This is probably a really strange statement, but WvW just makes me want to go back and play Planetside. The capture-point-and-resource-generator-based enormous map battle MMO style is really cool if you can make it competitive enough and get the population high enough. I just feel like an FPS with the ability to scale up to large vehicles using the resources you're fighting over is more fun and adds more of that huge sense of scale and drama than GW2's combat system, which in a zerg fight is... fine? I guess? But doesn't feel very cool. Like, cool, cloud of red names, cloud of blue names. I find myself wanting to upgrade towers and use supply to build tanks, and having to coordinate strategy on multiple different scales at once. And I only played Planetside for like a few weeks, iirc.
It is, though, pretty remarkable how similar their basic map/capture design is, though.
Have to agree there. I actually picked up Planetside 2 for a mix of nostalgia and WvW. Found an outfit to join and it’s been a blast. Well, a blast as long as the TR and VS aren’t spamming their AoE anti-infantry weapons.



















