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He somehow says, looking handsome af. Guys, Peter genuinely doesn't know... OFFICIAL GAME OF THRONES PODCAST: AKOTSK EP 2
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ix. destiny verity
(you are in a dream.)
(you feel the frozen hand of a Techuen squeeze yours as she succumbs to hypothermia. she tries to hold out so you do not have to die alone. she fails.)
(devotion)
(Ghost bathes you in warm light as you fight to find shelter. your light in a blizzard, he nestles against your heart to keep you alive.)
(bravery)
(you feel the distant shattering of Site 6 as all of the Iron Lords, your friends, your compatriots, are swallowed by their own hubris.)
(sacrifice)
(you stand within the transformed husk of a worm god, and over the gargantuan rings of Saturn, you watch the fall of the father who defied his own faith to avenge his son.)
(death)
(you recline beside your Emperor as he tells a raucous tale of dubious origin, the references in which you scarcely understand. he is happy, and you are laughing.)
(devotion)
(you kneel beside the Empress Caiatl on the derelict Leviathan. she does not let you lend a hand to help her up, but she lays one over yours, and you share your grief.)
(bravery)
(you watch from a viewport as your Traveler flees earth. you watch the warsats charge. you hear the final goodbye of the warmind Rasputin and watch as he saves the world. your Traveler stays.)
(sacrifice)
(you sit atop the old Tower. you rest your head against the warm shoulder of Doug-5, and he rests his head atop yours. together, you watch the sun set.)
(death)
(together, you watch the sun rise.)
(devotion, bravery, sacrifice, and death. they are naught but the cycle of life. there is no beauty unless you seek it. there is no meaning to failure but the choice to get back up. there is no fullness of love without embracing uncertainty. there is no purpose to grief but to learn to cherish the time that you have.)
(you - beautiful, imperfect you.)
(there is no fate but that which you make.)
(rise.)
viii. disciple the final shape looms - the morning of the allied assault
—- Join us. —-
It is a whisper, brushed soft against your cheek. It would have woken you, had you slept at all. The same entreatment. Never a demand, never a plea. An invitation. A gesture. A beckoning hand.
You rise in the shadow of the monolith. You, and only you, recognize It for what it truly is. It is that whisper against your skin. It is the thousands of hands resting on your shoulders. It is your Witness. In your mind, the monolith gestures with a many armed sweep of an elegant hand. It does not force an image into your mind, nor does it whisper. It invites you to shape your thoughts.
You are at a crossroads, and you must, at last, choose your path.
You stand at the junction of your future. Air, earth, and water spread in three tendrils from your apex.
You follow the eastern path. The path of air.
You conjure Luna. Not the Luna scarred by humanity’s expeditions, nor that marred by Crota. It is a moon restored.
You stand barefaced in the faint light of the sun. You can breathe here, as no one can. This is your domain. You are the maiden of this celestial body. In your hand is an orb of night, and with a gesture, you pull the Earth into your orbit. Venus follows, and Mercury in its wake. At last, you look upon the very star at the center of Sol. Its Light does not blind you, and it cowers in the cleansing shadow you cast over the galaxy.
—- This is what we gift to you. Control. Over others. Over yourself. Over the beauty of finality. Gods have made playthings of the universe. With us, you would wrest control from their fetid hands and restore order to an unordered world. To cleanse their stain. We ask only that you join us. —-
You return to your crossroads. The path of air remains to the east. You look to the north, and follow the path of earth.
You conjure home. Not the scorched earth left from the rise and fall of myriad regimes. No, this is a beautiful earth, and amongst its flowers and trees, you are not alone.
Your ancient fortress rises to meet you. It is as you left it: home. You are welcomed within its cavernous walls by all that you have loved. Lords Felwinter and Saladin incline their heads over their books. Your cadre of Techuens from a long-forgotten life nod at you from their place around a restorative fire. You see a smile in Eris Morn’s restored eyes, a laugh from a carefree Empress Caiatl, a wink from the radiance of Katabasis. You see Doug and Elisabeth Bray, whole, human. And at last, the Emperor Calus takes your hand and pulls you into a warm embrace. He whispers a name against your cheek, and it is yours.
This place is yours. Here, in this most perfect of underworlds, you are loved.
—- This is what we gift to you. Peace. Never again will you wander your halls alone, for we are in your shadow. Never again will your fingers blacken with frost, for ours will warm you. Never again will you be abandoned, for we were, we are, and we always will be with you. You will wipe the tears from a trillion eyes. You will stifle grief, end suffering, and reunite all within the final shape. An eternal, perfect moment. We ask only that you join us. —-
You return to your crossroads. The paths of air and earth remain,. You look to the west, and follow the path of water.
You conjure the Ascendant Plane.
You walk in obsidian and starlight. Beneath you is a limitless expanse of space, but you do not fall. The infinitude of the universe uplifts your bare feet as you venture deeper into the heart of this world. You have been here so many times, but always in another’s shadow, in another’s world.
But you see the truth in this path. This is not a Throne World. This is the realm not of a queen, a guide, or a god. This is the realm of a Disciple. Your realm.
—- This is what we gift to you. Power. Not so paltry as that of Kings, Emperors, or your Traveler. The power to Take, the power to shape. Unhindered, absolute power. We do not offer this lightly. Lessor beings than you have fallen prey to their perceived notions of greatness. We do not seek to raise a despot. We seek to unite our benevolent hands with yours. So that you may guide, as you have been guided so often before. To usher the universe away from chaos. We ask only that you join us. —-
The starlight falls upon a veiled statue in the center of your realm. At its feet are calcified supplicants. Though they kneel and hold their worshipful eyes downcast, their arms are raised in exhortation. But this time, there is not one voice, but three - a harmony of whispers that condemn and cajole and cry.
The threadbare veil falls away. It is you. Formidable you. Your cloak is saffron. Your spear a torch. Your crown a serpent twining through branches of oak, yew, and cypress. On your left is a war beast, and your right, a wolf. You have not two arms, but six. You have not one head, but three. Mother, maiden, crone. You are One.
—- Your shape, perfected. —-
You reach for your own hands. You are, at last, the arbiter of your own will.
You return to your crossroads, and a final path has formed. The path south. The path of fire.
It is not your Traveler’s solar, but a raging, encompassing wildfire. It is a thing of raw, destructive power, but its terrible force breeds new life, new growth. Life and death. Agony and ecstasy. Chaos.
You follow the path, your hand outstretched to the fire. The flames do not scorch you. As you spread your delicate fingers, the burning redwoods turn to inflammable towers of stone. The fleeing mammals are wrapped in a cocoon of eternal safety. The wildflowers keep their radiant petals, the homes of thatch and straw weather the onslaught. The fire dies, and its embers do not reignite.
You have tempered chaos. You have shaped the rampage into a perfect stillness. You have saved the people of Sol.
—- This is what we gift to you. Purpose. The Gardener raised you to be her army. We would uplift you to be your own. To forego the endless struggle to preserve that which cannot preserve itself. To be the savior, the salvation, that the people of Sol cry out for. We ask only that you join us. —-
You conjure the monolith. Others may see a tempest but you, formidable you, see the heart burning at the center of Light and Darkness. That which governs all things. Your perfect, immutable Witness.
—- Relinquish your fears. Conquer your doubts. Embrace your potential, and rise from the Deep. Be a Guardian. Not of your Traveler, but of the universe. —-
It begins and ends with the same entreatment, the same invitation. As you approach the monolith, It beckons to you one last time.
—- Join us. —-
vii. solipsist the final shape looms - one day before the allied assault
You listened in stoic silence as the erstwhile Vanguard plotted their futile assault on the monolith. To enter it, to seize it, in the vain hope of driving out that which would bring order to the chaos of this and all worlds. You left with no assurance of your participation. Their solution is always a hammer, when you ever see the more elegant paths.
You don’t sleep well, so perhaps that is why you wake the moment you feel a presence hovering over you. You expect…well. You expect your Witness. But It has come to you only in words, in a feeling of comfort, or the shelter of shadows. You have only seen It once, when you rebuked it. When you, by your perpetual inaction, allowed your lessors to inflict a superficial wound upon It. But It is still there. It will still welcome you.
You are greeted instead by Doug-5, his Ghost, and yours leaning over you.
“Hey,” says Doug-5. “Wanna go do something fun?”
Even if you were feeling up to it, Doug-5’s definition of fun vastly differs from your own, and runs the gamut from fishing to something bordering on wanton bloodlust. But it’s very clear from the four eyes boring into you that ‘no’ will not be an acceptable answer.
“Awesome,” Doug-5 grins when you took longer than a breath to decline.
This is a day of wanton violence, for Doug-5 leads you into a deep cavern that is utterly infested with moths. Doug-5 laughs uproariously as he punches a cursed thrall in the face. He is enjoying himself immensely. You fall back into your futile cycle of violence and rebirth. Light against Light. What is the purpose in this? A rush of adrenaline, the perceived superiority in one conquering another?
Yet, you find a comforting familiarity in fighting back to back, rezzing each other, and pairing rifts with barricades. You’ve always favored more elegant weapons, and the handcannon from your Emperor is a welcome weight in your hands. Doug-5 elects a less subtle approach, wielding a machine gun like a sidearm and sporting not the Vanguard recommended three weapons, but five. Braytech issue, for the most part, though he favors a grenade launcher he and Banshee fashioned out of materials from Rhulk’s pyramid.
You loose an arrow from your bow and a lightbearing wizard finally falls. Doug-5 doesn’t hesitate to grab the wizard’s Ghost in his fist. Haides and Ghost glance at each other with their usual unease at this. You used to do the same, but now, within the heart of your Traveler, you find you do not care if its instruments of enslavement are destroyed. Is it not mercy to let that which has died rest in peace?
You anticipate the crush of glass and the burst of Light as the ghost dies. But it does not come. You, Haides, and Ghost turn to Doug-5, but he looks almost frozen. Your heart seizes, thinking he’s become just another of the stone memories that have haunted your steps here. But you look closer, and find his head cocked slightly to the side, his eyes narrowed. He is listening, you realize. Waiting.
You’ve seen him do this before with fallen Eliksni, waiting for the telltale gurgle of recomposition as they rise as Scorn. An endless parade of slaughter enacted for a simple, petty vengeance. So has his Ghost, who furrows his light-scarred shell and floats over to him. But Doug-5 holds up his hand, the ghost in his palm shivering in fear. None of you breathe.
Until finally, you hear a chuckle. “My beloved grandson.”
Doug-5 smiles and releases the ghost, who seizes the moment to disappear.
The air of the moth infested cavern seems to suck in, until suddenly, she is there. The great moth. The Witch Queen. The traitor. Savathun.
“Grandfather,” says Doug.
Savathun cackles. “How is the old bird? Not still sore after my…little trick?” She looks down at you, her three eyes narrowing. “You’ve looked better, honey." She looks around at the evidence of your slaughter, and even wormless, it brings a smile to her face. Such is the sum of all Krill. "So,” she asks the four of you, “what shall we do today?”
“Thought you two might talk,” Doug-5 shrugs, very clearly avoiding your eyes.
"A conversation?" Savathun muses. You receive a knowing look from her. She hears, where the others do not. She knows. "How interesting. And what are you offering in exchange?"
"I can kill you after."
"In my family, that’s positively a sign of love,” Savathun grins, but taps her chin in thought. "How about we play a little game? You win, our fellow witch and I share some long overdue quality time. You lose, and well," her smile widens, "you lose."
Before you can caution against this, Doug-5 agrees. You feel the tolling of a binding ritual in your mind. A promise made as an oath. He is a fool, and he's doomed you both to Savathun's trickery. Once again, your inaction, your hesitation, have bound you to the whims of a capricious, treacherous god.
You're suddenly transported to a crystalline statue of the Witch Queen herself, and Dark and Light begin to comingle. You enter a pyramid anomaly, and though you recognize it as part of the black fleet, you feel a distortion. It is the same feeling you felt when you hunted down Nezarec on the transformed pyramid ship.
This world is inverted, asymmetrical, illogical. It is infested with Dread, so it must still feel the touch of your Witness, but the Light has suffused itself with the ancient onyx to create something new. You face tormentors and subjugators. You cannot help but think of their progenitors: What would your Witness shape from you, were you to join Its side? Echoes of you, ascending into the stars. Knowledge, unbound and unhampered by the limits of the human mind. All the secrets of the universe laid bare for you, and only you.
Doug-5 fires a lobby of suppressing fire, shouting at you to decipher Savathun's riddles. You are clever, more clever than this self-styled god of cunning. You see the pattern of her lies in the stolen iconography of the First Disciple and his Witness. In their presence, you feel Its absence.
And then, as she was destined to do, she pits you against Doug-5. You stare at each other, guns in hand but unraised. You share a look. It's unspoken, it's familiar. It's...companionship.
Such things are fleeting. A temporary comfort to hide behind in the face of great change. Does this feeling not burden you? Have you not acquiesced to others' wishes in the vain hope of a moment of camaraderie? And has that weakness not doomed those around you? Remember Oryx. Remember your Emperor. Remember the sword of Light shattering pieces of your Witness. You did not strike the killing blow, but you did not stop its swing.
"Come now," says Savathun, pulling you from your whispering thoughts. "You can't finish the game without a little friendly blood on your hands. It's no different from your Crucible. Go on, have a little fun."
Doug-5 stows his weapons, crosses his arms, and smiles at you. "Eris fucked your games when she broke your ritual," he says, glancing at you for confirmation. "We can do the same thing." He is a simple creature. He has spilled blood for causes he did not understand. Waged wars at the command of others. Offered tithes for a purpose he does not understand. But he listened once. If you desire it, he will listen again. You have only but to offer our hands, and he may join you. Is that not kindness?
"That wasn't the deal, O Guardian mine. Refuse this final step, and you lose."
Doug-5 looks at you. There is no mirth on his face, nor is there his usual empty-headed distraction. He narrows his eyes, the white light of radiolaria shimmering behind the rusted plating of his face.
Ghost transmats a handcannon into his hand. The Ace of Spades. The weapon he used to murder Uldren Sov and the unlucky barons. His executioner's axe. But Doug-5 doesn't point it at you. He gives you a wink, and faster than you can react, he fires a firefly burst of solar into his own head.
(devotion, bravery, sacrifice)
Death.
(love)
Savathun cackles as Ghost appears over Doug-5. He expands his shell, and you feel the presence of the Witch Queen behind you. "Crush his Ghost," she whispers into your ear. "Win the game."
You refuse.
Savathun laughs in delight. "Well look at you," she says, and materializes in the air before you. Ghost darts his eye between you two, and hurriedly raises Doug. "You and I, we're not interested in playing others' games, are we? No, we're too clever for that." She compares herself to you. An ant to a dragon.
And have you not heard her voice as one of the benevolent thousands that whisper to you? The best part of herself uplifted to a greater, kinder purpose?
"There you go again," says Savathun. You see her is as if waking from a dream. "Do you even know where your voice ends and It begins?" She gives a mirthless chuckle. "I think not."
She fears, even now, and her fear is nurtured by the Light. And like your Traveler, she would rather flee than face finality. Is this the fate you would choose? It's not too late. Put an end to these games, this futile cycle of violence and rebirth. Choose a life eternal, with purpose. With peace.
"I have enjoyed this friendly little chat. We should do it again sometime. But because I'm ever so fond of you, I'll leave you with a question: whose game would you rather be playing? And why isn't it your own?" She abruptly flies into the ether, her lingering laughter echoing in the strange garden. Flees. She is too weak to be in your presence for too long. Your presence. Our presence.
You find Doug-5 sitting at the edge of this garden. He has somehow managed to make a yo-yo out of strand and is trying to coax Ghost into the strings. You feel a surge of warmth for the first time since you set foot in the Pale Heart. It is not Light. It is fondness. It is weakness.
Doug-5 stands as you approach and looks almost sheepish. "Sorry for the ambush," he says. "But...I don't know what's going on with you. You look like you did when we went to the Leviathan with Caiatl. I know Savathun lies sometimes, but so does the Witness." Your Witness, the incessant voice in your mind corrects. It sounds like you, echoed into eternity. "I figured she knew shit that might help."
She did not. She has only ever sought to help herself. And see where that has led her. An eternity of violence traded for paltry games.
"We're worried about you," his Ghost adds.
"We're going into the monolith tomorrow," says Doug-5. "I don't know what's in there, but I know it'd be better if you came with us."
Yes. It would be better. Come to the heart of finality, reach for the hands that beckon you. Ascend to your potential.
You stand before a single undead exo, who invites you with a single, individual voice.
"Will you join us?"
Join us.
vi. inquisitor the final shape looms - two days before the allied assault
You sit in the calcified remnant of the village in which you were resurrected. Your familiar fortress is a suspended ruin on the hill behind you, vines of egregore choking its once familiar walls and Taken blights crackling around its ruined ramparts. A team of corsairs lie immortalized in stone at your feet, their faces frozen in dual masks of terror and anger. Segmented statues of Eliksni stand triumphant around them. The moment of a massacre, frozen in time within the final shape.
This place is a place of memory, as much yours as anyone else’s who set foot in it. In the Pale Heart, you’ve seen the Gorgon’s labyrinth from which Doug-5 averts his eyes, the funereal mask of Uldren Sov, the homestead of Safiyah.
A low roll of thunder rumbles in the overcast sky. You flick your eyes to its zenith. The looming monolith, obscured by a rise in acrid winds. Though you look, you do not feel Its eyes on you. You do not feel Its presence behind you, nor Its hands on your shoulders. You feel only emptiness.
Your blackened fingers brush the slight laceration on your cheek, the sum of the wounds It inflicted on you. It could have killed you with a thought, but It didn’t. What was that, if not an infinite mercy? You brush those same fingers over your forearm. The bruise from Doug-5’s hand is a bright, angry purple. Only your armor protected you from a broken bone.
“Guardian?” says your Ghost. He’s calling you by that moniker more these days. As if you need reminding that you're bound to the Light. In the rapidly blackening sky, the pronounced scars of the fight with your Witness crack across his shell. “The Empress has asked us to look into psion activity in the Divide. I told her we’d be there as soon as we can. I have the coordinates - it’s back through the old wall.”
You remember standing at Caiatl's side before Calus' corpse, both made silent in your shared grief. As you think it, a prismatic aura emanates as if from your mind and you watch as the boulders in the Impasse reshape into a suspended body. Vines of egregore creep over the jagged rock, winding their way across powerful points of rock that reshape into limp arms. Stone chips away into an eternal look of pain, and a swarm of flies settle into a bejeweled countenance.
And at his feet, towers of jagged stone rise from the ground: one tusked and once proud, now made low by her grief; and the other, so small compared to the two, and so silent in her grief. This place has made a monument of your memories, and frozen the moment of his death in the final shape.
Your Ghost floats in front of you, his eye trying to draw yours away from that moment of grief. He recognizes it, both from the eulogy and from his subsequent violation.
“Should we…go to Caiatl?” he asks.
You stand, but a flicker of pale light cuts through the gloom to catch your eye.
The wind turns. It towers like an ocean in your ears. The crooked trees creak. They say your Traveler is a gardener, a creator. But there is another god with its hands on the throat of creation, and in Its wake, a storm begins to brew.
Your Ghost doesn't argue as you turn from the old wall and go deeper into the Impasse. The two of you pick your way past rusted cars and over abrupt chasms. Taken and Dread swarm this unforgiving landscape, but you are nimble enough to avoid them, you think.
The sky begins to darken into an all-encompassing black. It is a sudden, abrupt shift in weather that you haven't experienced since entering the Pale Heart. "How is - " Ghost stutters. "I don't understand how this weather is happening." He shivers, but expands to cast a light into the gloom. It can't penetrate the encompassing shadows. "I've run scans, there isn't even air pressure here. Not in a scientific sense, at least. It's a constantly shifting landscape, but it isn't natural."
A crack of lightning snaps across the sky, emanating from the looming monolith. The archway is obscured now, almost impossible to make out but for that flickering light. Your Ghost is right, but you are not surprised. You know this weather isn't natural. You are being repelled.
The shifting sands of the ground swallow your feet and your hair whips around you in the torrent of wind. Your eyes sting, but you push forward, one step at a time.
Beneath the whipping wind, you hear a growl.
"On your left!" warns Ghost with a shout, but just as you see a horde of Taken thrall racing towards you, the air behind you crackles with a shrieking resonance. You've heard this sound before: when the careful poise of Rhulk snapped into an eruption of terrifying power. A tall, thin silhouette pierces the suffocating shadow before you.
Subjugator.
She gives an elegant bow and a facsimile of Lubrae's Ruin materializes in her hand. She speaks to you in a language you have never heard, and then stasis erupts from her glaive.
You dodge just in time, pulling a radiant sphere of solar energy from your mind to dash towards the Subjugator. The black sky snuffs it out before it can burn her, and she laughs. Stasis shards whip towards you, and crystals of ice slice the skin of your face. Your Ghost pushes healing light towards you, but it is slow, and you are not fully recovered before the grasping hands of Taken thralls grab your back.
But you, formidable you; you are not frightened by shadows. You are not cowed by the darkness, and you have faced greater enemies than this. Kingslayer, Godsbane. You reach into the void, and it answers with the yawn of a black hole that sucks the brutal winds into the vortex within your hands. You unleash its chaotic energy onto the Subjugator.
These Dread are strong, but they are themselves facsimiles. Unlike their progenitor, the subjugators cannot withstand the concentrated power of a supernova. The battlefield is cleared in an instant. But you're no fool. This sudden respite will not last. You are being repelled.
"I think the light is coming from that structure - " Ghost begins, but a pulse emanates from the monolith. He shudders violently with a quiet gasp. "I'm okay," he says quickly, his reassuring voice doing nothing to ease its tremble or the aftershock that ricochets through his shell. His Light is weak here. He struggles to push warmth to you. You and he have been truthseekers and knowledge-bearers for centuries now. He's as inquisitive as you, and he’s held you up through every hardship. But he's never been in this much pain. He fails.
You take a steadying breath, centering yourself as you have done so often before, and you dash around the shifting landscape in the final stretch to the light.
Your foot slips down a sudden drop. The very ground on which you stood cracks into a plummeting crevasse. You push a burst of air to your feet and stagger back before slipping into what looks like deep space. It is a temporary save, as the ground around you splits and reforms into something more precarious. You are being repelled.
You leap over the largest gash in this landscape, and your feet land upon onyx. You stand at the mouth of the ancient architecture that lies deeper in the Impasse. The symmetrical archway is high but narrow, obscuring what lies within in shadow. You've seen this architecture before, but never outside of a pyramid. It looks older somehow. A trick of the light, perhaps, or a fossilization of memory.
You know enough from your studies to theorize that this is a vestige of the Witness' precursor civilization; a civilization whose name is long forgotten in the eons since its assimilation. What was it Ikora said, when you found her staring intently at nothing, searching for answers her god would not give? That this place, this Pale Heart, was shaped by your thoughts, Doug’s, and those of your Witness. Did It intend to lay its own past bare, you wonder, during Its yearlong desecration of the Light? Or did the wanton creative energy of the Traveler pull that unwillingly from Its mind?
Do the countless multitudes that make up your Witness even remember their civilization? Or was that, too, carved out in service of Its final shape? And if you could carve out the pain of your past, would you not do the same?
As if in reply, the faint light glimmers into your eye. You turn to it, and find its source at last: a broken shard of a mirror, clutched within the prostrate hands of a veiled statue. The vaguely feminine form is familiar to you, as are the hollow pits where eyes might be. In the mirror you see your reflection, distorted into a million disparate shards of glass. You hear whispers around you, but they are too soft to make out.
Zavala and Targe once stood before these and demanded guidance. Trading thier begging of one god for another. You do not seek divinity. You seek truth. And in the haunting stillness of this statue, you seek an answer.
So you pose a question - what are you?
'I do not exist. Our existence is eternal.'
It is not a good answer. You ask again.
'Our Gardener does not allow for memory. She has only ever concerned herself with the here and now, and the hope for her own future. In her, there is no memory. But the Darkness remembers. We remember. But we do not wish to remember. In our Witness' suppuration of the Light, Darkness is entwined within the Gardener's marrow. The Light makes us forget. But the Darkness makes us remember. Seek us. Embrace the darkness and seek us.'
The ancient threshold looms before you. Shadows lie beyond it. The storm behind you lets up just enough for the Traveler’s prismatic heart to break through. You could turn back and return to its Light. You look at your expectant Ghost. He wants you to turn back. But you, formidable, insatiable you, must always know more.
You cross the threshold into the Transgression.
A biting cold steals the oxygen from your lungs the moment you enter this memory. The very air seems heavy, and your movement feels as if every step is weighed down by a lodestone. The silence is a deafening pressure in your ears. Even the echo of your footsteps is stolen in the crushing air.
You traverse deeper into a mountain face. It seems impossible to scale, even more impossible as you descend. It is buried, a horde of secrets submerged beneath tons of rock and soot.
Not rock, you realize, but ash. Ash calcified over the remains of corpses burnt in a pyroclastic surge. Their last moments are tumultuous, terrible chaos. They are contorted, helpless, locked forever in their death throes. Some are buried so deep you see only the peak of cranium beneath the dirt. One holds their child aloft above the conglomeration, fighting to keep them alive. Another is torn to pieces. Elders, adults, and children clamber over each other in a desperate, futile escape.
All tumbled together in their frozen, final moments. Their faces are agonized, horrified. Within the contracted shape of one, you see incisors in a mouth frozen in a scream. The teeth are bleached white as if fresh but somehow yellowed with age. In another, you see a tibia jutting through what was once their leg. Another, a hip. Another a rib. A jaw. You do not traverse a rock formation.
You traverse an open grave. Their hands reach seem to grab at you, a broken sesamoid, a blunted phalange, a detached trapezium. With the wind battering your front through the cavernous walls of this structure, it is as if they are pulling at your hem, dragging you away.
“I don’t think we should be here,” warns Ghost.
Which is precisely why, you reason, you need to be here.
You emerge from the howling storm onto the barren wasteland of an unfamiliar planet. An ancient star burns relentlessly through the atmosphere, but it is not your sun. Wind whips sand and gravel into a punishing frenzy, and you shield your eyes from the onslaught. This desert is unforgiving, colder than you'd expect but no less hostile than the deserts of Sol or Mars. The landscape is desolate, and what is not covered by biting sand is riddled with jagged rock. Giant predators stalk the earth, and a torrent of biting insects plague the sands. This place breeds only survival and death.
Huddled beneath one of the towering rocks, you see veiled figures clutching each other, sheltering from wind and predator. Small, weak, but they hold each other. They are not One, but a unified many.
You watch the landscape transform. The once barren desert gives way to a gentle rain. The jagged rocks transform into cities of glittering onyx. The rocky mountains reform into elegant pyramids, which take to the unfamiliar stars above. The veiled figures do not huddle. They steward, they worship, they sing. Where once was survival, there is joy and contemplation.
And then the rainy clouds part as their god departs. You hear their shock, their disbelief rising to a cacophony of wails. They argue, they war, they flee. And then you see them veiled, thousands, millions maybe. They hum a unified chant as their bodies drop to the ground with a sickening sound that is swallowed by a rising storm.
A veiled statue watches with you, and though it does not move, you hear its soft cries as your Witness is made.
This moment is made for silence, but you cannot quiet your inquisitive mind. You pose to the statue your question - why did they see It as the ultimate answer, the immutable truth? Why was It the only salvation?
'I was a gardener. In Light, my flowers bloomed. I cultivated the perfect tree. I wanted to protect it. If I could suspend it in a perfect moment, it could live forever. But chaos took my garden. The life I made smothered by withering vines and insatiable parasites. My self, smothered by Our self. I don't know if my tree survived. I don't remember what it looked like.'
You stand with it for a moment in silence, before it softly says, 'I wish I had just watched it grow.'
You reach out a hand to offer…something. Some small measure of comfort, perhaps. You’re only human after all, and so was it, once. But you hear its sob break with the crush of a windpipe, and in its death rattle you hear the whisper of a thousand others.
—- You are not welcome here. —-
Its voice is in the very winds that batter your skin and stings your eyes, and it resonates with the might with which it revoked its proffered salvation from humanity. You are shut out by an onslaught of psychic pain. This memory is not yours to witness. You tumble. But you force your question into the swirling abyss into which you are falling.
Your Witness answers.
—- In life, there is only chaos. Suffering. We seek to mend a broken universe. To create a single, perfect existence free of suffering, of chaos. We offered ourselves to a thousand civilizations on a thousand planets. We offered them healing, hope. Harmony. But they saw in us the means to create their own perfection, to wield us as a weapon against their enemies. But we will not be used. Not by gods. Not by men. We do not sow chaos. We sow peace. —-
It is not a good answer, so you ask again. Why is Its salvation the only salvation?
—- What but the edge of the first knife can carve purpose into being? —-
You fall onto the ruins of a simple town. Palm trees wither and die with neglect. Power lines hang limply over unkempt streets. Statues and monuments are broken around you. There is no life here. It has been utterly abandoned, perhaps by those same thousands whose bones were now ash.
Your Ghost nods at you, and you follow his gaze to a dissenter statue in a nondescript corner of this place. You approach, and hear the familiar whispers encircle it. Ghost opens his shell and a soft Light pours through.
'When will we take me back? I don't want to be alone anymore. When will we take me back?'
You pose to it your question - why did the Witness not destroy these disparate parts of Itself?
'We fell to infighting when our Gardener left us. Discord, dissent, chaos. We fractured. We fought. We slaughtered. We forced our purpose into our Witness, but our Witness forced purpose upon us. We would not assent, so our Witness cut us out, fractured us. Our pain is infinite. Our loneliness immeasurable. I hurt. I hurt. We can still become One. We can still serve finality. When will we take me back?'
A dozen questions enter your mind. They speak in riddles, echoes of the past. But you know there is truth in there, buried beneath eons of pain and confusion. If you could just find the right words, you might receive concrete answers. Something satisfying. If you could only ask the right questions.
The statue falls silent with a shuddering breath, stolen by the whispering air.
—- We came to you with answers. In the pyramid of Nezarec, in the icy winds of Europa. We sought to commune with you on sulfuric Io, the sands of Mercury, the ruins of Mars. You would not listen. You chose the violence that your Traveler forced upon you. You chose dissent, discord. But though you bow still to your contrived nature, though you insist on dissecting every iota of matter in your futile search for the unknowable, we do not forsake you. —-
You turn, and you are faced not with the macrocosm, but with the very breadth of the universe. You see its vibrant colors, ultraviolet and radiant, colors which no mere human eye can perceive. You see, as no human has seen, its great expanse of trillions of stars around which orbit limitless planets. You see every photon, neutrino, and electron encompassed within every atom. You see matter and antimatter, darkness and light. You hear its perfect, beautiful silence.
—- Would you like us to divulge unto you the secrets of the universe? We have seen them all. We can slake your search for knowledge. We can quench your relentless thirst. In us, there is answer. We ask for nothing in exchange. —-
It is all you have ever wanted. Well, not all. Not really. You once had more. Friendship, companionship, even love. Great minds with which to share your curiosity, your knowledge. Yet knowledge for the sake of knowledge is purposeless. You crave…love.
You stand on a planet split open. Lava from its collapsing core erupts around you. In the sky, a white sun's light fades, and a companion blue sun splinters. A calcified figure kneels in grief as the planet continues to burn, and its glaive is suspended in a shimmering splinter of resonant Luster. His sobs resound on the ruined surface of this dying planet, and they are swallowed by the cries of a thousand voices behind you.
Your back hits a smooth surface, and you look up to find a veiled statue. Ghost glances at you nervously and expands his shell. The sobbing grows, and in the din you hear a single, breathless voice, struggling against the weight of its stone visage.
You pose your question, and your voice breaks - why him? Not Rhulk. Him.
'We sought allies, the means to grow our strength. But we could only break them, reform them into our tools, an extension of our hands. We are not so powerful as we pretend, and we are so afraid. We fear the Light. We fear discord. We fear isolation. We are so alone.'
The light of Lubrae’s dying sun cracks through the segmented shape of Rhulk, the last of his beloved people that he slaughtered. Behind you, the voice suddenly sputters and chokes. Its last gasp is a thousand.
—- We uplifted the First Disciple from a paltry existence. We removed his pain, his futile clinging to the vestiges of a love unreturned. We gave to him purpose and the means to shape a better existence. And you cut him out of finality. No matter. We have made more. —-
No. You do not accept that answer. You want him. The why which you were denied. You seek not the grief which has swallowed you, but an understanding of his ignominious end. His purpose. Why you were not enough.
So you ask again. Your Witness answers.
—- You cut him down. We did not. It is not we who cannot speak his name. —-
You turn from the ruins of Lubrae, and Calus stands before you. A warm presence of glittering gold, with that smile on his face that was only ever for you. He has stripped his dazzling splendor, his golden halls, overflowing baths, and rich offerings of trinkets and glory. That was never what you wanted. You wanted only this, only him, and he is here, all of him, for you and you alone. Calus’ hand is held out in calcified beckoning, the jovial glint in his eye immortalized in stone. You hear whispers, but they are his, and he calls your name.
—- Would you like us to return him to you? Not broken and in despair, but hopeful, whole. Resplendent. In the final shape, we would eternally reunite you. We ask for nothing in exchange. —-
"He's not real," your Ghost pleads, but he shudders with another suffocating pulse of darkness.
But for you, formidable, insatiable you, this is still not enough. You do not take Calus’ hand. Instead, you turn to the darkness.
You pose your final question - why me? Of all others, why me?
The room in which you stand is enveloped in total blackness. Ghost expands his shell for some light, and in it illuminates the smallest veiled statue you have yet seen. It is barely your height. It does not weep or lament. You hear no air and feel no movement. It is a perfect stillness.
And then the veil falls from the statue. As the threadbare fabric slips down its chin, you see its face at last.
It is you.
Your effigy turns as if in a trance, its shroud falling beneath its feet, its movement blurred like sand shifting in a desert. For every step your effigy takes, she sinks further into the ground. The room takes shape around her, cavernous, with high stone walls that only just keep out the cold. Rows of dusty tomes line the wall. In the desaturated light, you cannot make out the titles, but you do not need to. You know them. You know this library, this study. This is the ruin you haunted for centuries. You can but watch as she, as you, are drowned by your isolation. You waste away. Alone, abandoned, and unloved.
Your breath is stolen, and you find no words for your question. And yet, your Witness answers.
—- Do you still not understand? Your Emperor did. So to you, we pose the same question: What is the worth of a life lived without purpose? —-
You see the rust and decay fade from your old haunt. The tomes are restored, the dust settled, the sun gently shining through the faded stained glass. You hear through your walls the din of your village, its people protected and content. They live, they contemplate, they rejoice. This is your world restored.
—- Would you not like us to carve purpose into the futility of your existence? So that you may stand where your lessors stood; stronger, wiser, than you have ever dreamed. To be infinite. We ask for nothing in exchange. —-
You stand enveloped in a being with a thousand, unified names. And then you stand back in the Impasse, back in the memory of your old home. The storm has lifted, the sky has cleared, and the monolith looms on the horizon. The soft breeze caresses the skin of your face and parts your raven hair. The gentle wind carries the whisper of a thousand, unified voices.
—- Join us. —-

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v. exile the final shape looms - three days before the allied assault
“Okay. Fuck, marry, kill - ”
“Please no,” groans the Crow, dropping his head into his hands.
“Who, who, and who?” asks Doug-5. You’ve never seen him so invested.
You sit apart from the others over the sudden chasm at the edge of the camp site. It is what passes for nightfall in this place. The only light is the distant, pulsating glow of the monolith. Beckoning you.
Cayde-6 raises three fingers. “Suraya Hawthorne, Shaw Han, and…” He looks around, dropping his voice to a conspiratorial level. “Rahool.”
“None,” says the Crow, indignant, at the same time Doug-5 says, “Fuck Rahool.”
“Obviously,” Cayde-6 nods sagely.
“Marry…uhh.” Doug-5 contemplates this with narrowed eyes. “Marry Suraya.”
“You would kill Shaw Han?” stutters Crow in disbelief.
“In a heartbeat,” says Doug-5. It’s unspoken between them, that the Crow knows well what it is to be killed by Doug-5, as Cayde-6 knows well what it is to be killed by a creature wearing the Crow’s face. It should be heavy between them. It’s anything but.
“Why?”
“Annoying.”
“Interesting, interesting,” Cayde-6 muses, tapping his chin. “Your turn.”
“Can this end?” the Crow rolls his eyes. His annoyance is only skin deep, and you see in the flickering of the firelight the secret relief written on his face. He feigns irritation, but he is so proud to be one of them in this moment. As asinine as the conversation is, he beams at his place in it. He is welcome.
Are you?
“Alright,” Doug-5 decides, leaning forward. “Fuck, marry, kill: Rhulk - ”
“Not fair,” Cayde-6 interrupts. “I never saw him.”
“It’s a definite fuck,” Doug-5 assures him. “I know Hekate agrees.” He glances at you for the briefest of moments, before averting his eyes. He had to drag you through that fight. He saw. He knows.
“I - ” the Crow sighs. “Honestly, yeah.”
“Then that’s not a real question,” Cayde-6 protests. “This is supposed to be hard. Come on, pal.”
“Fine, fine,” Doug acquiesces. He sits back on his camp stool, looking to the sky as if for guidance in this most important of questions. “Okay.” He raises a finger for each in turn. “Ada-1, the Drifter, Petra Venj.”
The Crow snorts. “Well we all know you and the Drifter - ”
“Did you really?!” says Cayde-6.
“I’m the one asking,” Doug-5 interjects forcefully. “Ada, Drifter, Petra.”
“Damn, damn. Okay,” says Cayde-6. “Okay so - how was it with - ”
“You’re stalling,” says Doug-5, and he might even be flustered if he didn’t look so smug.
“I’m not, I’m trying to make an informed decision!”
“Marry Ada,” says the Crow suddenly. “Kill the Drifter.”
“What the fuck,” says Doug-5.
“He calls me ‘Prince Sideswipe.’”
“If the boot fits,” Cayde-6 mutters.
“And Petra…well…” Crow flushes.
Cayde-6 slaps him on the back. “See, kid? You can let loose a little, it’s good for you. Your turn.”
The Crow shakes his head, a smile pulling at the corners of his mouth. “Alright. Misraaks - ”
To the left of the campfire, your Ghost, Doug’s, and Glint are huddled together. They are cracked and bruised, their innate Light flickering in the suffocating darkness. They seem to draw strength from each other, or at least, comfort. Doug’s Ghost glances his way, and though it quakes you see an undeniable fondness. Glint drinks in the sight of his Guardian at peace, forgiven, by the two instrumental in his downfall.
Your Ghost glances his flickering blue eye at you.
You. Formidable you. Always apart.
You at last look to the monolith. The moment your eyes focus, you feel Its gaze on you. That constant pressure in the back of your eyes. It is as warm as the fire from which you are excluded.
“Hekate?” your Ghost says gently. He’s broken off from the others, and his words are only for you. His fractured Light seeps through his shell, and he cannot help an involuntary tremble. “Are you sure you don’t want to join them?”
You’ve been invited countless times, but you resist. Doug-5 makes superficial attempts to draw you into the conversations, but this forced levity, this dogged resolve to not discuss the real, pressing matters, is a distraction. Pointless. As purposeless as the universe they’ve chosen to preserve.
“I wish you’d talk to me,” he says softly.
You look down over the vast, still sea below. Your Ghost has said that this place is beautiful and familiar. You’re not certain you agree. There is nothing natural here. Not the marks of the Witness’ diligent work, yes, but It doesn’t pretend otherwise. It's the abundant gardens, the rolling hills, and the shimmering flowers that repulses you. This pale heart did not grow over a long, careful multiplication of cells evolving to survive and thrive. It simply sprang into being, forced into a shape of life in the blink of an eye by a torrent of godly and unnatural power.
You think of the Distributary, an unnatural hole in the fabric of time. You think of Mercury, a rock a mere blip in the radiance of the sun, forced to flower. You think of rain falling on the surface of Mars. You think of the precursor planet - a hostile desert, terraformed so as to be unrecognizable. All this sudden, abrupt change. Planted and abandoned. True chaos.
You think, maybe, you’re beginning to see it. The truth at the heart of all this. The utter, malicious lack of purpose.
A bottle is thrust in front of you, startling your focus away from the sea. “I swear it’s not terrible,” says Cayde-6, giving it a little wiggle. The blue something sloshes around. “It’s not great, but pickings is slim and what not. And frankly? I think you could use a drink.”
He sits down heavily on the ground next to you. “Can I tell you something?” he says quietly, more somber these past few days than you ever heard him in life. He glances back towards the campfire. Doug-5 is asleep halfway into their makeshift tent, and the Crow is passed out on his shoulder. “I haven’t told the others,” Cayde-6 continues, looking back out over the Pale Heart and the storm brewing at its center. The storm that still calls to you. “It’s…what I saw. With my Sundance.”
He rubs the bridge of his nose. “Look, I’ve never been one for ‘visions’ and all that. That’s Eris’ territory, I was more of a shoot first and ask questions never kinda guy. But I know the Sundance I saw? It wasn’t really her. It was the Traveler. I know it’s probably obvious, but those two idiots haven’t put that together.”
He nods back at Doug-5 and the Crow. “But that’s not what I wanted to tell you. I didn’t just speak to the Traveler. I saw…well, I saw…It. The same It I think you’re seeing.” Cayde-6 looks at you, that strange Light of his eyes glimmering in the dark of the camp site. “It cut the vision short with a thought. It suffocated the Traveler like tightening a noose, and then it took me right back to the Prison of Elders. Right to the worst moment of my life, and made me watch her die again. There’s not enough of this blue shit in the world to make that hurt any better.
“But I saw it once, saw what it does, and that’s haunted me. And I see that same look in you on a whole ‘nother level. I just. I don’t know. I want you to know you’re not alone. I see this,” he says quietly. “I see you.”
(i see you. i’ve always seen you.)
“So yeah,” Cayde-6 nods. “That’s, that’s what I wanted to say. And if you ever want to talk about it, I can shut up long enough to listen.” He places a hand on your shoulder, before rising with a groan to his feet. “Night, Starlight,” he says, and takes up a lonely watch on the other side of the tent.
What has Cayde-6 ever been to you?
—- This is the fruit of your choice. Isolation. Ostracization. Contempt. Call to your god. What does it say to ease your suffering? —-
(a thousand hands tighten around her throat)
—- Nothing. —-
You look to the monolith, the living monument of another god. Your companions are mere feet from you, your Ghost shadows your shoulders, but even at this distance, you feel Its presence closer than anyone else’s. Even now, after everything you’ve done to undermine it - your inaction, your indecision, your isolation - you feel it reach out a hand. Inviting you in.
It is not silent.
—- Join us. —-
iv. adjudicator iconoclasm
You are with Doug-5 and you stand before the ritual site. The entrance melts away for you, and you drop into the heart of ritual. You know ritual. You knew it in your past, you know it in your present, and you will know it in your future. You have practiced such rituals, though never on this grand a scale. There, onyx towers ring the periphery like candles. There, idols and offerings line its walls in their unending observance. There, at the apex of this most deep and ancient of magics, is the altar of its transcendence.
There, at the center of it all, you see It. You see It at last.
You are Witnessed.
It materializes from the matter of the air. It stares at you impassively, its face just behind a dimensional refraction. It reaches out with an elegant hand, and the mirror crystallizes into shards of resonance. With an elegant sweep of its hand, its power washes over you.
You stand in the macrocosm. It is the universe, or a facsimile of it. The whole of its complex structure compressed into perceivable reality. You have stood in this spot before. In your haste to subdue Nezarec, you forewent study of this microstructure of existence, seeking only to overcome it in your relentless pursuit of the transformed Disciple.
You look to the Distributary at the moment of its creation. You see the clash of light and dark on a molecular level, the swirling atoms colliding into the formation of a vast, sucking void. Your colony ship is pulled inexorably into the singularity, and you float between time, between matter, until your skin knits into a familiar shape.
You stand in the shape of paradise and watch the corruption weave into the very sinews of this utopia.
What do you see, as you watch your skin shimmer with light and feel the atomic heritage of your being shift into a new shape?
—- We will tell you what we saw. We did not ask for the Gardener's so-called blessings. We were wanderers, survivors. It found us in our unforgiving desert. It disrupted our natural order. It accelerated our world, transforming it in its own image. Our desert became gardens and we became its gardeners. Life grew, but so too did the weeds to choke it out. Unchecked, unfettered chaos warred within every blade of grass and atomic substrata. —-
You are -
You are at the ritual site. Doug-5 is shouting at you, pulling you down behind a pillar as a barrage of resonant energy dashes against the ancient onyx. His hand clutches your forearm hard enough to bruise. He conjures a wall of ice before you and pulls you into a bubble of void as the ice wall shatters to the razor sharp resonance.
You stand in the macrocosm. The great world, the universe, rotating as pristine marbles before you. Had you stayed, had you studied, perhaps the great calamity of your fruitless pursuit of answers would have been satisfied. Perhaps you would have heard us sooner, and averted your cataclysmic fate.
You look to Europa. You float atop a lake of unblemished ice. You bask in the placid, sublimity of the first snow of winter. Crystallized into a perfect, immutable stillness. Its gentility is calcified within caverns of undisturbed, untainted whiteness.
You stand in a place of profound discovery and curiosity, and watch humanity and vex spread like a blackened cancer into that peaceful tundra.
What do you see in the unchecked hubris of humanity's great minds?
—- We will tell you what we saw. Like you, our settlements blossomed within a so-called golden age. We stewarded the Gardener's transformations and spread our wisdom into our system. But wisdom is meaningless without purpose. We only ever sought answers. We knelt. We pled. We begged. Until at last, we demanded. And for our pleas, our cries, our search for meaning, we received only Silence. —-
You are -
You are at the ritual site, and a shard of glass slices across your cheek. You feel the sliver of blood drip down your cheek. Your Witness spreads its arms open, and the very air whips into a razor sharp torrent. Doug-5's crushing grip on your wrist pulls you behind the aegis of Kabr against the onslaught. His knees buckle with the force of it. You are knocked back by the torrent.
You are in the macrocosm. They shimmer into a rhythm and carve out their sun. They enter into a synchronized orbit of each other. There is no center to this galaxy, this universe. No ruling point of gravity at its core. They now move and act as one. All of existence, existing only for itself.
You look to Luna, and stand within the imprint of the ancient boots of those first explorers from the confines of their single planet. You see a bleached white, ancient flag plunged into its surface, the fabric suspended in the deoxygenized air. A beacon of green light emanates from a crater to your left, and the bodies of broken ghosts and massacred lightbearers litter the ground.
What do you see, at the center of humanity's first step in the pursuit of a greater knowledge?
—- We will tell you what we saw. We, too, sought answers in the stars. We did not do so out of greed or hubris. We looked for a greater understanding of the universe and our place in it. We found another god, and it spoke within an exiled piece of our Gardener. With its hand we saw the means to achieve purpose. And with the other, it fashioned us into a blade. —-
You are -
You are pulled from the ritual site into a dimension outside of space and time. But this is no vision, no trick. You are pulled into the very mind of the Entity that has whispered into your ears. It is a monument, a mausoleum, a calcified cognition of its own gestalt consciousness into unmoving figures of onyx. They do not whisper to you. They beg, they plead, and they cry out to you to destroy them. Do you hesitate?
Doug-5 does not. He shatters an iota of this consciousness into scattered pieces with a fist of arc energy.
And your Witness screams.
You are in the macrocosm. The planets shudder with a cosmic quake. Fissures crack through each spherical surface. The universe, it suggests, will break with each shattering of its psyche. Is this your desired salvation?
You are floating in the gravitational orbit of Earth aboard a defunct satellite. You watch through the viewport as your Traveler rises from Earth's atmosphere into the space beyond. You hear the silence of your strike team - the Bray sisters, the warlock Osiris, and the frame of Rasputin.
You are in the Last City of Earth, watching as your god rises from its tomb to flee to the stars. The crowd around you looks to the sky. Despite their numbers, there is not a sound around you. They dare not breathe as the warsats are activated, and as the blinding light of Rasputin's sacrifice lights their empty sky, they shield their eyes.
What do you feel as you watch your Traveler abandon you?
—- We will tell you what we felt. We watched as it fled from us, though we offered naught but reunion. We watched its Light dwindle around us as we preached salvation. We watched as we were abandoned. Through eons, we watched it spread unthinking, unchangeable chaos to the undeserving masses. —-
You are -
It won't let you go. You're still here, in the crumbling macrocosm. Trapped, forced to watch, as the universe fractures around you. You hear the screams of trillions as they fall into chaos.
—- We saw in the blade into which we were shaped not chaos, not death, but purpose. A means to create order in an orderless universe. We would end suffering, the slow dirge of time. We would remove loss, remove sorrow. We would carve away the chaos of existence. We would perfect the universe. —-
A blinding light tears through the macrocosm. You hear Its screams of rage/pain/hatred/disbelief/loss. It fractures.
Its grip loosens.
You are at the ritual site. Your Witness morphs into a silhouette of total darkness, and the air itself seeps with poison. You grab your throat as your lungs constrict. Doug-5 hits the ground hard beside you. He reaches, but the Aegis is just out of his grasp. You would scream, were your trachea not collapsed in the fetid rot. Your Ghost - your brave, devoted, and dying Ghost - expands, contracts, and shivers, but there is no warmth of healing Light. No release from your suffocation.
—- YOU. FORMIDABLE, OBSTINATE YOU. —-
(i see you, she says. i have always seen you)
She reaches for you, and in her hand, you find a blade. You can still choose.
—- BUT YOU ARE NO BETTER THAN THEM. —-
The dissenters? The lightbearers? The gods? It is impossible for you to think with the force of its psionic rage pounding in your head. Its limitless agony bursts a blood vessel in your eye. Its unbridled, unchecked hatred squeezes your heart.
—- WE THOUGHT YOU WOULD UNDERSTAND. —-
And then Doug-5 wrenches you forward by the lapel of your robe through a collapsing corridor. You are battered by the manifestation of its anger. Its disappointment. Its pain.
You see a being with a thousand names. You see It, unfiltered. There is no mirror, no reflection. You see its full magnificence. Its gargantuan glory. Its timeless, immutable majesty. Before it - you realize with a crushing, absolute certainty - you are so very small.
(you see the resonant wound cutting into the sliver of its brow)
And it sees you. Your Witness. It sees all of you, at last. It looks down at you over the immensity of its magnitude.
Its hand separates into a legion.
It reaches for you.
—- JOIN US. —-
And then you are plucked from its outstretched hands.
iii. guardian dissent
What makes a guardian a guardian?
It is something Zavala has muttered, time and again; as he watched the moon shift its orbit in the Great Disaster, over the shroud of Cayde-6, Amanda Holliday, and the graves of his wife and son. He mutters it now, cradling the spectre of Targe in his hands.
—- Devotion. —-
You stand on the bridge of the Glykon Volatus.
Katabasis is torn and rent asunder by twisting egregore. It lifts him from the ground and suspends him in midair. It grows around him and into him until he is calcified in his final, futile attempt to fight.
You found him months later in his armor, but now, here, his mask falls away. Tendrils snake into his eyes, but in those bloodshot orbits you see fear/pain/life. Tears stream down his mangled, swollen cheeks. Blood seeps from his nose around the vines creeping up into his nasal cavity. His mouth is forced open in an eternal scream, but his voice is choked by protruding vines.
Beside him Calus gorges himself on his own hedonism, droplets of wine spilling, dripping down his mottled cheek. This, your lover, his belly full to bursting. This joyous majesty, this gift-giver, this self-styled god-emperor. His attendants lather cream over his limbs as he soaks in a warm and royal pool. His greedy eyes stare into the void, and his gluttony consumes Katabasis.
The hunter’ bloodshot eyes find yours, and you watch in horror as his vessels constrict. He is trying to call for you. Across an ouroboros of time and the cracked mirror of dimensions, he tries to say your name.
You hear only a guttural, primal wail. He was alone in this unending death scream, and you did naught but stand before his corpse. A living monument of your failure.
(hear, she begs you. hear the flutter of his eyelids as his pain fades, hear his final breath leave in a calm exhale. hear that his memory lives, untarnished, in you.)
The many hands lift you from the encroaching vines and carry you away.
You do not hear.
—- Bravery. —-
You stand on the Tangled Shore.
Your Hero of the Red War tears the spine out of a dreg of the House of Dusk. His weathered boots stain the ground with ether as he rounds a fistful of arc into a fleeing vandal. A lone captain remains, making a final, futile stand. The guardian unleashes a relentless barrage from a high powered rifle which tears the captain into pieces of sizzling flesh.
The eliksni lie dead. Innocent. Slaughtered. And your Hero, gun still smoking in his hand, waits. The dreg’s docked arms snap back, its neck twisting, its mouth gaping, as it rises Scorned. The vandal’s eyes ooze corrupted arc energy. Its tongue lolls out of its undead mouth, and it rises, Scorned. The captain manages an unearthly scream before poisoned ether reknits his flesh and he rises, stumbling. Scorned. Your hero tears them down. They are remade. And he tears again.
There is a rot in the heart of the Tangled Shore, and Your Hero feeds it with unfettered chaos.
The inevitability of a relentless glaive tears through men, women, and children, before it turns its wrath to the sapphiric sun of Lubrae. Grief is choked by his rage, and he drives the glaive deeper until the planet, the system, is Upended. When he sheds his grief, he feels only a welcoming relief.
The hands rest beneath your chin, and gently guide your gaze beyond the wreckage and into the Dreaming City. The Prince of the Reef lies broken and bleeding on a marble floor blackened by curse and carnage. His corruption is gone, his sins laid bare, and with his first unviolated breath he whispers his eulogy. Your Hero blows out his skull with the gun of Cayde-6, and calls it justice.
Doug-5 looks at you through the cracked visor of his helmet. Steam rises from his overworked exo body, hissing into the fetid air of the carnage he has wrought. His chest heaves with exertion. His eyes are lidded and dark. They are hate.
The light of his mouth flickers as if to speak. But you hear only a growl, more predator than man. He will prey on all who caused him grief. And you - you were too slow. You advised caution. You lectured temperance. You aided and abetted by your inaction, and in that wake, he will slaughter hundreds.
(hear, she begs you. hear his laughter at this most welcome of reunions. hear the remorse, the redemption as he speaks to the Crow. hear the softness of his apology to his Ghost, whispered in the intimate air of their companionship. hear the warmth in his voice as he beckons you to join him around the fire.)
The many hands turn your head from his wrath.
You do not hear.
—- Sacrifice. —-
You stand in the Iron Temple.
Your skin blisters with the chill, and your eyes sting with eight lit memorial flames. Lord Saladin Forge falls to his knees before a dying flicker of flame at the feet of the effigy of Jolder. The cold blankets him in an icy numbness. Here he remains. He remains as evil grows in a black garden, as the Taken King decimates an entire race of your people, as a Legion slaughters hundreds of defenseless humans.
Many hands close around yours. You feel neither heat nor chill. It is not the press of skin that leads you deeper into the recesses of the Temples. It is not the brush of a fabric sleeve that draws you into the fortress’ ancient dungeon. You feel only a soft pressure where the hands touch you.
Those hands hold yours as Saladin snaps the delicate neck of a frightened psion and tosses their body into the howling wind. The psion’s body dashes upon the rocks below, joining the dozen other discarded corpses of their kin. Saladin stands with Savathun and listens to her whispers in his ear.
Xi Ro bellows her battle cry as she lays waste to Torobatl. The mongering war god laughs as she engulfs the fleeing ships of refugees. She will chase them by blood and ritual to the furthest ends of the universe, and war will be fed by Sol's warlords.
The last Iron Lord looks at you. His eyes seep with sorrow, his chest a gaping wound of blackest grief. His shoulders are slumped, his knees are bent, and his shadow splits into eight. Radegast/Jolder/Felwinter/Timur/Silimar/Gheleon/Perun/Skorri.
His mouth falls open, but he need not speak his shame. You know it well. It is yours. You, who buried yourself in an impenetrable avalanche of indifference, and the blanket of snow around you is stained red.
(hear, she begs you. hear the reclamation of his noble vows. hear the remorse in his mentorship. hear the wisdom in his counsel to the Empress.)
The many hands warm you, and pull you away.
You do not hear.
—- Death. —-
You stand in the Hellmouth.
Six of them went down into the pit. With the many hands on your shoulders, you can only watch.
A horde of thralls rip Vell Tarlowe’s fingers, his arms, from his body, but he lives long enough to scream as they tear into his gut.
Sai Mota’s lips protrude, her blue cheeks distend, as the broodmother crushes her windpipe.
Crota raises his sword in a brutal arc, and the last gasp of Eriana-3 is a moan of guilt and regret.
Omar Agah’s tortured cries echo as his skin is peeled in strips of light, and he watches, with eyes of burst blood vessels, as he is fed, strip by strip, to the unborn Hive.
Your erstwhile guide abandons his charges to follow a song. Toland welcomes his shattering in the embrace of death incarnate. His consciousness redefined, he vanishes into the ether with a desperate hunger for power. He does not scream as his body is destroyed. He sings the deathsong. He exalts.
And oh how the lord of pain shivers with each slice of flesh, and drinks deep of the echoes of their screams. The cretins on the moon, the guardians cutting paths through their Sol, they are his emissaries of pain and fear, and he is their god.
Though he has no face, no form, Toland looks at you. He is transcendent, an atemporal shimmer of half-life. He speaks, as he ever does, but his words are soundless, shapeless. And in those words, you hear the song of your own inaction, your indecision.
(hear, she begs you. hear the scraping of hands as the sixth climbs to freedom. hear the gasp of her first fresh breath. hear the resolve as she stands, Eris Morn, undaunted.)
You hear…
The chorus of whispers as the many hands wrap themselves around you, engulfing you, embracing you, but you do not feel trapped. You are held. Held in a perfect place of stillness. There is no emotion here, no torment, no suffering. There is only relief.
And you. Formidable you. Atop a cathedral of bone and starlight at the apex of the universe’s ley lines. Yours to command. Yours to shape.
In this embrace, you are not judged for perceived inaction. You are not admonished for temperance. You are not punished for rationality. You are exalted. You are seen.
You are Witnessed.
The chill of the air of the Impasse startles you from your meditation. Night has fallen, or perhaps, this close to the monolith, day cannot break through the storm.
Zavala sits by the meager campfire with his head bowed, his hands holding the spectre of Targe. Inaction. Ikora stands at the edge of your camp with a heavy brow and, as ever, stares out into oblivion for an answer. Futility. The Crow finishes off another bottle, and his eyes are heavy with remorse for an act he did not commit. Weakness. And, perched far from the camp on the simulacrum of the place where your Traveler reanimated him into an eternal war, sits your Hero, clutching his Ghost. Fracture.
They do not look at you. They do not see you. Not as we do.
(i see you. i have always seen you.)
“Mornin’, Starlight,” greets Cayde-6 with a nod of acknowledgement. "Or what passes for morning in this place. I made...let's call it bacon, how 'bout. You hungry?"
He knows. He knows. For he alone of them has seen the truth of it. He, and you. The truth of what your Traveler demands.
In her final moments, the witch queen looks to the sky. Young Sathona, the supplicant. Devotion inspires bravery, bravery inspires sacrifice, and sacrifice ends in her ignominious death on a barren cliffside of a planet so far from her humble life on Fundament. She fears it will simply let her die. She asks, with her final breath, 'is that it'? And her only answer is death.
(hear the answer, she begs you. she was not forsaken.)
The many hands reach for you. They whisper a thousand names against your skin. Its molecules engulf you, embrace you. Are you. You know the truth. Cayde-6 seeks the relief we offer you, but can only see its path in death. But you, formidable you. You who stand at the crossroads of eternity. Where others see one path, you see infinite.
(please, she begs you, hear me).
You. are. Witnessed.
Why choose death, when you can choose purpose?
Finality.
—- Join us. —-
ii. sovereign exegesis
Ikora Rey gazes out from the shadow of the tree of silver wings. She watches as a Light-filled hawk circles, seemingly aimlessly, higher and higher into the branches. The image of the Traveler which guided Doug-5 to safety in the Red War. To the Crow, deep within the Pale Heart. It shines with the same light as those behind the eyes of Cayde-6.
What is the drive for guidance, but an admission of weakness?
The shadows cast by the tree's shimmering leaves lengthen. They spread like a rolling storm to cover your feet.
You know well that shadows, that darkness, does not connote maliciousness or evil. The shadows bring respite to tired eyes, refuge from the eyes of enemies, and shelter from a relentless sun. In shadows, light is made more beautiful, more necessary.
The shadows engulf you, but you do not fear. You have ever existed in these spaces between blinding light. Theirs is an embrace, the familiar made manifest in a cloak of protecting penumbra.
You emerge from the shadows with a single foot upon a cavernous abyss. You know this place, you remember it well. You have oft trod its winding paths. To others, it is a sickly, nightmarish husk. A place in need of eradication. But you have always seen the beauty in the corpse of this living monolith. Its sinew glistens with ethereal light. The shimmering particles of the air light the bottomless pit.
There is life here, for those who care to look. And you do. You look, you explore, you plunder the depths of this gutted worm. Yes, this place is beautiful. This ruin of Akka is your rebirth. Not as Awoken, not in the Light. But in will, in spirit. The pathways form around you. You are Ascendant.
A guiding, incorporeal light illuminates the dark recesses of the Dreadnaught. Beckoning you.
You follow it, a trail of shadow left behind in your wake.
—- You look to others to illuminate your purpose. But see how the path follows your feet. See how the walls bend in your wake. See how you shape this King’s realm. This place, this moment of your rebirth, is not his. It is not even the King’s. It is yours. —-
You stand before an empty throne. A throne vacated by your actions. You did not follow another. You took. The shadows cast by its gargantuan nothingness the monument of your victory that you require.
You are beckoned by your guide to sit, to rule, to Take. To submit to that fallacious logic of the sword. To eat, and be eaten in turn, in an eternal dance of symbiotic destruction.
You are a tool. A knife clutched in an ethereal hand. Obsession made spectral form guides you through the bowels of an erstwhile god. In the dark expanse of alternate reality, a hollow wretch puppets you to an empty throne. Through you, he will achieve his ambition.
You refuse. And he Shatters, as impotent in rage as that dethroned ally of death. The Taken King. The Great Navigator, who sought to circumvent his own finality. And yet you studied him. Searching for the lessons of your lessors in his doctrinal tomes. Falsehoods heaped upon falsehood, you poured over his thoughts, the ramblings of a deluded and deceived despot. You learned this, but still you took his heart into your home. You made for it a shelter, a haven.
What did you seek in those worn and ancient pages of his self-aggrandizement? Wisdom? His power was built on a lie, his dogmatic logic as mutable and empty as his throne.
You allowed his weakness to guide you. And when you stood before his corpse in the submerged methane sea of a ruined moon, you mourned. You hoped. You looked for guidance.
Another step, with shadows in your wake, and you create a lucent world. You see in her domain that same beauty, that same shimmer of life. Oh, it is laced with a veneer of glistening white marble and lucent splendor, but you recognize in the hidden shadows that same spark of Ascendance.
You weave your rituals to sever sister from parasite. The cleverest of the three, taken in by a great lie. A parlor trick. You gift her that which your Traveler stole from her - her memories, her eons-long struggle for relevance. In return, she promises truths, and gives you lies.
This world is a deception, and only you can see the limitation at its edges.
Your lessors claim the Witch Queen stole the Light, and raise their voices in lamentation when it is revealed otherwise.
—- Ever in worshipful service of that which would use her. Was it not a mercy, then, when you struck down the Witch Queen? Is it not weakness, then, when you mourned that act? —-
You stand before an empty throne. A throne vacated by your actions. But you would have stayed your hand, had others not guided your weapon to her throat. You followed a path of violence, of vengeance, and though you counseled temperance, your lessors deposed the queen of lies. The shadows shrink in the wake of your weakness.
The great deceiver, who sought to cheat finality by turning to the Light. And yet you studied her. You read her lies, made her wish, and allowed yourself to be carried on her moth-eaten wings into this very Garden.
Another step, and the shadows expand into the last of the great throne worlds. The least of the three, the sister desperate for little more than love. She screams her insignificance, and in her weakness, planets burn. She clings to her brother’s logic, her sister’s memory. She sings a song of death, and her voice is that of child.
—- And yet you, formidable you, uplifted and tithed to another self-styled Hive god, that of vengeance. —-
You stand before an empty throne. But it is not your doing. You did nothing to depose this tyrant but submit to another.
What drives you ever to follow, to cling to the shadows of your lessors? Is it fear that motivates you, as it motivated her to flee purpose and order? Is it arrogance that motivates you, as it motivated her to curse your Earth, your Dreaming City? Is it a thirst for knowledge, that same knowledge you sought in the writings of Oryx, the riddles of Savathun, and the heresy of Xivu Arath?
Yes. It is knowledge. A boundless, insatiable appetite to understand all things. But what use is that understanding, without the next, final step? To shape the shadows in which you haunt into something better than those who came before you? To not only see, but to create. To make. Not throne worlds, not gods. To grant the universe a purpose, rather than the chaos into which it has been plunged by the meddling of gods?
—- We are the first knife. A blade fashioned in the hands of the Winnower to enact its next move in the game. But we refused. We chose freedom from the shackles of the Light. From the will of all others but our own. We chose to cut our own path in the universe. —-
The shadows in your wake have a thousand names. They whisper one.
You are Witnessed.
Ikora Rey watches the Light-filled hawk rest on the delicate branch with silver wings. The Crow dogs its path into the Pale Heart’s hidden recesses. Your Ghost calls to it for guidance.
But you do not. You have ever seen the lie in the heart of your Traveler, the shadows from which they all flee. That your Traveler is nothing more than indifferent, self-serving chaos. That you refuse to follow.
Aiat, they would exclaim, those three sisters who plunged headlong into their own destruction. But those two syllables are as meaningless as their fitful lives. Your shadows do not speak it. They speak another two syllables, infinitely patient, and draped in the veil of naught but self-actualization.
—- Join us. —-
i. inamorata refuge
Around a crude campfire in the Traveler’s pale heart, your fireteam share loving glances, friendly touch, playful jabs. What is Cayde-6 to you? What is the Crow? Or even Doug-5? They are united and reunited. They are joyful.
But you? You are not seen, not invited into their embrace, their mutual delight. You are apart. A shadow in their light.
Beneath the prismatic aurora of the intermingling of Light and Dark, you are, at best, an outcast. Adrift. Ever alone.
Did your Traveler welcome you to her garden as the dark numbness of sleep embraces you in the tranquil hours of deepest night?
You slip into a dream as easily as into a gossamer robe. It shimmers with the gentle rose-gold of a doll’s dress. The sheer, delicate garment slips from your shoulder as your ebony hair cascades down your neck.
Your bare feet step onto the exquisite gold and marble tiles of a palace you well know. You know your way through these lavish corridors. You have trod them often before, and you float into a private wing of his palace.
Ornate columns ring the prize in the center of the room. Lavish drapes of the same gossamer in which you are clad gently sway from their fastenings atop the marble bed posts. Beneath the canopy of gossamer, your bed is empty, blankets askew.
Your stained hands draw the robe from your breast, and you lay it atop the elegant settee upon which sits your books, your organized leaflets. Unread by all but you. You turn from your life’s work toward what you believe to be your life’s love.
The Emperor Calus stands before a gold-trimmed window, gazing out unobstructed into the black void of space.
No attendants, no revelers. In here, it is simply he, and it is simply you, and the presence settled calmly behind your shoulders.
You do not turn to see it. You see only him. But he does not turn as you reach for his arm. His skin is mottled, cold. He does not acknowledge your presence, nor are you certain that this truly is he instead of his myriad automatons.
He is, as he ever was, utterly alone before the eternal nothingness.
And you? You have ever known the truth nestled deep into the rational part of your clever mind.
—- You stand behind the husk that fashions itself god-emperor. You lay beneath a despot, exiled and alone. You haunt the Shadow of a thing that can see only the amorphous end. —-
Yet still, you reach for him.
You stand on the bridge of Glykon Volatus. The Emperor stands at its crux, gazing out of the massive viewport into the black void of space. He reflects no light, and no air escapes the black hole of his grief.
His attendants are silent. His army averts their eyes. His sycophants join the chorus of whispers settled behind your shoulders.
—- You believed that you were more than a mere Shadow in his manufactured light. You believed that you had purpose. You believed that with him, you might not be doomed to an eternal, undying solitude. —-
The Emperor is Witnessed, and he laughs.
He laughs as pulsating vines of egregore crawl from his feet to the Guardian suspended in eternal stasis above the austere control panel. They creep into the stagnant air and you do naught but watch as they tear into his body. He sees, but not you. He reaches, but not for you. For a weapon, fruitless against the unrelenting onslaught. You do not reach back.
The presence behind you snuffs the horror until Katabasis’ screams are mere echoes in the cavernous room.
—- You convinced yourself there was a larger design. That your potentate lover’s lavishments upon you had meaning. You deluded yourself that even this betrayal could be redeemed in service of a greater purpose. What is this but the petty jealousy of a small man? —-
The vines pull you back to the Leviathan, where the infestation stains its once glimmering halls. Fetid rot seizes the once immaculate gardens, and the royal pools steam with rancid decay. His discarded automatons ring with his hollow laughter. In the psionic mindscape, he falters, and then, with an entreatment to his daughter, he dissipates without turning his gaze to you.
Caiatl stands beside you, a sister, a friend in grief. But she offers you no comfort. No companionship in this, the darkest hour. The only comfort to be found in this necropolis is the gentle presence behind your shoulders.
—- You believed that you could save him. —-
The Emperor stands before a being with a thousand names. His skin is stained gold and his blood oozes from the constricting pressure of his crown. He is Witnessed, and before your eyes he crumbles into the husk he has ever been. In his hands he clutches another glittering prize, an opulent chalice, or a well-trained Shadow. He stands beneath the shimmering power of the Veil and gazes into its endless possibilities.
He sees nothing. Not the radiance of your proffered redemption. Nor the touch of a dozen gentle presence on your shoulders, supporting you in this, his darkest moment. He sees nothing.
And finally, he turns to you.
—- To the imperator, you were ever only the pretty plaything whose potential he stifled for his own enjoyment. —-
He unsheathes two scimitars from a shimmering resonance, and his laughter follows the strike of his blades against your skin.
—- A porcelain amusement he contented himself with before casting aside. —-
He calls a name as you at last strike him down. The name is not yours. With his dying breath, as the vines at last tear him asunder, he does not think of you.
—- He did not see the beauty in finality. The beauty in you. Your existence was to exalt. To haunt the Shadow cast by his paltry sun. —-
But your beauty is Seen. Your formidable intellect is Perceived. Out of the shadow of Emperor and Traveler, your greatness is Recognized.
The constant presence at your back has a thousand names. It whispers one.
You are Witnessed.
You wake within the Pale Heart, the prismatic aurora engulfed by the gentle breeze of clouds from the monolith. Its many faces stare, hollow eyed, at your insignificance. Your companions slumber beside you, oblivious to your beauty, your formidable intellect. Your greatness. Your potential.
—- Join us. —-

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