan 2019. BUT
I am proud of my progression both drawing and music vise.
I finally have experience to make a LONG ass game.
8 hours long im talking about.
I feel like i can take on this challenge w/o risking my student life.
Music is very important and i really started understanding what works and what doesnât. same with drawing. I still have a lot to understand, and its ok.
I think i have what it takes to put out something really special.
Weâll see and thank you for sticking around.

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch ⢠No registration required ⢠HD streaming
Listen/download: Shake the Salsa by UDC
A lot of drums in this one. And an 8 bit instrument??
And this is the first in a series of other music tracks iâll make to get my rhythm game on.
No pic :( but tomorrow i can draw 2 pieces so itâll be cool.
All the other pic-less drawings got their pics.
[GLP] Not unjust | Super Meat Boy
In the pic you can see how super meat boy works. It gives you a main challenge and a side challenge.
You can either take all the challenges on or just finish the level. Bandages are the rewards. They help you unlock new characters. Most people would think this is a good reward. Otherwise, lotâs of people would skip anything other than the main challenge.
First levels always give you the deal and later on expand on it. You wonât ever feel like you donât know what a thing is or what it does or how it could be passed. It always starts slow and finishes big.
No music today!
But tomorrow there will be banger drums!
Well the best i can anyway.
Iâll get some sleep now
bye and night
and hereâs todayâs drawing:
[GLP] The overall obstacle | Super Meat Boy
Every world has a theme and after the theme is created the dev selected an overall obstacle. This obstacle (usually) doesnât move but rather blocks areas you touch. Salt World has salt as the thing keeping you from touching surfaces, hospital has needles and the first world has saws. Hell has fire and etc.
The overall obstacle is there to (i think) have a basic platforming challenge before any other thing is introduced in that world. You get the grip through it.
Listen/download: One at a Time by UDC
This track crashed 5 times while making but itâs cool.
Will work on drums and stuff next.
No drawing for today as well but THIS FRIDAY!!!!
gânight.

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch ⢠No registration required ⢠HD streaming
[GLP] How the Bullets Turn | Just Shapes & Beats
1)Â Â Â Â Â Avoid it: The ones where you avoid by any means necessary.
2)Â Â Â Â Â Donât enter it: Ones that cover places (usually big) you could use to fight. These donât let you enter some spaces(that you couldâve used to dodge/move) for some time. Doesnât move(usually.)
3)Â Â Â Â Â Move it: Ones that you avoid by moving a particular way. These lead you on through your coordinates to a new one knowingly.
4)Â Â Â Â Â Razor it: Lines that move through spaces horizontally or vertically. You have to do something else than move. Alignmentsâ reverse needs a change (if line is horizontal change your vertical.)
5)Â Â Â Â Â Line it: Lines you cannot be in/touch. Doesnât move. (usually covers the whole screen so you need to dash through or stay and move wherever it takes you.)
[GLP] Join the Dark Side | The Binding of Isaac Afterbirth
This game really is about choices. Here youâll get to choose if you want to play with the âeasy modeâ. I accepted the offer only once but I almost beat the entire game that time, had i not been killed by the final boss. Iâm not sure if this option has anyting other than gameplay consequences but that is a good example of consequence vs choice.
Listen/download: Marchinon by UDC
A good harmony and simplicity example. I lost the melody but managed to recover it so thats cool. Doesnât have a pic yet because iâm going to sleep but will draw tomorrow .Shorter than usual.
[GLP] Itâs Time to Choose | The Binding of Isaac Afterbirth
With limited resources come resource management! Ask questions like âWhich of the present options will I choose?â, âWhat are the short and the long term benefits, and which type do I need?â,âAm I trying to save the day or the year?â
Letting players get item(s) based not on their luck or stats but current situations, decisions and resources is a good way to intrigue them.
no music or drawing today
reading tutorials on these stuff

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch ⢠No registration required ⢠HD streaming
[GLP] Help the Helping | The Binding of Isaac Afterbirth
If the healthâs a problem you can have a helper deployed/set up after a thresholdâs been passed. It can be an ite mor even a customization kind of thing. It can be pre-chosen or chosen after an event. After some conditionâs are met you deploy the helper and it helps. It can be anything from rearranging the room to restocking an item into the playerâs inventory and just attack enemies or increase some stats. The condition could be dying to an enemy type 3 times for example.
[GLP?] Whats Spelunky | Spelunky
Spelunkyâs just a lot of systems come together and you just try to get from point A to B. Itâs similar to Mirrorâs Edge in that way.
Everything has inâs and outâs and if one thingâs in is anotherâs out then thatâs a match and they act accordingly.
You can throw anything in front of that stone that throws arrows and itâll throw an arrow.
Some enemies can be killed with arrow or stone or skull while some just faint and some donât care.
Physics kill almost anyone so far.