Leaked screen shots for Cars 3: I Fucked your Mom

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Leaked screen shots for Cars 3: I Fucked your Mom

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Guns and roses or something like that. Thank you Toby Fox for all your blue and yellow couples
Greybox Tileset and Tiles!
I made a ton of basic 48 x 48 tilesets for people who want to make their own unique tilesets for their RPG Maker games but DON'T wanna have to reinvent the wheel with getting certain patterns and geometry to line up. I also made a greybox tileset with tons of primitive shapes to help plan out levels! ✨ Feel free to use and modify for your own projects! ✨ Let me know what you think! I'd love to see anything you make with these!
Here are some examples of greybox maps I made with the above tileset! I'm quite happy with them, these tilesets have been great for planning out layouts without getting bogged down in the details.
earthbound flavored theme by dokibots
plain preview | mint preview (temp)
Features
five different flavors image or color background 400px 6 hover links changeable sidebar pic
flavors: plain | mint | strawberry | banana | peanut |
based of of the game earthbound/mother 2, which i’ve been playing a TON of! please reblog/like if you use, i’d love to see! because of tumblr the screenshots are not very good, so please check out the previews. this is my first theme so please be gentle. had a lot of help from theeverydayghost who is a really great! please do not remove comment or credit in theme.
if you have any issues/questions feel free to message me.
backgrounds | base code
Summers ☀️🏖️

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do you come in peace 🐄 ?
I am finally opening those t-shirt preorders I promised a while ago!
The design is screen-printed on a soft, 100% cotton shirt. It depicts a vintage graphic of a sword & sorcery-style fighter in search of self-actualization. ⚔️
Preorder here
The preorders will stay open for 2 weeks, closing on May 15th!
File templates for rpgmaker 2k3
Here a collection of the file templates I have. Faceset Faceset is the character… face. It is what appears near text and in the character info menu.
Each of those squares is a different face. It is good to leave the last square as blank because one colour must be selected to be the transparent colour. Tileset Tilesets are the maps.
Here the source of this one and an explanation of what is what. Tilesets have to be tested before being sent so I recommend you getting rpgmaker2k3. Here what a filled tileset looks like:
There are lots of tutorials on what is what do not worry I will trY to find them or make my own but atm this post is only to show the templates I have. Charaset
This one is the best charaset I found (the source site got deleted oh well). Those lighter borders are like, the limit. If a character was standing side to side to another and their sprites filled the border’s space they would clip each other. If not, their sprites would stand side by side without clipping. It is a good thing if you want to make a big NPC that needs the union of lots of other sprites. Here a complete charaset:
Ignore the aligator, each sprite row must be facing the same directions those are facing. Top one is facing upwards, second one is facing right, third one is facing down and the last one is facing left. Middle sprite shall always be a standing sprite. And those are all the files you need. Unless you want some image appearing in a map, for example. Then the file limit is 320x240 pixels big. Also, panoramas have to be 320x240px big. They are like a background for maps, and they can be animations (as in they can scroll). All pictures must be restricted to 256 colours or less. Things such as battle animations will not be needed because there will not be a battling system. Yey end of files post.
RPG Maker 2003/2000 Masterpost
Since there’s been a spike in people asking me 2003 related questions lately and I know a lot of different tutorials out there, I made this beginner’s masterpost to help some newbies out. This is the engine that OFF, Yume Nikki, Ib, & Pom Gets Wifi were made on, feel free to purchase it on Steam or the official RPG Maker website for 20$ (or for like 4-5$ on a steam or humble bundle sale).
NOTE: Most of these tutorials and all of these resources should work on RPG Maker 2000 as well.
The basics of game design
a nice collection of articles here on RPGMaker.net.
how the hell do i get this program to work
Ebeth’s RPG Maker 2003 Guide for Complete Newbies (Reblogable Version)
an introduction guide to the old translation of RPG Maker 2003
understanding how events work
switches as explained by bleet
understanding switches and variables
how to use switches
understanding conditional branches
changing the “Start, Load, Quit” options on the menu screen
making a treasure chest
making a door
how to make a locked & unlocked door
how to give your characters footstep sounds
copy and pasting events at the speed of light
create an easy password puzzle
implement a game of rock, paper, scissors
making a boulder puzzle
how to appear smaller on the world map
making a repeating/endless hallway or road
how to create diagonal stairs (and moving backgrounds on maps!)
make your game work WITHOUT RTP
make a sidescrolling map
visualizing your map
my parallax map isn’t showing up
Making a seamless map transition
understanding pointers
activating events by proximity
implementing weather
double tap to dash!
hold shift to speed up
How to change the font (and a followup!)
create a condition to know that the game has been loaded (for new game + and other stuff)
have NPCs follow behind you, aka a caterpillar system (this): tutorial one | two | three | four | five
making an action battle system (like the 2D legend of zelda games)
custom menu tutorials: one | two | three
how to make images fade in and out of your custom menu
one way of debugging your game
more tutorials here
Fangame Specific Stuff
The Pokemon Resource Kit - a nice big collection of graphics and such to use for a generation 3 (firered/leafgreen & ruby/sapphire/emerald) type game!
How to Start your own Yume Nikki Fangame
How to create effects in Yume Nikki: Tutorial 1
How to create endless hallways for Yume Nikki Fangames
How to make a “wake up” key for Yume Nikki Fangames
My tag for Yume Nikki Fangame Help
YumeResource was a blog created specifically for Yume Nikki Fangames
huge list of OFF spinoff/fangame resources
Creating battle sprites in the Mortis Ghost/OFF style
Check The Spriter’s Resource for any sprites you need to use from any game
sample games that were made for you to open up in the editor and see how events and such are done
A Sample Game for the Old RPG Maker 2003 (don’t worry, you can import games made in the old engine into the new 2003)
Mystic Sunrise, a sample game for the new RPG Maker 2003
graphics
Basic tips & links to some pixel art tutorials
my graphic resource masterpost
A base sprite you can use in 2003
how do I get a talksprite/portrait/full body sprite to work (these)? one | two | three
how do i make a message box with more details on it?
how do I get the correct coordinates for a picture i’m importing in?
how do these chipsets/tilesets even work?
can i change the sizes of characters or tiles? short answer: no
Do you have any templates? Heck yeah I do. Check this site out too!
how to fix the invalid color depth error
how do I fix this weird color around my character?? The proper way to import graphics & a reblogable post about importing graphics.
Menu error you might get in the New 2003 and how to fix it
Panorama/Parallax mapping for 2003, aka making your maps in another art program then importing them in as a backdrop
why not try and hand draw your own maps
how do i water tile???
map making: a set of guidelines
elevation made easy
make custom lighting for your game
If I want to create a room full of eyes that follow the player, how would I do it?
music
my stupidly big music masterpost
My First Game Jam’s Resource list
footprint sounds
You can search for stuff on soundcloud that’s free to use - click on tracks -> filter -> then click on “to listen to” and change it to “to use commercially.” There’s a lot of free video game music and other types of music on there, so check it out.
nightmargin’s music maker suggestion
list of free and open source music programs
famitracker - for your NES chiptune style music
Pulseboy - an online chiptune maker
as3sfxr - an online sound effects maker (coins, jumps, explosions, level ups, etc)
online .wav converter to convert music files into the .wav format
online .mp3 converter to convert music files into the .mp3 format
Other
Sharing your game once it’s done. Make sure to check everything!
So, you want to translate an RPG Maker 2000/2003 game?
Common Problems when trying to open up games and how to fix them
Yumeresouce can answer ALL your questions about 2003 and more, no matter what game you’re making
I’m most familiar with 2003 since that’s my engine of choice, so until I start doing more research on the other RPG Makers, I can only do 2000/2003 for now. If you want to do your own masterpost on any of the others though, I encourage it! :)
Feel free to add on anything you think is helpful. :)
A RPGMaker 2003 dev help question: I saw that you use parallax mapping for Fleshchild (ex: the first room right after the intro), but how do you make it so that the characters don't run around just anywhere on it, but in a particular location only (like they can't go over the walls, but only the floor, I mean)? Is there something you need to do to the map before importing it?
Nope! It’s a lot less complicated/more obnoxious than you think.
Panorama maps like Vis’s room and the cabin in the woods are easy to map given you drew them correctly. By drew them correctly, I mean the flooring where you want them to walk should make sense and not interfere with 2k3′s tile-based format.
For example, I made a template as big as a full screen’s worth of tiles in 2k3:
Then I drew a room on top of this template so that the flooring matched with the tiles, as shown here:
I saved the room as its own image (so it’s just a picture, not tiles)
Then I imported it to 2k3.
AT THIS POINT, make sure the chipset you’re using has:
1. A blank 1st layer passable tile 2. A blank 1st layer nonpassable tile3. An empty grid tile (shown below)
Fill the room with the grid tile. Use the passable tile to cover the parts you want to be walkable, and flood fill the rest of the grid with the nonpassable tile. Below is a visual of how you should be thinking of it:
The grey grid tiles are all of the nonpassable tiles. The yellow tiles are the passable tiles.
I hope this helped! :]

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch • No registration required • HD streaming
[image description: a comic starring a horned lizard furry and a southern greater glider furry.
greater glider, holding out her phone: take a look at this
arrow pointing to phone: 5 minute long internet skit.
The horned lizard looks at the phone. as the video goes on, she goes from laughing and slightly amused to puzzled.
horned lizard: ...?
the horned lizard takes off her glasses, her eyes sparkling as she looks at the greater glider.
horned lizard, shooting blood out of her eyes kind of like she has laser eyes: it wasn't that funny. blood eyes attack.
glider, amused, covering her face: augh! not blood eyes attack! End ID]
some species of horned lizards can spray blood out of their eyes. i imagine this carries onto horned lizard anthros
Chimera
Acrylic on canvas, August 2024
a blind vampire and her changeling companion ✄ (it's yuri)
different, but the same

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch • No registration required • HD streaming
XTC ALBUM GIJINKAS BECAUSE I SAY SO
my quick take on da gunner channel (but wiggly)