2023 Wrap Up! What I Achieved (and What I Didn't) Plus 2024 Goals
We're at that time of the year again! What a blast this year has been for me as a Gaming Content Creator to look back on. For this, I'll be referring to these Tumblr blog entries:
1. 2023: Reevaluating My Content and Developer Goals For This Year
2. End of 2023 Content Creator and Developer Goals (Updated as at August)
Let's start with what I didn't manage to achieve this year.
Indie Game Dev:
Achievements
The hobby dev team I'm in managed to recruit a graphic artist, and we were able to create something out of a game jam back in April. As mentioned in the August blog entry, the game still needs polishing and honoring the team's agreement to not showcase it yet until it's ready, it was still a fun dating sim project that involves mycelium! However, we're at the point where we aren't quite able to do this on a more regular basis due to new job schedules for a few of our team members. So...looks like my time as a game developer is currently on hold for a while.
Having gotten that out of the way, let's continue with what I did manage to achieve and where I'm headed in 2024.
YouTube:
Achievements
As at now (December 31, 2023), I'm sitting at 690 subscribers, just 10 subs shy of hitting 700 at time of writing. It doesn't sound like a big number, but at this time last year, I was only over 300 subscribers, with me hitting close to 400 on January 18 this year.
Specific tweet here.
This means almost doubling the number of subscribers on my channel, which I am grateful for, and already a fabulous achievement for a small creator like me. ❤️
Targets for 2024
Will the upcoming year be the year I'll finally hit 1000 subs? I'm absolutely positive it will be! With the trend of my best videos being the Get Better At Mahjong series that constantly receive views daily, I can see it coming. Despite only producing possibly 1 mahjong video annually at this point, it's the tabletop game that will always be in demand no matter what, especially during the Lunar New Year period when the entire community that celebrates the festival plays this game to entertain the rest of the family. The better question is exactly when this will happen! Let's see if this will happen by the Year of the Dragon!🐉
Content Creation:
Achievements
1. Festivals and Why You Should Play series: Having covered several Steam festivals, ranging from Next Fest to LudoNarraCon, I have come across many games that would have otherwise flown under my radar. With so many amazing games released in 2023 in particular, I had to start a new series that goes a little more in-depth on individual games. This is when I decided to start the Why You Should Play series. The playlist is still a little too short to have it appear on the landing page, but I hope I'm able to give the games a little more justice and attention to some of the details that I wasn't able to cover in the more generic festival videos that usually only offer demo coverage. There are still many games that I have planned videos for, but with my ability as a one-man-band doing everything while also honoring other commitments, many of these have to be on hold. Hopefully less so in 2024, but let's see!🤣
2. Let's Plays: Noticeably, I have done a lot less Let's Play style videos in the past year. This is not to say I don't want to keep doing them, but due to lack of views and my inability to be amusing enough to be entertaining, I've decreased the frequency of this video style in favor of more structured videos. It also means putting more effort into increasing the production value for the other videos, which means my video releases are less frequent compared to 2021 days. However, seeing the improved quality of videos I've released in 2023 is a great reason to continue that trend. I will see if I can finish off some of the Let's Play titles that are in progress at a later time, but with upcoming new schedules, I cannot make any promises on that. I will try to squeeze something interesting in once in a while where possible (such as the Two Point Campus Christmas Challenge video).
3. Convention series: As Covid-19 started to ease off in January and Hong Kong finally opening up to the world after nearly 3 years of being in constant lockdown, I began to consider heading back out there and put gaming travel as part of my channel branding as it was my original plan pre-Covid to start travel vlogging. It was one of the best decisions I've made this year with meeting many gaming industry peers at conventions, plus putting faces to Twitter mutuals. This is where I decided to begin some form of gaming related travel series, though I admit I am a little slow in the turnover as the time commitment to editing has been quite challenging on my end. I only have 2 videos related to conventions so far, but more videos are coming!
Targets for 2024
With dates set and churning out travel plans in advance, my convention attendance and coverage will overall increase as with continuing coverage for Steam festivals (Next Fest in particular). The only thing I'm afraid of right now is creator burn out, but by far I'm managing this reasonably well, despite may sometimes requiring me to take a week or two off from video editing on occasions due to sudden mandatory commitments. As long as this trend continues, we're good to go!
Last Words for 2023
Best year yet! Thank you everybody who has been supportive of my journey and am absolutely grateful for the opportunities presented to meet new (and finally non-virtual) faces from the gaming industry. I'll leave a photo of my cosplay of FFVII's Tifa (that I wore to gamescom asia 2023) as a reminder of this year's achievements as I continue my Gaming Content Creator journey through to 2024. Here's to a fabulous 2024!🎉















