'Kowloon's Gate'
[PS1] [JAPAN] [MAGAZINE] [1997]
"Kowloon’s Gate is a very difficult game. It’s not difficult in the sense that it presents challenges you’re likely to fail, but in the sense that it closely guards its meaning behind a wall of symbols and nuance. It’s a poetic game that assualts the player with symbolism around every (often very literal) corner. To achieve this, it takes inspiration from a wide variety of sources, including but by no means limited to: • Gothic architecture • Dante • Carl Jung • The New Testament • Cyberpunk • Wherever the idea of a mass of TVs originated from It is not a game for the uninitiated. Yet in spite of its esoteric nature, Kowloon’s Gate has proven very popular. For a number of reasons the game has attracted a devoted following and remains fondly remembered among Japanese players even to this day." ~Hardcore Gaming 101
Source: Jugemu Magazine, May 1997 || Internet Archive; ozidual














